Player Matchup

Merlin
Merlin
AlexG11x
Merlin
Level 125
God Stats
3W - 8L
1,448 SR
Queue Stats
102W - 105L
1,560 Elo+
Party 1
Arachne
Arachne
BigSexy916
Arachne
Level 129
God Stats
24W - 17L
1,838 SR
Queue Stats
226W - 193L
1,579 Elo+
Party 1
Cupid
Cupid
OrtizG97
Cupid
Level 128
God Stats
4W - 3L
1,901 SR
Queue Stats
279W - 245L
1,598 Elo+
Party 1
Kuzenbo
Kuzenbo
TechnicalOne55
Kuzenbo
Level 145
God Stats
1W - 2L
1,500 SR
Queue Stats
113W - 106L
1,623 Elo+
Party 3
Sun Wukong
Sun Wukong
rvbt s2k
Sun Wukong
Level 122
God Stats
2W - 3L
1,612 SR
Queue Stats
65W - 62L
1,604 Elo+
Party 3
Team Averages
Level 130
1,660 SR
1,593 Elo+

VS

Team Averages
Level 114
1,552 SR
1,592 Elo+
Apollo
Apollo
D0G513
Apollo
Level 145
God Stats
2W - 2L
1,259 SR
Queue Stats
88W - 69L
1,618 Elo+
Party 2
Shiva
Shiva
Fenrys72
Shiva
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
192W - 194L
1,507 Elo+
Solo
Atlas
Atlas
HonoraryCircle3
Atlas
Level 128
God Stats
36W - 22L
1,608 SR
Queue Stats
144W - 119L
1,638 Elo+
Party 2
Baron Samedi
Baron Samedi
TheMilkman0313
Baron Samedi
Level 108
God Stats
22W - 9L
1,723 SR
Queue Stats
96W - 87L
1,581 Elo+
Party 2
Tiamat
Tiamat
ghostlit
Tiamat
Level 102
God Stats
4W - 1L
1,669 SR
Queue Stats
79W - 75L
1,614 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
AlexG11x
Merlin
11
0 / 3 / 1
6,301
485
3,197
4,631
1,201
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Arachne
BigSexy916
Arachne
12
1 / 3 / 3
6,914
532
4,770
11,739
3,843
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cupid
OrtizG97
Cupid
13
2 / 1 / 2
7,337
564
6,108
6,140
2,139
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
2 / 1 / 3
6,738
518
4,072
9,346
7,834
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Sun Wukong
rvbt s2k
Sun Wukong
12
2 / 2 / 0
6,669
513
5,778
9,289
7,210
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
D0G513
Apollo
13
0 / 3 / 1
7,420
571
4,791
8,777
2,560
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shiva
Fenrys72
Shiva
14
2 / 2 / 1
8,000
615
7,524
10,281
9,042
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

11
2 / 1 / 0
6,696
515
3,554
8,326
4,705
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Baron Samedi
TheMilkman0313
Baron Samedi
14
4 / 0 / 4
7,739
595
5,369
4,789
1,927
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tiamat
ghostlit
Tiamat
12
2 / 1 / 3
7,119
548
4,133
5,412
2,807
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
19
7
Kills
10
10
Deaths
7
9
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Merlin
AlexG11x
Merlin
0
3
1
0.17
L
Arachne
BigSexy916
Arachne
1
3
3
0.83
W
Apollo
D0G513
Apollo
0
3
1
0.17
W
Shiva
Fenrys72
Shiva
2
2
1
1.25
W
2
1
0
2
L
Cupid
OrtizG97
Cupid
2
1
2
3
L
2
1
3
3.5
W
Baron Samedi
TheMilkman0313
Baron Samedi
4
0
4
6
W
Tiamat
ghostlit
Tiamat
2
1
3
3.5
L
Sun Wukong
rvbt s2k
Sun Wukong
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,925
Damage
25,371
41,145
Taken
37,585
22,227
Mitigated
21,041
14,054
Healing
14,687
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
AlexG11x
Merlin
3,197
44
0
154
4,631
1,201
0
3,869
762
41,100
0
L
Arachne
BigSexy916
Arachne
4,770
3,217
0
6,629
11,739
3,843
44
4,284
7,455
0
44,761
W
Apollo
D0G513
Apollo
4,791
3,318
0
3,449
8,777
2,560
0
1,375
7,402
0
54,432
W
Shiva
Fenrys72
Shiva
7,524
2,188
0
2,958
10,281
9,042
102
0
10,281
0
54,707
W
3,554
1,370
68
1,936
8,326
4,705
35
2,393
5,825
15,128
0
L
Cupid
OrtizG97
Cupid
6,108
3,449
391
3,330
6,140
2,139
0
1,058
5,082
0
53,021
L
4,072
1,587
0
2,350
9,346
7,834
0
3,363
5,983
17,790
0
W
Baron Samedi
TheMilkman0313
Baron Samedi
5,369
549
427
3,573
4,789
1,927
94
702
4,021
48,905
0
W
Tiamat
ghostlit
Tiamat
4,133
599
0
2,276
5,412
2,807
162
2,335
2,787
45,959
0
L
Sun Wukong
rvbt s2k
Sun Wukong
5,778
1,487
0
1,200
9,289
7,210
20
482
8,807
0
37,911

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,959
Gold Earned
36,974
402
Minions Killed
488
0
Camps Cleared
0
1,219,017
Distance Traveled
1,309,712
20
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
6,301
485
104
8
0
213,706
2
L
Arachne
6,914
532
92
7
0
280,044
5
W
Apollo
7,420
571
118
9
0
232,458
3
W
Shiva
8,000
615
130
10
0
227,688
0
W
Atlas
6,696
515
19
1
0
268,953
6
L
Cupid
7,337
564
106
8
0
219,035
4
L
Kuzenbo
6,738
518
25
2
0
264,062
6
W
Baron Samedi
7,739
595
96
7
0
295,151
3
W
Tiamat
7,119
548
125
10
0
285,462
5
L
Sun Wukong
6,669
513
75
6
0
242,170
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role