Player Matchup

Achilles
Achilles
AnAForEffort
Achilles
Level 28
God Stats
1W - 1L
1,566 SR
Queue Stats
19W - 21L
1,432 Elo+
Party 2
Izanami
Izanami
J0RGEc210
Izanami
Level 64
God Stats
1W - 3L
1,524 SR
Queue Stats
20W - 34L
1,395 Elo+
Party 2
Mercury
Mercury
Splurgio00
Mercury
Level 102
God Stats
1W - 2L
1,526 SR
Queue Stats
22W - 21L
1,459 Elo+
Party 2
Ares
Ares
SupaDawsonII
Ares
Level 109
God Stats
8W - 5L
1,480 SR
Queue Stats
12W - 10L
1,425 Elo+
Party 2
Nu Wa
Nu Wa
Whipflare
Nu Wa
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 14L
1,562 Elo+
Party 2
Team Averages
Level 92
1,519 SR
1,455 Elo+

VS

Team Averages
Level 80
1,597 SR
1,582 Elo+
Serqet
Serqet
 
Serqet
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Medusa
Medusa
Itachii-01
Medusa
Level 82
God Stats
7W - 5L
1,500 SR
Queue Stats
116W - 100L
1,403 Elo+
Solo
Janus
Janus
Thicc Boi2294
Janus
Level 51
God Stats
2W - 3L
1,500 SR
Queue Stats
116W - 126L
1,273 Elo+
Solo
Loki
Loki
bhdh
Loki
Level 155
God Stats
12W - 10L
1,626 SR
Queue Stats
327W - 129L
1,867 Elo+
Party 1
King Arthur
King Arthur
jupinlyf12
King Arthur
Level 32
God Stats
4W - 1L
1,858 SR
Queue Stats
321W - 68L
1,869 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
AnAForEffort
Achilles
10
1 / 1 / 0
5,646
565
3,598
6,473
5,672
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Izanami
J0RGEc210
Izanami
9
0 / 4 / 1
5,089
509
762
5,841
899
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Mercury
Splurgio00
Mercury
8
0 / 3 / 2
5,027
503
1,597
7,491
1,705
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

7
1 / 2 / 0
4,783
478
2,361
6,410
2,224
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Nu Wa
Whipflare
Nu Wa
10
2 / 5 / 1
5,740
574
6,035
5,727
1,309
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
10
5 / 1 / 5
6,319
632
6,479
6,569
3,779
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Medusa
Itachii-01
Medusa
9
1 / 1 / 4
5,551
555
1,986
4,834
1,341
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

10
1 / 1 / 3
5,852
585
2,102
5,236
1,417
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Loki
bhdh
Loki
12
7 / 1 / 4
6,739
674
6,597
6,726
2,072
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

King Arthur
jupinlyf12
King Arthur
12
1 / 1 / 0
6,383
638
3,396
6,951
5,081
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
31
4
Kills
15
15
Deaths
5
4
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Serqet
 
Serqet
5
1
5
7.5
L
Achilles
AnAForEffort
Achilles
1
1
0
1
W
Medusa
Itachii-01
Medusa
1
1
4
3
L
Izanami
J0RGEc210
Izanami
0
4
1
0.13
L
Mercury
Splurgio00
Mercury
0
3
2
0.33
L
1
2
0
0.5
W
1
1
3
2.5
L
Nu Wa
Whipflare
Nu Wa
2
5
1
0.5
W
Loki
bhdh
Loki
7
1
4
9
W
King Arthur
jupinlyf12
King Arthur
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,353
Damage
20,560
31,942
Taken
30,316
11,809
Mitigated
13,690
5,362
Healing
10,383
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
 
Serqet
6,479
1,501
0
1,278
6,569
3,779
0
1,369
5,106
0
22,533
L
Achilles
AnAForEffort
Achilles
3,598
905
0
1,466
6,473
5,672
0
0
6,473
0
27,290
W
Medusa
Itachii-01
Medusa
1,986
843
110
1,859
4,834
1,341
922
2,373
2,357
0
26,711
L
Izanami
J0RGEc210
Izanami
762
612
0
1,028
5,841
899
0
0
5,841
0
24,336
L
Mercury
Splurgio00
Mercury
1,597
567
0
100
7,491
1,705
0
91
7,386
0
22,506
L
2,361
276
558
1,490
6,410
2,224
0
355
5,933
11,233
0
W
2,102
0
0
2,396
5,236
1,417
374
2,701
2,303
28,682
0
L
Nu Wa
Whipflare
Nu Wa
6,035
1,215
0
720
5,727
1,309
0
1,494
3,997
29,840
0
W
Loki
bhdh
Loki
6,597
2,062
0
3,026
6,726
2,072
0
1,058
5,578
0
38,990
W
King Arthur
jupinlyf12
King Arthur
3,396
544
0
1,714
6,951
5,081
0
349
6,576
0
35,465

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,285
Gold Earned
30,844
231
Minions Killed
319
0
Camps Cleared
0
1,001,083
Distance Traveled
1,017,086
13
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
6,319
632
37
4
0
221,647
2
L
Achilles
5,646
565
66
7
0
202,589
3
W
Medusa
5,551
555
59
6
0
194,298
1
L
Izanami
5,089
509
54
5
0
175,866
3
L
Mercury
5,027
503
51
5
0
234,255
0
L
Ares
4,783
478
13
1
0
196,895
3
W
Janus
5,852
585
61
6
0
194,029
2
L
Nu Wa
5,740
574
47
5
0
191,478
4
W
Loki
6,739
674
77
8
0
224,934
2
W
King Arthur
6,383
638
85
9
0
182,178
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role