Player Matchup

Sun Wukong
Sun Wukong
 
Sun Wukong
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
 
Horus
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ganesha
Ganesha
Fragnar
Ganesha
Level 150
God Stats
1W - 1L
1,500 SR
Queue Stats
167W - 167L
1,502 Elo+
Solo
Scylla
Scylla
LordZikaR
Scylla
Level 140
God Stats
4W - 4L
1,451 SR
Queue Stats
95W - 79L
1,558 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
YamattoGO
Ah Muzen Cab
Level 112
God Stats
2W - 3L
1,500 SR
Queue Stats
132W - 149L
1,529 Elo+
Solo
Team Averages
Level 136
1,490 SR
1,518 Elo+

VS

Team Averages
Level 124
1,503 SR
1,492 Elo+
Scylla
Scylla
DOURADAO
Scylla
Level 71
God Stats
2W - 2L
1,298 SR
Queue Stats
136W - 139L
1,476 Elo+
Solo
Izanami
Izanami
Kiler609
Izanami
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 14L
1,535 Elo+
Party 3
Guan Yu
Guan Yu
RamiroCTR
Guan Yu
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
55W - 72L
1,456 Elo+
Party 2
Merlin
Merlin
XHJoaX
Merlin
Level 156
God Stats
1W - 0L
1,256 SR
Queue Stats
7W - 14L
1,535 Elo+
Party 3
Tsukuyomi
Tsukuyomi
kpv10
Tsukuyomi
Level 158
God Stats
2W - 1L
1,959 SR
Queue Stats
162W - 176L
1,456 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
19
8 / 8 / 7
11,757
840
19,608
22,792
30,150
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman

Talisman

+75
Health
+15
Magical Protection

Horus
 
Horus
16
4 / 9 / 10
10,207
729
11,130
23,205
32,212
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ganesha
Fragnar
Ganesha
17
0 / 5 / 17
9,326
666
8,973
18,686
19,328
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Scylla
LordZikaR
Scylla
18
7 / 6 / 7
11,531
824
13,004
12,347
5,083
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Muzen Cab
YamattoGO
Ah Muzen Cab
17
3 / 6 / 8
9,630
688
13,606
10,993
4,096
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
DOURADAO
Scylla
18
7 / 6 / 10
12,057
861
15,214
14,271
5,505
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
Kiler609
Izanami
20
9 / 4 / 16
12,503
893
18,622
15,026
7,719
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Guan Yu
RamiroCTR
Guan Yu
17
1 / 3 / 23
10,390
742
9,623
23,496
36,198
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Merlin
XHJoaX
Merlin
17
5 / 5 / 15
10,808
772
13,154
10,636
4,131
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Tsukuyomi
kpv10
Tsukuyomi
20
12 / 4 / 16
12,735
910
23,031
17,359
8,408
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
114
22
Kills
34
34
Deaths
22
49
Assists
80
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
 
Sun Wukong
8
8
7
1.44
L
Horus
 
Horus
4
9
10
1
W
Scylla
DOURADAO
Scylla
7
6
10
2
L
Ganesha
Fragnar
Ganesha
0
5
17
1.7
W
Izanami
Kiler609
Izanami
9
4
16
4.25
L
Scylla
LordZikaR
Scylla
7
6
7
1.75
W
Guan Yu
RamiroCTR
Guan Yu
1
3
23
4.17
W
Merlin
XHJoaX
Merlin
5
5
15
2.5
L
Ah Muzen Cab
YamattoGO
Ah Muzen Cab
3
6
8
1.17
W
Tsukuyomi
kpv10
Tsukuyomi
12
4
16
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,321
Damage
79,644
88,023
Taken
80,788
90,869
Mitigated
61,961
24,093
Healing
36,086
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
 
Sun Wukong
19,608
2,633
1,398
4,206
22,792
30,150
0
8,759
13,689
0
28,520
L
Horus
 
Horus
11,130
3,661
1,926
4,426
23,205
32,212
0
8,774
14,115
0
18,637
W
Scylla
DOURADAO
Scylla
15,214
1,700
1,603
3,156
14,271
5,505
0
4,130
9,742
30,785
0
L
Ganesha
Fragnar
Ganesha
8,973
340
1,900
4,647
18,686
19,328
0
4,725
13,802
17,402
0
W
Izanami
Kiler609
Izanami
18,622
11,934
989
3,452
15,026
7,719
4,511
3,240
11,348
0
42,507
L
Scylla
LordZikaR
Scylla
13,004
2,093
955
1,769
12,347
5,083
0
3,754
8,471
31,120
0
W
Guan Yu
RamiroCTR
Guan Yu
9,623
732
9,356
10,578
23,496
36,198
261
7,823
14,505
0
13,166
W
Merlin
XHJoaX
Merlin
13,154
1,986
698
1,069
10,636
4,131
482
1,785
8,404
25,949
0
L
Ah Muzen Cab
YamattoGO
Ah Muzen Cab
13,606
4,294
1,061
1,805
10,993
4,096
315
2,356
8,572
0
35,029
W
Tsukuyomi
kpv10
Tsukuyomi
23,031
6,842
1,460
3,725
17,359
8,408
666
3,300
13,587
0
47,521

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,451
Gold Earned
58,493
136
Minions Killed
184
0
Camps Cleared
0
1,206,939
Distance Traveled
1,244,298
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
11,757
840
24
2
0
256,533
0
L
Horus
10,207
729
11
1
0
228,643
0
W
Scylla
12,057
861
32
2
0
261,222
0
L
Ganesha
9,326
666
2
0
0
237,584
2
W
Izanami
12,503
893
59
4
0
233,564
3
L
Scylla
11,531
824
59
4
0
237,608
0
W
Guan Yu
10,390
742
4
0
0
279,390
0
W
Merlin
10,808
772
25
2
0
215,757
5
L
Ah Muzen Cab
9,630
688
40
3
0
246,571
3
W
Tsukuyomi
12,735
910
64
5
0
254,365
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role