Player Matchup

Arachne
Arachne
AnoFerozBigotudo
Arachne
Level 34
God Stats
11W - 4L
1,704 SR
Queue Stats
53W - 50L
1,615 Elo+
Party 1
Apollo
Apollo
Drakkyn2003
Apollo
Level 86
God Stats
5W - 1L
1,723 SR
Queue Stats
33W - 18L
1,650 Elo+
Party 1
Osiris
Osiris
Ludench
Osiris
Level 124
God Stats
21W - 13L
1,357 SR
Queue Stats
420W - 368L
1,527 Elo+
Party 1
Nu Wa
Nu Wa
NotDaZ0
Nu Wa
Level 148
God Stats
6W - 5L
1,762 SR
Queue Stats
324W - 259L
1,581 Elo+
Party 1
Bacchus
Bacchus
Team-_-DIFF
Bacchus
Level 52
God Stats
3W - 2L
1,500 SR
Queue Stats
87W - 89L
1,548 Elo+
Party 1
Team Averages
Level 89
1,609 SR
1,584 Elo+

VS

Team Averages
Level 104
1,465 SR
1,538 Elo+
Cupid
Cupid
BARGAINxBANDIT
Cupid
Level 109
God Stats
0W - 1L
1,393 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Da Ji
Da Ji
HerroImYellow
Da Ji
Level 143
God Stats
0W - 1L
1,423 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 2
Shiva
Shiva
KindJoey3967309
Shiva
Level 139
God Stats
0W - 1L
1,562 SR
Queue Stats
64W - 54L
1,691 Elo+
Solo
Ra
Ra
nilocesaep99
Ra
Level 6
God Stats
0W - 1L
1,358 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Geb
Geb
xXRIVERxRATXx
Geb
Level 125
God Stats
0W - 1L
1,590 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
6 / 0 / 2
7,015
702
4,438
4,479
1,831
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Apollo
11
6 / 0 / 4
6,577
658
5,240
5,910
1,856
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Osiris
Ludench
Osiris
12
1 / 0 / 2
6,798
680
5,100
6,286
4,702
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nu Wa
NotDaZ0
Nu Wa
13
9 / 1 / 4
7,854
785
8,894
3,554
1,045
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bacchus
Team-_-DIFF
Bacchus
10
2 / 2 / 8
6,122
612
3,562
6,403
4,838
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 4 / 1
4,863
486
2,207
5,328
1,084
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

9
1 / 5 / 0
5,742
574
1,038
7,736
1,649
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8
0 / 3 / 0
4,670
467
3,172
9,390
4,089
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

8
0 / 6 / 0
4,837
484
2,313
5,753
1,329
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

7
1 / 6 / 1
4,979
498
2,316
10,338
4,661
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
5
24
Kills
3
3
Deaths
24
20
Assists
2
Player
Kills
Deaths
Assists
KDA
W
6
0
2
7
L
1
4
1
0.38
W
Apollo
6
0
4
8
L
1
5
0
0.2
L
0
3
0
0
W
Osiris
Ludench
Osiris
1
0
2
2
W
Nu Wa
NotDaZ0
Nu Wa
9
1
4
11
W
Bacchus
Team-_-DIFF
Bacchus
2
2
8
3
L
0
6
0
0
L
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,234
Damage
11,046
26,632
Taken
38,545
14,272
Mitigated
12,812
9,914
Healing
7,781
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,438
2,671
0
2,988
4,479
1,831
194
113
4,366
0
44,274
L
2,207
1,079
81
1,018
5,328
1,084
540
1,701
3,569
0
16,533
W
Apollo
5,240
3,319
0
2,075
5,910
1,856
135
1,543
4,314
0
31,912
L
1,038
153
0
1,739
7,736
1,649
0
3,718
3,828
0
21,860
L
3,172
704
0
2,947
9,390
4,089
0
682
8,658
0
19,191
W
Osiris
Ludench
Osiris
5,100
1,697
0
2,953
6,286
4,702
0
814
4,865
0
40,073
W
Nu Wa
NotDaZ0
Nu Wa
8,894
2,108
0
500
3,554
1,045
20
1,006
2,454
47,244
0
W
Bacchus
Team-_-DIFF
Bacchus
3,562
305
154
1,244
6,403
4,838
0
941
5,462
13,163
0
L
2,313
471
130
695
5,753
1,329
0
3,023
2,562
24,296
0
L
2,316
132
139
1,032
10,338
4,661
0
2,776
7,472
10,752
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,366
Gold Earned
25,091
336
Minions Killed
188
0
Camps Cleared
0
1,132,772
Distance Traveled
1,032,274
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
7,015
702
81
8
0
273,623
0
L
Cupid
4,863
486
32
3
0
207,988
1
W
Apollo
6,577
658
65
7
0
216,537
4
L
Da Ji
5,742
574
56
6
0
213,126
1
L
Shiva
4,670
467
31
3
0
212,702
0
W
Osiris
6,798
680
76
8
0
213,603
2
W
Nu Wa
7,854
785
91
9
0
203,506
3
W
Bacchus
6,122
612
23
2
0
225,503
1
L
Ra
4,837
484
50
5
0
192,152
0
L
Geb
4,979
498
19
2
0
206,306
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role