Player Matchup

Skadi
Skadi
 
Skadi
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Arachne
Arachne
NatsuCaTt
Arachne
Level 88
God Stats
20W - 12L
1,637 SR
Queue Stats
81W - 82L
1,557 Elo+
Party 1
Cthulhu
Cthulhu
R1ddelmenick
Cthulhu
Level 25
God Stats
0W - 2L
1,415 SR
Queue Stats
31W - 43L
1,412 Elo+
Party 1
Nox
Nox
Wakenze
Nox
Level 129
God Stats
37W - 43L
1,559 SR
Queue Stats
172W - 175L
1,596 Elo+
Party 1
Artemis
Artemis
llGuacaCanoell
Artemis
Level 67
God Stats
15W - 12L
1,610 SR
Queue Stats
73W - 70L
1,693 Elo+
Party 1
Team Averages
Level 90
1,544 SR
1,551 Elo+

VS

Team Averages
Level 69
1,512 SR
1,549 Elo+
Ah Puch
Ah Puch
B01T13
Ah Puch
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 6L
1,534 Elo+
Party 2
Bacchus
Bacchus
DaddyFawkes
Bacchus
Level 129
God Stats
5W - 4L
1,500 SR
Queue Stats
93W - 97L
1,520 Elo+
Party 2
Skadi
Skadi
HoustonTxHtx
Skadi
Level 43
God Stats
3W - 0L
1,790 SR
Queue Stats
15W - 15L
1,565 Elo+
Party 2
Danzaburou
Danzaburou
MrJames212075
Danzaburou
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 8L
1,710 Elo+
Party 2
Bellona
Bellona
tianowilliam89
Bellona
Level 133
God Stats
4W - 9L
1,268 SR
Queue Stats
169W - 158L
1,419 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
16
2 / 5 / 2
9,912
522
10,305
15,382
5,132
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Arachne
NatsuCaTt
Arachne
15
6 / 5 / 1
9,696
510
6,788
20,095
5,697
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cthulhu
R1ddelmenick
Cthulhu
12
0 / 5 / 4
8,041
423
4,572
15,297
7,277
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Nox
15
2 / 6 / 1
9,169
483
7,413
14,493
4,400
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

14
0 / 4 / 4
8,907
469
8,352
12,755
3,544
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
B01T13
Ah Puch
19
9 / 0 / 5
12,835
676
14,668
10,775
7,767
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bacchus
DaddyFawkes
Bacchus
16
4 / 2 / 11
11,315
596
9,873
16,392
18,074
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

19
6 / 2 / 5
12,526
659
11,165
15,478
6,585
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Danzaburou
MrJames212075
Danzaburou
18
6 / 3 / 5
11,768
619
14,893
17,004
6,675
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

16
0 / 5 / 7
10,455
550
4,917
11,528
10,910
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
58
10
Kills
25
25
Deaths
12
12
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Skadi
 
Skadi
2
5
2
0.6
W
Ah Puch
B01T13
Ah Puch
9
0
5
11.5
W
Bacchus
DaddyFawkes
Bacchus
4
2
11
4.75
W
6
2
5
4.25
W
Danzaburou
MrJames212075
Danzaburou
6
3
5
2.83
L
Arachne
NatsuCaTt
Arachne
6
5
1
1.3
L
Cthulhu
R1ddelmenick
Cthulhu
0
5
4
0.4
L
Nox
2
6
1
0.42
L
0
4
4
0.5
W
0
5
7
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,430
Damage
55,516
78,022
Taken
71,177
26,050
Mitigated
50,011
14,934
Healing
21,819
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
 
Skadi
10,305
4,357
0
1,919
15,382
5,132
0
6,270
9,112
0
74,245
W
Ah Puch
B01T13
Ah Puch
14,668
582
0
6,324
10,775
7,767
405
1,218
9,321
93,092
0
W
Bacchus
DaddyFawkes
Bacchus
9,873
715
425
3,622
16,392
18,074
174
2,180
12,992
29,091
10,442
W
11,165
6,032
0
2,961
15,478
6,585
6,158
1,554
13,924
0
119,288
W
Danzaburou
MrJames212075
Danzaburou
14,893
6,539
0
5,860
17,004
6,675
868
3,559
13,213
0
81,377
L
Arachne
NatsuCaTt
Arachne
6,788
4,342
0
5,363
20,095
5,697
130
7,752
12,343
0
54,546
L
Cthulhu
R1ddelmenick
Cthulhu
4,572
917
50
2,288
15,297
7,277
632
4,441
10,856
30,211
0
L
Nox
7,413
764
0
1,890
14,493
4,400
758
1,329
13,164
48,476
0
L
8,352
2,596
0
3,424
12,755
3,544
0
3,523
9,232
0
66,705
W
4,917
1,288
0
2,627
11,528
10,910
43
5,300
6,228
0
49,455

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,725
Gold Earned
58,899
516
Minions Killed
566
0
Camps Cleared
0
1,692,629
Distance Traveled
1,914,372
32
Wards Purchased
33
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
9,912
522
143
8
0
315,036
1
W
Ah Puch
12,835
676
157
8
0
402,844
9
W
Bacchus
11,315
596
38
2
0
407,568
8
W
Skadi
12,526
659
164
9
0
377,153
9
W
Danzaburou
11,768
619
124
7
0
370,802
5
L
Arachne
9,696
510
106
6
0
395,311
7
L
Cthulhu
8,041
423
46
2
0
352,026
3
L
Nox
9,169
483
105
6
0
285,762
11
L
Artemis
8,907
469
116
6
0
344,494
10
W
Bellona
10,455
550
83
4
0
356,005
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role