Player Matchup

Osiris
Osiris
AcridMarker6336
Osiris
Level 107
God Stats
17W - 30L
1,400 SR
Queue Stats
125W - 154L
1,396 Elo+
Solo
Discordia
Discordia
AlphaMusab
Discordia
Level 117
God Stats
1W - 1L
1,806 SR
Queue Stats
32W - 31L
1,651 Elo+
Party 2
Kali
Kali
BellonaKid
Kali
Level 74
God Stats
2W - 3L
1,712 SR
Queue Stats
34W - 34L
1,651 Elo+
Party 2
Rama
Rama
Skenderb3u
Rama
Level 28
God Stats
2W - 1L
1,846 SR
Queue Stats
13W - 10L
1,682 Elo+
Party 2
Vamana
Vamana
Tophiee
Vamana
Level 28
God Stats
4W - 3L
1,846 SR
Queue Stats
32W - 31L
1,651 Elo+
Party 2
Team Averages
Level 71
1,722 SR
1,606 Elo+

VS

Team Averages
Level 77
1,536 SR
1,481 Elo+
Vulcan
Vulcan
AogiriTree
Vulcan
Level 25
God Stats
3W - 1L
1,392 SR
Queue Stats
43W - 35L
1,501 Elo+
Party 1
Pele
Pele
NoNameToDo
Pele
Level 109
God Stats
6W - 7L
1,630 SR
Queue Stats
53W - 54L
1,551 Elo+
Party 1
Tiamat
Tiamat
TheToeTaker
Tiamat
Level 137
God Stats
34W - 18L
1,679 SR
Queue Stats
216W - 207L
1,532 Elo+
Party 1
Sol
Sol
ToeSniffer
Sol
Level 29
God Stats
27W - 27L
1,536 SR
Queue Stats
35W - 38L
1,482 Elo+
Party 1
Danzaburou
Danzaburou
UpwindSauce4584
Danzaburou
Level 83
God Stats
18W - 19L
1,443 SR
Queue Stats
18W - 34L
1,341 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
1 / 10 / 7
11,613
645
8,245
26,966
22,136
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Discordia
AlphaMusab
Discordia
18
0 / 10 / 7
11,186
621
10,901
17,984
5,113
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

20
6 / 12 / 5
13,733
763
15,944
27,685
12,089
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
8 / 9 / 5
14,260
792
21,636
20,690
5,889
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Vamana
Tophiee
Vamana
19
6 / 8 / 6
12,847
714
14,787
29,616
34,908
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
AogiriTree
Vulcan
20
6 / 7 / 16
13,163
731
21,019
15,645
7,813
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
11 / 5 / 10
15,312
851
17,811
22,084
10,908
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tiamat
20
9 / 2 / 29
14,918
829
30,818
18,614
16,377
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

20
21 / 3 / 12
16,236
902
26,248
17,291
9,404
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Danzaburou
UpwindSauce4584
Danzaburou
19
2 / 4 / 22
12,627
702
9,530
16,954
7,911
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
138
21
Kills
49
49
Deaths
21
30
Assists
89
Player
Kills
Deaths
Assists
KDA
L
1
10
7
0.45
L
Discordia
AlphaMusab
Discordia
0
10
7
0.35
W
Vulcan
AogiriTree
Vulcan
6
7
16
2
L
6
12
5
0.71
W
11
5
10
3.2
L
8
9
5
1.17
W
Tiamat
9
2
29
11.75
W
21
3
12
9
L
Vamana
Tophiee
Vamana
6
8
6
1.13
W
Danzaburou
UpwindSauce4584
Danzaburou
2
4
22
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,513
Damage
105,426
122,941
Taken
90,588
80,135
Mitigated
52,413
20,907
Healing
31,793
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,245
4,432
251
5,864
26,966
22,136
384
15,185
11,458
0
30,773
L
Discordia
AlphaMusab
Discordia
10,901
375
0
2,049
17,984
5,113
96
8,733
8,959
23,769
0
W
Vulcan
AogiriTree
Vulcan
21,019
7,983
173
1,531
15,645
7,813
617
1,305
14,340
53,004
0
L
15,944
9,599
0
4,989
27,685
12,089
646
15,525
11,614
0
43,918
W
17,811
4,826
0
5,637
22,084
10,908
1,359
1,414
20,670
0
83,162
L
21,636
13,725
0
3,227
20,690
5,889
560
14,681
5,553
0
67,121
W
Tiamat
30,818
3,716
0
11,219
18,614
16,377
980
3,614
15,000
50,647
0
W
26,248
12,995
0
8,856
17,291
9,404
2,172
2,702
14,589
48,200
4,224
L
Vamana
Tophiee
Vamana
14,787
7,727
0
4,527
29,616
34,908
209
19,711
9,677
0
40,139
W
Danzaburou
UpwindSauce4584
Danzaburou
9,530
3,102
0
4,377
16,954
7,911
1,728
1,866
15,088
0
31,988

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,639
Gold Earned
72,256
270
Minions Killed
329
0
Camps Cleared
0
1,624,222
Distance Traveled
1,893,073
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
11,613
645
32
2
0
318,027
1
L
Discordia
11,186
621
29
2
0
336,049
2
W
Vulcan
13,163
731
78
4
0
362,433
2
L
Kali
13,733
763
48
3
0
336,075
1
W
Pele
15,312
851
112
6
0
422,571
1
L
Rama
14,260
792
107
6
0
289,183
2
W
Tiamat
14,918
829
31
2
0
386,449
2
W
Sol
16,236
902
72
4
0
361,330
0
L
Vamana
12,847
714
54
3
0
344,888
0
W
Danzaburou
12,627
702
36
2
0
360,290
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role