Player Matchup

Osiris
Osiris
DarthPhingerz12
Osiris
Level 160
God Stats
13W - 14L
1,574 SR
Queue Stats
521W - 516L
1,480 Elo+
Solo
Izanami
Izanami
PukingBabyPoo
Izanami
Level 143
God Stats
1W - 2L
1,613 SR
Queue Stats
90W - 101L
1,466 Elo+
Solo
Agni
Agni
Rjaffer512
Agni
Level 108
God Stats
11W - 10L
1,520 SR
Queue Stats
144W - 125L
1,495 Elo+
Solo
Athena
Athena
RunOfPlay
Athena
Level 106
God Stats
0W - 3L
1,300 SR
Queue Stats
79W - 85L
1,467 Elo+
Solo
Erlang Shen
Erlang Shen
medynamite111
Erlang Shen
Level 86
God Stats
10W - 8L
1,541 SR
Queue Stats
44W - 43L
1,530 Elo+
Solo
Team Averages
Level 121
1,510 SR
1,488 Elo+

VS

Team Averages
Level 96
1,590 SR
1,460 Elo+
Nu Wa
Nu Wa
BroG-_-Psycho2
Nu Wa
Level 84
God Stats
2W - 2L
1,621 SR
Queue Stats
156W - 175L
1,508 Elo+
Party 1
Neith
Neith
CarbonFiberPanda
Neith
Level 99
God Stats
3W - 5L
1,500 SR
Queue Stats
279W - 327L
1,448 Elo+
Party 1
Loki
Loki
JakeFromCW_Farm
Loki
Level 87
God Stats
6W - 3L
1,892 SR
Queue Stats
68W - 86L
1,433 Elo+
Party 1
Poseidon
Poseidon
SuchFutility
Poseidon
Level 143
God Stats
18W - 14L
1,639 SR
Queue Stats
398W - 457L
1,434 Elo+
Party 1
Shiva
Shiva
Vendeith
Shiva
Level 69
God Stats
1W - 1L
1,298 SR
Queue Stats
50W - 48L
1,480 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 2 / 0
6,853
527
6,019
10,092
7,694
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Izanami
11
0 / 4 / 0
6,411
493
3,259
9,543
3,094
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
3 / 4 / 1
7,085
545
5,654
7,546
2,488
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Athena
RunOfPlay
Athena
11
0 / 1 / 1
6,773
521
1,874
7,976
5,424
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Erlang Shen
medynamite111
Erlang Shen
11
1 / 1 / 0
6,241
480
3,489
9,769
5,109
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 3 / 3
7,105
547
6,796
7,281
1,619
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

12
1 / 0 / 4
6,892
530
4,502
4,939
1,448
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

14
3 / 0 / 3
7,978
614
5,189
7,378
2,099
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Poseidon
SuchFutility
Poseidon
12
5 / 1 / 1
7,317
563
7,854
4,006
717
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shiva
Vendeith
Shiva
14
1 / 0 / 2
8,109
624
6,465
11,138
7,719
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
25
4
Kills
12
12
Deaths
4
2
Assists
13
Player
Kills
Deaths
Assists
KDA
W
2
3
3
1.17
W
1
0
4
3
L
0
2
0
0
W
3
0
3
4.5
L
Izanami
0
4
0
0
L
3
4
1
0.88
L
Athena
RunOfPlay
Athena
0
1
1
0.5
W
Poseidon
SuchFutility
Poseidon
5
1
1
5.5
W
Shiva
Vendeith
Shiva
1
0
2
2
L
Erlang Shen
medynamite111
Erlang Shen
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,295
Damage
30,806
44,926
Taken
34,742
23,809
Mitigated
13,602
14,183
Healing
12,300
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,796
1,518
0
1,050
7,281
1,619
0
4,701
2,580
37,392
0
W
4,502
1,252
0
1,672
4,939
1,448
607
600
4,339
0
35,938
L
6,019
2,276
0
3,914
10,092
7,694
0
1,836
8,256
0
44,388
W
5,189
492
0
4,543
7,378
2,099
404
1,210
6,034
0
50,175
L
Izanami
3,259
2,186
0
2,297
9,543
3,094
1,205
3,862
5,681
0
45,393
L
5,654
209
0
1,224
7,546
2,488
0
5,058
2,488
42,953
0
L
Athena
RunOfPlay
Athena
1,874
536
1,615
1,895
7,976
5,424
0
3,462
4,514
24,058
0
W
Poseidon
SuchFutility
Poseidon
7,854
1,149
0
1,300
4,006
717
213
1,017
2,989
35,300
0
W
Shiva
Vendeith
Shiva
6,465
935
0
3,735
11,138
7,719
0
0
11,138
8,230
43,307
L
Erlang Shen
medynamite111
Erlang Shen
3,489
1,542
0
3,238
9,769
5,109
0
1,918
7,851
0
39,063

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,363
Gold Earned
37,401
386
Minions Killed
375
0
Camps Cleared
0
1,276,192
Distance Traveled
1,367,992
17
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
7,105
547
53
4
0
241,278
5
W
Neith
6,892
530
70
5
0
260,736
6
L
Osiris
6,853
527
99
8
0
257,662
2
W
Loki
7,978
614
93
7
0
315,857
6
L
Izanami
6,411
493
96
7
0
225,033
2
L
Agni
7,085
545
75
6
0
239,613
4
L
Athena
6,773
521
53
4
0
275,368
5
W
Poseidon
7,317
563
54
4
0
293,987
3
W
Shiva
8,109
624
105
8
0
256,134
6
L
Erlang Shen
6,241
480
63
5
0
278,516
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role