Player Matchup

Medusa
Medusa
 
Medusa
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fafnir
Fafnir
JChandler
Fafnir
Level 160
God Stats
3W - 1L
1,280 SR
Queue Stats
224W - 185L
1,477 Elo+
Solo
Sobek
Sobek
Nissipa
Sobek
Level 159
God Stats
1W - 1L
1,304 SR
Queue Stats
76W - 54L
1,598 Elo+
Party 2
Yemoja
Yemoja
Yuukishin
Yemoja
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
72W - 65L
1,495 Elo+
Party 2
Erlang Shen
Erlang Shen
sandark
Erlang Shen
Level 144
God Stats
2W - 0L
1,726 SR
Queue Stats
7W - 8L
1,500 Elo+
Solo
Team Averages
Level 148
1,462 SR
1,514 Elo+

VS

Team Averages
Level 145
1,534 SR
1,628 Elo+
Aphrodite
Aphrodite
 
Aphrodite
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Amaterasu
Amaterasu
Feitanssauro
Amaterasu
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
75W - 32L
1,679 Elo+
Solo
Scylla
Scylla
SrThanats
Scylla
Level 157
God Stats
0W - 2L
1,500 SR
Queue Stats
16W - 13L
1,566 Elo+
Party 1
Kukulkan
Kukulkan
Vänrask
Kukulkan
Level 111
God Stats
1W - 1L
1,668 SR
Queue Stats
8W - 4L
1,691 Elo+
Party 1
Baba Yaga
Baba Yaga
Xinaid
Baba Yaga
Level 137
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 11L
1,703 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
19
7 / 3 / 11
11,545
825
19,361
12,311
6,324
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Fafnir
JChandler
Fafnir
17
6 / 4 / 15
11,049
789
12,895
18,573
23,490
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Sobek
Nissipa
Sobek
18
3 / 2 / 16
11,566
826
8,301
29,251
26,463
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Yemoja
Yuukishin
Yemoja
17
2 / 2 / 16
11,136
795
4,169
10,165
12,724
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Erlang Shen
sandark
Erlang Shen
16
5 / 4 / 16
10,628
759
14,798
18,975
16,788
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
15
0 / 5 / 11
8,933
638
7,573
11,617
8,005
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Amaterasu
Feitanssauro
Amaterasu
18
10 / 5 / 4
11,397
814
23,685
20,120
23,115
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Scylla
SrThanats
Scylla
16
3 / 6 / 6
9,636
688
8,368
12,114
4,324
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kukulkan
Vänrask
Kukulkan
16
1 / 4 / 8
9,215
658
11,891
10,560
5,315
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Baba Yaga
Xinaid
Baba Yaga
16
1 / 3 / 12
9,298
664
10,447
9,367
4,514
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
56
23
Kills
15
15
Deaths
23
74
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
7
3
11
4.17
L
Aphrodite
 
Aphrodite
0
5
11
1.1
L
Amaterasu
Feitanssauro
Amaterasu
10
5
4
2.4
W
Fafnir
JChandler
Fafnir
6
4
15
3.38
W
Sobek
Nissipa
Sobek
3
2
16
5.5
L
Scylla
SrThanats
Scylla
3
6
6
1
L
Kukulkan
Vänrask
Kukulkan
1
4
8
1.25
L
Baba Yaga
Xinaid
Baba Yaga
1
3
12
2.33
W
Yemoja
Yuukishin
Yemoja
2
2
16
5
W
Erlang Shen
sandark
Erlang Shen
5
4
16
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,524
Damage
61,964
89,275
Taken
63,778
85,789
Mitigated
45,273
43,788
Healing
25,106
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
19,361
7,219
814
1,591
12,311
6,324
2,427
5,065
7,246
0
59,185
L
Aphrodite
 
Aphrodite
7,573
466
8,322
4,803
11,617
8,005
211
4,954
6,663
20,241
0
L
Amaterasu
Feitanssauro
Amaterasu
23,685
8,396
791
3,619
20,120
23,115
200
7,686
12,434
0
29,295
W
Fafnir
JChandler
Fafnir
12,895
3,163
522
3,259
18,573
23,490
696
6,888
11,685
19,998
0
W
Sobek
Nissipa
Sobek
8,301
927
2,862
12,578
29,251
26,463
350
12,979
16,272
19,541
0
L
Scylla
SrThanats
Scylla
8,368
307
511
1,698
12,114
4,324
425
5,321
6,793
23,158
0
L
Kukulkan
Vänrask
Kukulkan
11,891
1,098
1,186
1,074
10,560
5,315
550
3,560
7,000
28,735
0
L
Baba Yaga
Xinaid
Baba Yaga
10,447
1,546
699
2,403
9,367
4,514
561
3,844
5,523
17,718
0
W
Yemoja
Yuukishin
Yemoja
4,169
1,355
14,706
3,060
10,165
12,724
835
5,285
4,880
11,182
0
W
Erlang Shen
sandark
Erlang Shen
14,798
7,809
893
3,503
18,975
16,788
1,256
8,062
10,913
0
22,412

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,924
Gold Earned
48,479
153
Minions Killed
133
0
Camps Cleared
0
1,294,809
Distance Traveled
1,197,176
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
11,545
825
71
5
0
261,195
1
L
Aphrodite
8,933
638
38
3
0
235,024
1
L
Amaterasu
11,397
814
6
0
0
256,437
0
W
Fafnir
11,049
789
12
1
0
220,304
0
W
Sobek
11,566
826
28
2
0
300,821
1
L
Scylla
9,636
688
34
2
0
217,996
0
L
Kukulkan
9,215
658
39
3
0
241,877
3
L
Baba Yaga
9,298
664
16
1
0
245,842
0
W
Yemoja
11,136
795
19
1
0
240,195
0
W
Erlang Shen
10,628
759
23
2
0
272,294
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role