Player Matchup

Janus
Janus
Grizzly-Gamer00
Janus
Level 87
God Stats
2W - 4L
1,394 SR
Queue Stats
124W - 128L
1,402 Elo+
Party 1
Loki
Loki
LotsaCoffee
Loki
Level 81
God Stats
3W - 1L
1,709 SR
Queue Stats
49W - 64L
1,412 Elo+
Party 2
Bastet
Bastet
Orbital-_-Ape
Bastet
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 52L
1,360 Elo+
Party 1
Danzaburou
Danzaburou
Tazanian1-0
Danzaburou
Level 19
God Stats
38W - 39L
1,506 SR
Queue Stats
56W - 61L
1,419 Elo+
Party 1
Cerberus
Cerberus
xCaPoHo
Cerberus
Level 28
God Stats
3W - 6L
1,304 SR
Queue Stats
15W - 32L
1,325 Elo+
Party 2
Team Averages
Level 48
1,482 SR
1,384 Elo+

VS

Team Averages
Level 52
1,484 SR
1,407 Elo+
Hades
Hades
SomethinBizarre
Hades
Level 17
God Stats
5W - 4L
1,588 SR
Queue Stats
33W - 24L
1,421 Elo+
Party 3
Nemesis
Nemesis
THEMADBEAST98
Nemesis
Level 76
God Stats
2W - 2L
1,504 SR
Queue Stats
32W - 22L
1,418 Elo+
Party 3
Thanatos
Thanatos
XxJustDoIt12xX
Thanatos
Level 67
God Stats
10W - 10L
1,497 SR
Queue Stats
32W - 23L
1,409 Elo+
Party 3
Bellona
Bellona
awesomegal24
Bellona
Level 33
God Stats
11W - 7L
1,472 SR
Queue Stats
16W - 17L
1,405 Elo+
Party 3
Neith
Neith
jimboslice9537
Neith
Level 69
God Stats
16W - 19L
1,361 SR
Queue Stats
144W - 121L
1,384 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 3 / 1
4,724
472
3,209
3,514
808
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

8
2 / 5 / 1
5,039
504
4,270
7,193
1,947
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

7
0 / 2 / 1
4,508
451
2,571
6,336
1,483
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Danzaburou
Tazanian1-0
Danzaburou
9
2 / 4 / 3
5,306
531
3,343
5,910
1,195
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
xCaPoHo
Cerberus
9
4 / 3 / 2
5,834
583
2,024
7,916
4,636
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 3 / 6
5,884
588
4,228
7,494
2,752
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Nemesis
10
4 / 1 / 3
5,762
576
2,951
4,962
2,511
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Thanatos
10
5 / 2 / 3
6,205
621
4,746
6,154
1,761
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bellona
awesomegal24
Bellona
10
5 / 0 / 0
6,091
609
3,478
6,787
5,591
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

10
1 / 3 / 1
5,484
548
3,148
5,334
1,545
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
29
8
Kills
16
17
Deaths
9
8
Assists
13
Player
Kills
Deaths
Assists
KDA
L
0
3
1
0.17
L
2
5
1
0.5
L
0
2
1
0.25
W
1
3
6
1.33
W
Nemesis
4
1
3
5.5
L
Danzaburou
Tazanian1-0
Danzaburou
2
4
3
0.88
W
Thanatos
5
2
3
3.25
W
Bellona
awesomegal24
Bellona
5
0
0
5
W
1
3
1
0.5
L
Cerberus
xCaPoHo
Cerberus
4
3
2
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,417
Damage
18,551
30,869
Taken
30,731
10,069
Mitigated
14,160
6,006
Healing
13,270
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,209
43
0
205
3,514
808
150
681
2,777
21,404
0
L
4,270
637
0
500
7,193
1,947
0
1,584
5,444
0
21,737
L
2,571
592
0
1,739
6,336
1,483
0
670
5,628
0
17,288
W
4,228
576
218
3,532
7,494
2,752
497
488
6,975
30,754
0
W
Nemesis
2,951
1,009
0
1,564
4,962
2,511
0
871
3,971
0
17,169
L
Danzaburou
Tazanian1-0
Danzaburou
3,343
1,730
0
1,598
5,910
1,195
414
348
5,546
0
21,924
W
Thanatos
4,746
948
0
4,006
6,154
1,761
0
1,322
4,646
0
23,285
W
Bellona
awesomegal24
Bellona
3,478
725
248
2,742
6,787
5,591
302
488
6,241
0
20,030
W
3,148
775
0
960
5,334
1,545
713
1,669
3,200
0
26,672
L
Cerberus
xCaPoHo
Cerberus
2,024
34
0
1,964
7,916
4,636
54
622
7,246
15,966
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,411
Gold Earned
29,426
214
Minions Killed
240
0
Camps Cleared
0
987,604
Distance Traveled
1,028,410
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
4,724
472
48
5
0
217,622
2
L
Loki
5,039
504
39
4
0
170,997
3
L
Bastet
4,508
451
38
4
0
234,098
0
W
Hades
5,884
588
77
8
0
196,964
3
W
Nemesis
5,762
576
38
4
0
222,966
0
L
Danzaburou
5,306
531
44
4
0
179,768
1
W
Thanatos
6,205
621
42
4
0
210,706
0
W
Bellona
6,091
609
35
4
0
214,384
1
W
Neith
5,484
548
48
5
0
183,390
0
L
Cerberus
5,834
583
45
5
0
185,119
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role