Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 96
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kukulkan
Kukulkan
Emperor_Sludge
Kukulkan
Level 40
God Stats
1W - 1L
1,500 SR
Queue Stats
15W - 30L
1,220 Elo+
Party 2
Medusa
Medusa
Jpman6996
Medusa
Level 24
God Stats
4W - 1L
1,891 SR
Queue Stats
17W - 39L
1,230 Elo+
Party 2
Team Averages
Level 53
1,630 SR
1,317 Elo+

VS

Team Averages
Level 80
1,607 SR
1,301 Elo+
Gilgamesh
Gilgamesh
KingBowser507
Gilgamesh
Level 79
God Stats
4W - 3L
1,611 SR
Queue Stats
22W - 34L
1,330 Elo+
Party 1
Thor
Thor
PGRpoizen
Thor
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,244 Elo+
Solo
He Bo
He Bo
RiicaHollow
He Bo
Level 73
God Stats
1W - 1L
1,711 SR
Queue Stats
22W - 34L
1,330 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
14
9 / 3 / 12
10,660
820
13,357
17,013
8,258
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Kukulkan
14
5 / 3 / 15
9,929
764
8,751
9,098
3,579
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Medusa
Jpman6996
Medusa
15
9 / 2 / 10
10,854
835
11,439
11,178
4,113
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
KingBowser507
Gilgamesh
12
0 / 7 / 5
8,376
644
9,935
16,111
10,676
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Thor
12
2 / 9 / 4
8,904
685
2,589
11,752
3,975
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

12
4 / 7 / 2
8,918
686
7,599
11,457
4,002
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
17
23
Kills
6
8
Deaths
23
37
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
9
3
12
5
W
Kukulkan
5
3
15
4.17
W
Medusa
Jpman6996
Medusa
9
2
10
7
L
Gilgamesh
KingBowser507
Gilgamesh
0
7
5
0.36
L
Thor
2
9
4
0.44
L
4
7
2
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,547
Damage
20,123
37,289
Taken
39,320
15,950
Mitigated
18,653
17,900
Healing
988
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
13,357
2,493
5,025
8,701
17,013
8,258
710
3,452
13,561
31,615
0
W
Kukulkan
8,751
1,028
649
1,439
9,098
3,579
990
2,657
6,441
26,210
0
W
Medusa
Jpman6996
Medusa
11,439
4,489
841
1,245
11,178
4,113
1,101
2,355
8,823
0
42,058
L
Gilgamesh
KingBowser507
Gilgamesh
9,935
1,753
170
716
16,111
10,676
0
8,447
7,664
0
29,014
L
Thor
2,589
456
0
94
11,752
3,975
0
8,074
3,678
0
9,440
L
7,599
268
0
8
11,457
4,002
0
5,979
5,478
25,907
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,443
Gold Earned
26,198
128
Minions Killed
94
7
Camps Cleared
3
621,663
Distance Traveled
588,928
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
10,660
820
40
3
2
170,141
2
W
Kukulkan
9,929
764
27
2
1
209,406
1
W
Medusa
10,854
835
61
5
4
242,116
1
L
Gilgamesh
8,376
644
37
3
1
208,508
0
L
Thor
8,904
685
18
1
0
196,482
2
L
He Bo
8,918
686
39
3
2
183,938
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role