Player Matchup

Ymir
Ymir
Brayan_Jurado319
Ymir
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 8L
1,705 Elo+
Solo
Mulan
Mulan
GLAZEMINT
Mulan
Level 81
God Stats
44W - 42L
1,570 SR
Queue Stats
72W - 67L
1,613 Elo+
Solo
Merlin
Merlin
viktorcosmic
Merlin
Level 123
God Stats
3W - 1L
1,500 SR
Queue Stats
52W - 54L
1,480 Elo+
Solo
Team Averages
Level 79
1,523 SR
1,599 Elo+

VS

Team Averages
Level 132
1,514 SR
1,500 Elo+
Shiva
Shiva
ExtremeProfanity
Shiva
Level 144
God Stats
23W - 19L
1,708 SR
Queue Stats
1,103W - 1,227L
1,516 Elo+
Solo
Ra
Ra
The_Madd_Penguin
Ra
Level 117
God Stats
2W - 2L
1,335 SR
Queue Stats
26W - 41L
1,448 Elo+
Solo
Apollo
Apollo
xXbuxsterXx
Apollo
Level 135
God Stats
3W - 2L
1,500 SR
Queue Stats
187W - 190L
1,537 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 4 / 1
8,489
566
6,785
18,244
16,575
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mulan
GLAZEMINT
Mulan
13
1 / 5 / 0
9,101
607
14,398
18,362
7,370
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Merlin
13
0 / 5 / 1
8,644
576
11,149
7,995
2,155
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 0 / 9
10,141
676
10,614
15,885
13,344
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

16
3 / 0 / 10
10,740
716
13,097
12,109
4,458
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Apollo
17
8 / 1 / 6
11,453
764
14,275
13,001
4,651
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
39
1
Kills
14
14
Deaths
1
2
Assists
25
Player
Kills
Deaths
Assists
KDA
L
0
4
1
0.13
W
3
0
9
7.5
L
Mulan
GLAZEMINT
Mulan
1
5
0
0.2
W
3
0
10
8
L
Merlin
0
5
1
0.1
W
Apollo
8
1
6
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,332
Damage
37,986
44,601
Taken
40,995
26,100
Mitigated
22,453
3,894
Healing
21,145
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,785
302
407
1,060
18,244
16,575
0
6,942
10,795
29,793
0
W
10,614
1,121
1,418
4,480
15,885
13,344
164
6,526
9,359
1,130
32,604
L
Mulan
GLAZEMINT
Mulan
14,398
900
0
1,374
18,362
7,370
0
4,369
13,587
0
31,296
W
13,097
560
4,523
7,235
12,109
4,458
239
6,905
5,204
53,081
0
L
Merlin
11,149
299
732
321
7,995
2,155
0
2,852
5,082
47,895
0
W
Apollo
14,275
11,426
0
3,489
13,001
4,651
2,093
4,771
8,230
0
47,253

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,234
Gold Earned
32,334
144
Minions Killed
202
4
Camps Cleared
11
695,769
Distance Traveled
837,418
13
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
8,489
566
34
2
0
239,308
3
W
Shiva
10,141
676
46
3
3
256,991
2
L
Mulan
9,101
607
41
3
4
248,119
2
W
Ra
10,740
716
87
6
1
308,442
4
L
Merlin
8,644
576
69
5
0
208,342
8
W
Apollo
11,453
764
69
5
7
271,985
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role