Player Matchup

Medusa
Medusa
Bacalhau009
Medusa
Level 53
God Stats
16W - 12L
1,612 SR
Queue Stats
291W - 319L
1,377 Elo+
Solo
Anubis
Anubis
TTV-bloothhonder
Anubis
Level 58
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 14L
1,367 Elo+
Party 2
Zeus
Zeus
Toby991
Zeus
Level 36
God Stats
4W - 5L
1,220 SR
Queue Stats
162W - 198L
1,256 Elo+
Solo
Arachne
Arachne
brabux
Arachne
Level 63
God Stats
2W - 4L
1,690 SR
Queue Stats
5W - 13L
1,206 Elo+
Solo
Shiva
Shiva
ttv-m7mdalastora
Shiva
Level 78
God Stats
4W - 1L
1,601 SR
Queue Stats
40W - 43L
1,360 Elo+
Party 2
Team Averages
Level 58
1,525 SR
1,313 Elo+

VS

Team Averages
Level 37
1,408 SR
1,222 Elo+
Nu Wa
Nu Wa
IKERYAÍDA
Nu Wa
Level 30
God Stats
94W - 105L
1,310 SR
Queue Stats
297W - 353L
1,321 Elo+
Party 3
Horus
Horus
RaiZatoX
Horus
Level 47
God Stats
8W - 8L
1,314 SR
Queue Stats
41W - 68L
1,186 Elo+
Party 1
Arachne
Arachne
ZZZIKERZZZ
Arachne
Level 61
God Stats
114W - 118L
1,413 SR
Queue Stats
283W - 354L
1,319 Elo+
Party 3
Artemis
Artemis
cocoraiders1970
Artemis
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 51L
1,168 Elo+
Party 1
Cerberus
Cerberus
rockettdg
Cerberus
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 13L
1,118 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
19
8 / 0 / 0
11,461
674
13,988
11,547
4,822
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
6 / 3 / 3
9,673
569
14,739
11,570
5,322
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Zeus
Toby991
Zeus
13
3 / 8 / 3
8,794
517
5,464
11,103
5,136
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Arachne
brabux
Arachne
13
0 / 6 / 4
7,803
459
6,119
14,632
4,990
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

17
7 / 1 / 1
10,534
620
12,348
13,929
10,910
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
13
1 / 5 / 9
8,195
482
11,626
13,580
3,575
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Horus
RaiZatoX
Horus
13
1 / 6 / 0
7,474
440
3,159
13,631
9,765
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Arachne
ZZZIKERZZZ
Arachne
14
10 / 4 / 2
8,852
521
10,553
16,031
4,566
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

12
4 / 5 / 2
7,435
437
4,779
9,575
2,366
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Mace

Mace

+10
Physical Power

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cerberus
rockettdg
Cerberus
13
1 / 4 / 2
7,415
436
3,854
16,568
8,734
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
32
24
Kills
17
18
Deaths
24
11
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Medusa
8
0
0
8
L
Nu Wa
1
5
9
1.1
L
Horus
RaiZatoX
Horus
1
6
0
0.17
W
6
3
3
2.5
W
Zeus
Toby991
Zeus
3
8
3
0.56
L
Arachne
ZZZIKERZZZ
Arachne
10
4
2
2.75
W
Arachne
brabux
Arachne
0
6
4
0.33
L
4
5
2
1
L
Cerberus
rockettdg
Cerberus
1
4
2
0.5
W
7
1
1
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,658
Damage
33,971
62,781
Taken
69,385
31,180
Mitigated
29,006
22,602
Healing
16,517
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
13,988
7,422
100
7,299
11,547
4,822
404
2,492
8,953
0
98,611
L
Nu Wa
11,626
2,743
0
4,072
13,580
3,575
456
10,191
3,389
48,270
0
L
Horus
RaiZatoX
Horus
3,159
1,662
0
3,638
13,631
9,765
544
0
13,631
3,661
27,760
W
14,739
532
0
6,336
11,570
5,322
704
3,805
7,529
65,675
0
W
Zeus
Toby991
Zeus
5,464
826
147
2,433
11,103
5,136
750
2,754
8,147
50,980
0
L
Arachne
ZZZIKERZZZ
Arachne
10,553
7,355
0
5,467
16,031
4,566
287
8,579
7,452
0
43,401
W
Arachne
brabux
Arachne
6,119
4,088
0
4,368
14,632
4,990
0
4,412
9,997
0
40,599
L
4,779
1,427
0
1,327
9,575
2,366
0
1,070
8,505
0
30,182
L
Cerberus
rockettdg
Cerberus
3,854
337
0
2,013
16,568
8,734
312
363
16,205
38,044
0
W
12,348
1,561
0
1,919
13,929
10,910
878
1,569
12,266
0
69,072

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,265
Gold Earned
39,371
580
Minions Killed
380
0
Camps Cleared
0
1,535,596
Distance Traveled
1,599,644
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
11,461
674
147
9
0
296,178
2
L
Nu Wa
8,195
482
90
5
0
290,876
0
L
Horus
7,474
440
62
4
0
320,974
3
W
Anubis
9,673
569
112
7
0
296,605
3
W
Zeus
8,794
517
101
6
0
292,735
0
L
Arachne
8,852
521
66
4
0
372,946
0
W
Arachne
7,803
459
77
5
0
325,078
0
L
Artemis
7,435
437
58
3
0
278,752
3
L
Cerberus
7,415
436
104
6
0
336,096
0
W
Shiva
10,534
620
143
8
0
325,000
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role