Player Matchup

Kukulkan
Kukulkan
Chris931Lewis
Kukulkan
Level 6
God Stats
1W - 1L
1,182 SR
Queue Stats
1W - 2L
1,156 Elo+
Solo
Ymir
Ymir
Cope4life12
Ymir
Level 83
God Stats
9W - 7L
1,524 SR
Queue Stats
133W - 190L
1,345 Elo+
Party 1
Neith
Neith
FailedAthlete
Neith
Level 119
God Stats
5W - 3L
1,633 SR
Queue Stats
133W - 155L
1,432 Elo+
Party 1
Shiva
Shiva
YuckyLobster
Shiva
Level 129
God Stats
6W - 8L
1,398 SR
Queue Stats
135W - 151L
1,463 Elo+
Party 1
Nike
Nike
bentwilley305
Nike
Level 27
God Stats
28W - 37L
1,456 SR
Queue Stats
172W - 265L
1,336 Elo+
Party 1
Team Averages
Level 73
1,439 SR
1,346 Elo+

VS

Team Averages
Level 27
1,532 SR
1,399 Elo+
Artio
Artio
Aveligne
Artio
Level 67
God Stats
24W - 22L
1,582 SR
Queue Stats
105W - 105L
1,458 Elo+
Party 3
Zeus
Zeus
Chefinhoox
Zeus
Level 12
God Stats
9W - 10L
1,518 SR
Queue Stats
48W - 58L
1,330 Elo+
Party 3
Guan Yu
Guan Yu
DoubtingRobin95
Guan Yu
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
249W - 319L
1,354 Elo+
Party 2
Xbalanque
Xbalanque
EricForeman
Xbalanque
Level 28
God Stats
11W - 10L
1,562 SR
Queue Stats
134W - 174L
1,354 Elo+
Party 2
Ra
Ra
Mauri541
Ra
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 7L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Chris931Lewis
Kukulkan
18
3 / 0 / 12
10,518
877
11,933
4,994
1,801
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
3 / 2 / 9
9,468
789
4,613
14,206
13,108
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
15 / 0 / 10
11,135
928
21,272
11,766
4,398
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
4 / 3 / 16
9,947
829
7,174
12,122
12,741
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

15
5 / 2 / 11
9,245
770
6,391
10,860
4,798
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
Aveligne
Artio
13
0 / 3 / 5
7,410
618
2,146
11,866
11,408
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
4 / 5 / 2
8,132
678
15,306
11,627
3,719
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

14
0 / 5 / 4
7,444
620
1,374
12,348
12,756
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Xbalanque
EricForeman
Xbalanque
14
2 / 8 / 2
7,969
664
15,591
15,763
6,221
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
0 / 9 / 2
7,316
610
3,175
9,471
3,273
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
21
30
Kills
6
7
Deaths
30
58
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Artio
Aveligne
Artio
0
3
5
0.83
L
4
5
2
1
W
Kukulkan
Chris931Lewis
Kukulkan
3
0
12
9
W
3
2
9
3.75
L
0
5
4
0.4
L
Xbalanque
EricForeman
Xbalanque
2
8
2
0.38
W
15
0
10
20
L
0
9
2
0.11
W
4
3
16
4
W
5
2
11
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,383
Damage
37,592
53,948
Taken
61,075
36,846
Mitigated
37,377
17,103
Healing
8,926
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
Aveligne
Artio
2,146
248
453
1,317
11,866
11,408
0
5,119
6,699
12,146
0
L
15,306
1,322
168
1,425
11,627
3,719
0
2,060
9,484
33,276
0
W
Kukulkan
Chris931Lewis
Kukulkan
11,933
648
460
387
4,994
1,801
1,311
2,708
2,195
48,948
0
W
4,613
386
330
2,809
14,206
13,108
1,547
5,432
8,687
14,644
0
L
1,374
149
952
910
12,348
12,756
0
3,624
8,604
0
12,372
L
Xbalanque
EricForeman
Xbalanque
15,591
7,397
0
2,718
15,763
6,221
0
2,574
12,968
0
35,181
W
21,272
7,440
0
5,154
11,766
4,398
4,171
2,956
8,779
0
47,520
L
3,175
924
890
93
9,471
3,273
0
3,169
6,175
13,969
0
W
7,174
1,056
4,491
2,844
12,122
12,741
650
5,608
6,435
0
18,090
W
6,391
1,984
0
628
10,860
4,798
1,035
3,535
7,225
0
21,852

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,313
Gold Earned
38,271
224
Minions Killed
148
0
Camps Cleared
0
1,206,559
Distance Traveled
1,029,091
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
7,410
618
23
2
0
219,162
2
L
Zeus
8,132
678
41
3
0
204,467
0
W
Kukulkan
10,518
877
103
9
0
243,551
0
W
Ymir
9,468
789
21
2
0
233,869
1
L
Guan Yu
7,444
620
23
2
0
198,856
0
L
Xbalanque
7,969
664
42
4
0
192,365
3
W
Neith
11,135
928
53
4
0
237,814
1
L
Ra
7,316
610
19
2
0
214,241
0
W
Shiva
9,947
829
25
2
0
226,212
2
W
Nike
9,245
770
22
2
0
265,113
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role