Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
 
Charybdis
Level 60
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
BMTreecko
Vulcan
Level 160
God Stats
106W - 75L
1,603 SR
Queue Stats
784W - 544L
1,505 Elo+
Solo
Awilix
Awilix
JuanyDulce1
Awilix
Level 143
God Stats
3W - 3L
1,864 SR
Queue Stats
272W - 257L
1,495 Elo+
Solo
Hercules
Hercules
mcovert6
Hercules
Level 88
God Stats
1W - 0L
1,120 SR
Queue Stats
23W - 34L
1,418 Elo+
Solo
Team Averages
Level 119
1,517 SR
1,484 Elo+

VS

Team Averages
Level 122
1,522 SR
1,460 Elo+
Artio
Artio
DrVodka32
Artio
Level 109
God Stats
1W - 2L
1,500 SR
Queue Stats
20W - 29L
1,194 Elo+
Party 2
Izanami
Izanami
ElOumah
Izanami
Level 99
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 5L
1,524 Elo+
Party 2
Hun Batz
Hun Batz
Walkamn
Hun Batz
Level 158
God Stats
5W - 11L
1,418 SR
Queue Stats
143W - 165L
1,453 Elo+
Party 1
Aphrodite
Aphrodite
harleyball1
Aphrodite
Level 85
God Stats
1W - 1L
1,500 SR
Queue Stats
218W - 210L
1,533 Elo+
Solo
Cthulhu
Cthulhu
xDabz4dayZ
Cthulhu
Level 160
God Stats
1W - 1L
1,690 SR
Queue Stats
113W - 107L
1,598 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
20
6 / 3 / 12
13,038
815
25,273
12,714
5,270
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Charybdis
 
Charybdis
18
3 / 5 / 5
11,289
706
8,116
15,762
5,996
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Vulcan
BMTreecko
Vulcan
20
8 / 1 / 9
12,930
808
35,806
10,358
4,705
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Awilix
20
8 / 6 / 6
12,781
799
11,220
19,810
7,819
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hercules
mcovert6
Hercules
19
1 / 3 / 10
12,427
777
8,869
21,739
19,865
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
DrVodka32
Artio
19
5 / 4 / 9
12,068
754
16,126
27,513
23,698
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Izanami
ElOumah
Izanami
17
3 / 6 / 6
10,516
657
11,671
19,348
7,716
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hun Batz
Walkamn
Hun Batz
19
5 / 8 / 8
11,329
708
15,332
19,693
8,066
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Aphrodite
harleyball1
Aphrodite
17
2 / 5 / 9
10,419
651
8,269
18,330
10,032
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cthulhu
xDabz4dayZ
Cthulhu
18
3 / 3 / 14
11,737
734
14,612
27,174
28,425
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
64
26
Kills
18
18
Deaths
26
42
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
6
3
12
4
W
Charybdis
 
Charybdis
3
5
5
1.1
W
Vulcan
BMTreecko
Vulcan
8
1
9
12.5
L
Artio
DrVodka32
Artio
5
4
9
2.38
L
Izanami
ElOumah
Izanami
3
6
6
1
W
Awilix
8
6
6
1.83
L
Hun Batz
Walkamn
Hun Batz
5
8
8
1.13
L
Aphrodite
harleyball1
Aphrodite
2
5
9
1.3
W
Hercules
mcovert6
Hercules
1
3
10
2
L
Cthulhu
xDabz4dayZ
Cthulhu
3
3
14
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,284
Damage
66,010
80,383
Taken
112,058
43,655
Mitigated
77,937
21,449
Healing
28,996
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
25,273
6,658
944
1,538
12,714
5,270
3,730
6,259
6,374
55,175
0
W
Charybdis
 
Charybdis
8,116
3,554
0
1,343
15,762
5,996
3,143
8,745
6,835
0
22,512
W
Vulcan
BMTreecko
Vulcan
35,806
11,015
263
3,325
10,358
4,705
1,585
4,691
5,484
79,067
0
L
Artio
DrVodka32
Artio
16,126
1,087
1,420
3,919
27,513
23,698
194
15,534
11,090
46,767
0
L
Izanami
ElOumah
Izanami
11,671
6,655
321
1,608
19,348
7,716
2,815
10,681
8,309
0
52,637
W
Awilix
11,220
4,480
0
4,703
19,810
7,819
4,058
6,976
12,419
0
50,016
L
Hun Batz
Walkamn
Hun Batz
15,332
2,384
0
1,087
19,693
8,066
0
9,535
9,961
0
57,947
L
Aphrodite
harleyball1
Aphrodite
8,269
591
6,749
8,766
18,330
10,032
592
10,260
7,777
35,962
0
W
Hercules
mcovert6
Hercules
8,869
1,472
646
8,687
21,739
19,865
425
11,003
10,264
5,741
25,718
L
Cthulhu
xDabz4dayZ
Cthulhu
14,612
698
1,377
3,749
27,174
28,425
0
14,537
11,866
44,555
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,465
Gold Earned
56,069
322
Minions Killed
329
0
Camps Cleared
0
1,694,621
Distance Traveled
1,538,463
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
13,038
815
63
4
0
322,465
3
W
Charybdis
11,289
706
26
2
0
308,726
1
W
Vulcan
12,930
808
114
7
0
398,458
1
L
Artio
12,068
754
57
4
0
346,014
3
L
Izanami
10,516
657
90
6
0
273,616
0
W
Awilix
12,781
799
68
4
0
350,296
1
L
Hun Batz
11,329
708
86
5
0
293,829
3
L
Aphrodite
10,419
651
43
3
0
289,083
0
W
Hercules
12,427
777
51
3
0
314,676
0
L
Cthulhu
11,737
734
53
3
0
335,921
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role