Player Matchup

Medusa
Medusa
 
Medusa
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
AlexG11x
Sol
Level 125
God Stats
22W - 9L
1,834 SR
Queue Stats
102W - 105L
1,564 Elo+
Party 2
Thor
Thor
BigSexy916
Thor
Level 129
God Stats
1W - 2L
1,203 SR
Queue Stats
226W - 193L
1,581 Elo+
Party 2
Ganesha
Ganesha
OrtizG97
Ganesha
Level 128
God Stats
2W - 4L
1,479 SR
Queue Stats
279W - 245L
1,600 Elo+
Party 2
Achilles
Achilles
heckman3
Achilles
Level 108
God Stats
71W - 47L
1,700 SR
Queue Stats
691W - 630L
1,598 Elo+
Solo
Team Averages
Level 122
1,543 SR
1,568 Elo+

VS

Team Averages
Level 107
1,708 SR
1,607 Elo+
Gilgamesh
Gilgamesh
CHEEEKS
Gilgamesh
Level 160
God Stats
0W - 1L
1,746 SR
Queue Stats
544W - 547L
1,563 Elo+
Solo
Medusa
Medusa
DmCstein43
Medusa
Level 84
God Stats
2W - 3L
1,683 SR
Queue Stats
120W - 124L
1,562 Elo+
Solo
Bellona
Bellona
Pαіn
Bellona
Level 134
God Stats
6W - 1L
1,834 SR
Queue Stats
787W - 591L
1,675 Elo+
Party 1
Anubis
Anubis
Suicidalpigeon
Anubis
Level 67
God Stats
13W - 10L
1,648 SR
Queue Stats
21W - 21L
1,630 Elo+
Party 1
Ares
Ares
phxArcher
Ares
Level 88
God Stats
3W - 3L
1,628 SR
Queue Stats
26W - 34L
1,607 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
15
3 / 2 / 2
8,470
529
10,051
9,307
2,639
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
6 / 5 / 2
8,906
557
9,364
9,123
3,157
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

15
5 / 3 / 8
9,000
563
11,904
13,461
4,581
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ganesha
OrtizG97
Ganesha
13
2 / 3 / 9
8,160
510
6,541
13,183
12,140
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Achilles
heckman3
Achilles
15
5 / 5 / 4
9,230
577
9,517
13,527
11,991
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
CHEEEKS
Gilgamesh
17
5 / 6 / 5
9,647
603
10,712
15,450
6,653
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Medusa
DmCstein43
Medusa
15
3 / 1 / 1
8,945
559
9,184
7,512
1,751
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bellona
Pαіn
Bellona
14
5 / 4 / 4
9,048
566
14,080
14,809
14,542
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
2 / 7 / 8
8,055
503
4,896
11,057
5,271
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Ares
12
3 / 3 / 5
7,840
490
5,336
15,386
14,035
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
41
21
Kills
18
18
Deaths
21
25
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
3
2
2
2
W
6
5
2
1.4
W
5
3
8
3
L
Gilgamesh
CHEEEKS
Gilgamesh
5
6
5
1.25
L
Medusa
DmCstein43
Medusa
3
1
1
3.5
W
Ganesha
OrtizG97
Ganesha
2
3
9
2.17
L
Bellona
Pαіn
Bellona
5
4
4
1.75
L
2
7
8
0.86
W
Achilles
heckman3
Achilles
5
5
4
1.4
L
Ares
3
3
5
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,377
Damage
44,208
58,601
Taken
64,214
34,508
Mitigated
42,252
13,598
Healing
12,907
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
10,051
3,903
0
2,763
9,307
2,639
0
1,139
8,168
0
66,981
W
9,364
3,331
0
2,028
9,123
3,157
938
1,565
7,558
51,826
4,967
W
11,904
3,078
0
3,971
13,461
4,581
0
1,980
11,481
0
61,507
L
Gilgamesh
CHEEEKS
Gilgamesh
10,712
3,344
0
3,525
15,450
6,653
0
2,883
12,567
0
74,334
L
Medusa
DmCstein43
Medusa
9,184
3,868
0
2,917
7,512
1,751
0
425
7,087
0
72,103
W
Ganesha
OrtizG97
Ganesha
6,541
488
0
2,055
13,183
12,140
0
4,346
8,837
19,206
0
L
Bellona
Pαіn
Bellona
14,080
3,871
0
3,080
14,809
14,542
0
994
13,815
0
55,851
L
4,896
179
0
1,766
11,057
5,271
0
5,183
5,874
39,754
0
W
Achilles
heckman3
Achilles
9,517
3,658
0
2,781
13,527
11,991
183
715
12,812
0
52,657
L
Ares
5,336
789
0
1,619
15,386
14,035
0
5,731
9,655
16,709
859

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,766
Gold Earned
43,535
452
Minions Killed
460
0
Camps Cleared
0
1,539,440
Distance Traveled
1,558,682
20
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
8,470
529
135
8
0
308,565
5
W
Sol
8,906
557
100
6
0
282,488
0
W
Thor
9,000
563
101
6
0
308,724
4
L
Gilgamesh
9,647
603
127
8
0
338,863
0
L
Medusa
8,945
559
132
8
0
301,829
6
W
Ganesha
8,160
510
9
1
0
312,571
7
L
Bellona
9,048
566
108
7
0
354,234
2
L
Anubis
8,055
503
71
4
0
268,599
5
W
Achilles
9,230
577
107
7
0
327,092
4
L
Ares
7,840
490
22
1
0
295,157
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role