Player Matchup

Athena
Athena
Drake1497
Athena
Level 126
God Stats
5W - 4L
1,665 SR
Queue Stats
128W - 110L
1,547 Elo+
Party 1
Arachne
Arachne
FatDabsForJesus
Arachne
Level 152
God Stats
1W - 1L
1,500 SR
Queue Stats
183W - 157L
1,507 Elo+
Party 1
Tiamat
Tiamat
LordJal64
Tiamat
Level 83
God Stats
0W - 2L
1,227 SR
Queue Stats
25W - 31L
1,519 Elo+
Party 1
Agni
Agni
SynfulReaper
Agni
Level 159
God Stats
4W - 6L
1,447 SR
Queue Stats
234W - 213L
1,512 Elo+
Party 1
Sun Wukong
Sun Wukong
Themerlinhawk
Sun Wukong
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 46L
1,438 Elo+
Party 1
Team Averages
Level 129
1,468 SR
1,505 Elo+

VS

Team Averages
Level 118
1,624 SR
1,580 Elo+
Nox
Nox
CindySin
Nox
Level 65
God Stats
16W - 23L
1,519 SR
Queue Stats
105W - 99L
1,606 Elo+
Solo
Apollo
Apollo
ICE FIGHTER878
Apollo
Level 153
God Stats
9W - 15L
1,563 SR
Queue Stats
451W - 412L
1,615 Elo+
Solo
Cliodhna
Cliodhna
NorthDarkz
Cliodhna
Level 137
God Stats
3W - 2L
1,553 SR
Queue Stats
19W - 10L
1,497 Elo+
Solo
Ganesha
Ganesha
lmo0987
Ganesha
Level 88
God Stats
27W - 23L
1,561 SR
Queue Stats
290W - 249L
1,612 Elo+
Solo
Fenrir
Fenrir
shortstroke5
Fenrir
Level 146
God Stats
8W - 10L
1,922 SR
Queue Stats
260W - 310L
1,571 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Drake1497
Athena
14
0 / 3 / 5
8,348
759
6,216
12,573
14,987
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

14
2 / 5 / 4
8,267
752
5,246
15,172
5,799
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Tiamat
LordJal64
Tiamat
15
2 / 4 / 4
8,357
760
4,123
9,524
5,424
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

16
4 / 3 / 0
8,935
812
10,049
7,096
2,075
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
Themerlinhawk
Sun Wukong
14
1 / 4 / 4
7,792
708
6,134
10,810
10,157
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 0 / 10
8,537
776
7,627
6,659
2,758
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

16
7 / 1 / 5
9,389
854
10,260
8,560
3,346
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Cliodhna
NorthDarkz
Cliodhna
17
5 / 2 / 3
9,581
871
7,429
10,143
4,168
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ganesha
lmo0987
Ganesha
17
1 / 1 / 10
8,973
816
7,290
5,687
2,753
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Fenrir
15
4 / 5 / 9
8,929
812
11,731
12,698
9,305
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
56
9
Kills
19
19
Deaths
9
17
Assists
37
Player
Kills
Deaths
Assists
KDA
W
2
0
10
7
L
Athena
Drake1497
Athena
0
3
5
0.83
L
2
5
4
0.8
W
7
1
5
9.5
L
Tiamat
LordJal64
Tiamat
2
4
4
1
W
Cliodhna
NorthDarkz
Cliodhna
5
2
3
3.25
L
4
3
0
1.33
L
Sun Wukong
Themerlinhawk
Sun Wukong
1
4
4
0.75
W
Ganesha
lmo0987
Ganesha
1
1
10
6
W
Fenrir
4
5
9
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,768
Damage
44,337
55,175
Taken
43,747
38,442
Mitigated
22,330
9,831
Healing
6,687
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,627
598
90
729
6,659
2,758
280
3,162
3,397
20,424
0
L
Athena
Drake1497
Athena
6,216
2,063
0
1,261
12,573
14,987
0
3,629
8,677
15,637
0
L
5,246
2,949
0
3,892
15,172
5,799
87
2,789
12,031
0
25,195
W
10,260
6,173
0
1,068
8,560
3,346
4,178
4,864
3,607
0
28,561
L
Tiamat
LordJal64
Tiamat
4,123
242
0
1,830
9,524
5,424
247
2,880
6,380
21,138
0
W
Cliodhna
NorthDarkz
Cliodhna
7,429
490
0
2,158
10,143
4,168
240
4,591
5,418
0
40,050
L
10,049
331
0
1,496
7,096
2,075
0
2,572
4,493
43,778
0
L
Sun Wukong
Themerlinhawk
Sun Wukong
6,134
447
0
1,352
10,810
10,157
47
2,417
7,997
0
17,229
W
Ganesha
lmo0987
Ganesha
7,290
426
0
0
5,687
2,753
0
2,623
2,943
41,138
0
W
Fenrir
11,731
1,447
0
2,642
12,698
9,305
0
5,148
7,340
0
18,648

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,699
Gold Earned
45,409
198
Minions Killed
264
0
Camps Cleared
0
1,181,381
Distance Traveled
1,181,468
14
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
8,537
776
48
4
0
213,014
1
L
Athena
8,348
759
19
2
0
250,459
3
L
Arachne
8,267
752
36
3
0
266,642
4
W
Apollo
9,389
854
54
5
0
242,852
2
L
Tiamat
8,357
760
37
3
0
222,544
4
W
Cliodhna
9,581
871
88
8
0
255,705
2
L
Agni
8,935
812
77
7
0
208,507
2
L
Sun Wukong
7,792
708
29
3
0
233,229
1
W
Ganesha
8,973
816
34
3
0
236,829
1
W
Fenrir
8,929
812
40
4
0
233,068
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role