Player Matchup

Bacchus
Bacchus
BigShartz
Bacchus
Level 116
God Stats
1W - 2L
1,731 SR
Queue Stats
102W - 90L
1,671 Elo+
Party 2
Shiva
Shiva
GeckoNuts
Shiva
Level 142
God Stats
0W - 3L
1,186 SR
Queue Stats
153W - 160L
1,656 Elo+
Solo
Hou Yi
Hou Yi
ILoveBadBishes
Hou Yi
Level 123
God Stats
17W - 17L
1,727 SR
Queue Stats
78W - 76L
1,645 Elo+
Party 2
Baba Yaga
Baba Yaga
Kyel
Baba Yaga
Level 156
God Stats
4W - 1L
1,668 SR
Queue Stats
91W - 86L
1,657 Elo+
Party 2
Freya
Freya
TrooperDave
Freya
Level 128
God Stats
1W - 3L
1,544 SR
Queue Stats
20W - 16L
1,740 Elo+
Party 2
Team Averages
Level 133
1,571 SR
1,674 Elo+

VS

Team Averages
Level 139
1,643 SR
1,591 Elo+
Anubis
Anubis
 
Anubis
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Sol
Sol
 
Sol
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
Dissert
Horus
Level 148
God Stats
11W - 7L
1,335 SR
Queue Stats
394W - 403L
1,499 Elo+
Party 3
He Bo
He Bo
Lannon
He Bo
Level 156
God Stats
8W - 1L
2,101 SR
Queue Stats
88W - 61L
1,763 Elo+
Party 1
Medusa
Medusa
toxicmobaplayer
Medusa
Level 128
God Stats
1W - 0L
1,777 SR
Queue Stats
141W - 103L
1,696 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
BigShartz
Bacchus
8
0 / 3 / 1
4,875
488
2,382
8,550
4,570
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Shiva
GeckoNuts
Shiva
9
0 / 4 / 1
5,456
546
4,809
9,557
3,855
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
0 / 2 / 0
5,315
532
4,271
5,498
1,510
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Baba Yaga
Kyel
Baba Yaga
9
1 / 2 / 1
5,453
545
3,607
3,893
1,148
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

10
1 / 2 / 1
5,626
563
1,658
5,818
1,405
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
12
2 / 1 / 4
6,810
681
4,032
4,999
2,496
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Sol
 
Sol
11
3 / 0 / 1
6,760
676
3,698
4,063
1,401
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Horus
Dissert
Horus
10
1 / 0 / 7
5,722
572
2,390
5,973
2,894
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

He Bo
Lannon
He Bo
11
4 / 0 / 4
6,569
657
7,883
5,492
1,569
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

13
3 / 1 / 2
7,072
707
5,457
5,864
2,095
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
31
2
Kills
13
13
Deaths
2
4
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
2
1
4
4
W
Sol
 
Sol
3
0
1
3.5
L
Bacchus
BigShartz
Bacchus
0
3
1
0.17
W
Horus
Dissert
Horus
1
0
7
4.5
L
Shiva
GeckoNuts
Shiva
0
4
1
0.13
L
0
2
0
0
L
Baba Yaga
Kyel
Baba Yaga
1
2
1
0.75
W
He Bo
Lannon
He Bo
4
0
4
6
L
1
2
1
0.75
W
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,727
Damage
23,460
33,316
Taken
26,391
12,488
Mitigated
10,455
6,000
Healing
13,801
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
4,032
505
0
2,290
4,999
2,496
0
3,047
1,828
44,380
0
W
Sol
 
Sol
3,698
1,104
0
2,613
4,063
1,401
0
890
3,153
37,505
6,331
L
Bacchus
BigShartz
Bacchus
2,382
404
0
1,656
8,550
4,570
0
4,500
4,050
11,282
0
W
Horus
Dissert
Horus
2,390
1,235
1,722
2,822
5,973
2,894
0
1,169
4,104
0
8,951
L
Shiva
GeckoNuts
Shiva
4,809
736
0
860
9,557
3,855
0
1,956
7,601
0
29,085
L
4,271
1,551
0
500
5,498
1,510
0
3,283
2,215
0
37,901
L
Baba Yaga
Kyel
Baba Yaga
3,607
156
0
624
3,893
1,148
0
2,369
1,524
28,407
0
W
He Bo
Lannon
He Bo
7,883
311
0
1,849
5,492
1,569
0
1,564
3,804
45,534
4,304
L
1,658
390
0
2,360
5,818
1,405
0
2,960
2,858
25,770
0
W
5,457
2,515
0
2,505
5,864
2,095
0
653
5,171
0
41,159

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,725
Gold Earned
32,933
289
Minions Killed
362
0
Camps Cleared
0
1,065,006
Distance Traveled
1,101,564
17
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
6,810
681
100
10
0
194,436
4
W
Sol
6,760
676
98
10
0
211,723
3
L
Bacchus
4,875
488
20
2
0
208,376
3
W
Horus
5,722
572
11
1
0
231,051
3
L
Shiva
5,456
546
66
7
0
210,968
4
L
Hou Yi
5,315
532
70
7
0
192,661
5
L
Baba Yaga
5,453
545
74
7
0
218,599
3
W
He Bo
6,569
657
79
8
0
243,656
3
L
Freya
5,626
563
59
6
0
234,402
2
W
Medusa
7,072
707
74
7
0
220,698
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role