Player Matchup

Mercury
Mercury
 
Mercury
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thoth
Thoth
 
Thoth
Level 31
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Jormungandr
Jormungandr
FourthCrash
Jormungandr
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
M0TH5
Ah Muzen Cab
Level 48
God Stats
1W - 3L
1,500 SR
Queue Stats
20W - 38L
1,344 Elo+
Solo
Odin
Odin
haloguy2005
Odin
Level 46
God Stats
6W - 6L
1,560 SR
Queue Stats
77W - 87L
1,439 Elo+
Party 1
Team Averages
Level 45
1,512 SR
1,457 Elo+

VS

Team Averages
Level 58
1,428 SR
1,486 Elo+
Tsukuyomi
Tsukuyomi
Ariya8901
Tsukuyomi
Level 66
God Stats
1W - 2L
1,500 SR
Queue Stats
114W - 127L
1,401 Elo+
Solo
Thoth
Thoth
Hellraiserzzz
Thoth
Level 34
God Stats
2W - 2L
1,216 SR
Queue Stats
30W - 33L
1,575 Elo+
Solo
Horus
Horus
Rainefallz
Horus
Level 77
God Stats
1W - 0L
1,500 SR
Queue Stats
351W - 352L
1,456 Elo+
Solo
Neith
Neith
Systef
Neith
Level 27
God Stats
3W - 8L
1,227 SR
Queue Stats
26W - 29L
1,475 Elo+
Party 3
Jormungandr
Jormungandr
Zremos
Jormungandr
Level 85
God Stats
2W - 1L
1,699 SR
Queue Stats
124W - 111L
1,522 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
13
7 / 4 / 2
8,044
575
7,411
12,800
4,357
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thoth
 
Thoth
12
4 / 7 / 1
7,473
534
4,653
9,212
2,740
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jormungandr
FourthCrash
Jormungandr
11
2 / 3 / 4
6,786
485
6,656
12,094
9,137
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ah Muzen Cab
M0TH5
Ah Muzen Cab
11
3 / 3 / 3
6,811
487
8,227
10,928
3,294
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

11
0 / 5 / 2
6,575
470
4,388
10,304
6,948
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Ariya8901
Tsukuyomi
12
4 / 5 / 4
7,708
551
5,946
8,661
2,631
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

15
9 / 3 / 3
9,024
645
10,598
7,679
1,829
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Horus
11
1 / 2 / 7
7,114
508
3,314
11,793
9,412
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Neith
Systef
Neith
13
4 / 4 / 3
7,729
552
12,672
13,802
4,415
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jormungandr
Zremos
Jormungandr
13
3 / 2 / 4
7,685
549
6,645
8,833
9,526
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
42
16
Kills
21
22
Deaths
16
12
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Mercury
 
Mercury
7
4
2
2
L
Thoth
 
Thoth
4
7
1
0.64
W
Tsukuyomi
Ariya8901
Tsukuyomi
4
5
4
1.2
L
Jormungandr
FourthCrash
Jormungandr
2
3
4
1.33
W
9
3
3
3.5
L
Ah Muzen Cab
M0TH5
Ah Muzen Cab
3
3
3
1.5
W
Horus
1
2
7
2.25
W
Neith
Systef
Neith
4
4
3
1.38
W
Jormungandr
Zremos
Jormungandr
3
2
4
2.5
L
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,335
Damage
39,175
55,338
Taken
50,768
26,476
Mitigated
27,813
14,561
Healing
19,107
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
 
Mercury
7,411
3,376
0
3,706
12,800
4,357
75
3,235
9,453
0
43,002
L
Thoth
 
Thoth
4,653
0
0
1,490
9,212
2,740
0
6,907
2,305
30,913
0
W
Tsukuyomi
Ariya8901
Tsukuyomi
5,946
1,338
0
1,592
8,661
2,631
156
422
8,239
0
24,940
L
Jormungandr
FourthCrash
Jormungandr
6,656
1,932
0
3,301
12,094
9,137
0
0
12,094
23,865
0
W
10,598
897
0
849
7,679
1,829
429
3,103
4,540
54,044
0
L
Ah Muzen Cab
M0TH5
Ah Muzen Cab
8,227
3,549
0
4,519
10,928
3,294
550
1,235
9,653
0
40,934
W
Horus
3,314
2,309
1,550
5,321
11,793
9,412
46
3,919
7,874
0
16,873
W
Neith
Systef
Neith
12,672
7,649
211
7,497
13,802
4,415
2,671
3,593
10,209
0
50,904
W
Jormungandr
Zremos
Jormungandr
6,645
883
0
2,087
8,833
9,526
577
272
8,138
41,243
0
L
4,388
1,207
0
1,545
10,304
6,948
948
5,183
4,590
0
30,315

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,689
Gold Earned
39,260
287
Minions Killed
345
0
Camps Cleared
0
1,313,181
Distance Traveled
1,317,178
3
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
8,044
575
73
5
0
287,844
0
L
Thoth
7,473
534
57
4
0
244,094
0
W
Tsukuyomi
7,708
551
50
4
0
290,180
0
L
Jormungandr
6,786
485
29
2
0
258,007
0
W
Thoth
9,024
645
95
7
0
269,384
2
L
Ah Muzen Cab
6,811
487
65
5
0
243,101
3
W
Horus
7,114
508
28
2
0
278,250
5
W
Neith
7,729
552
89
6
0
231,829
4
W
Jormungandr
7,685
549
83
6
0
247,535
0
L
Odin
6,575
470
63
5
0
280,135
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role