Player Matchup

Bakasura
Bakasura
BjornTheFell914
Bakasura
Level 46
God Stats
2W - 6L
1,457 SR
Queue Stats
158W - 178L
1,567 Elo+
Party 2
Rama
Rama
BlueMoonWilds
Rama
Level 148
God Stats
3W - 4L
1,577 SR
Queue Stats
202W - 190L
1,576 Elo+
Party 2
Bellona
Bellona
Keven0810
Bellona
Level 37
God Stats
6W - 5L
1,399 SR
Queue Stats
74W - 66L
1,462 Elo+
Solo
Hades
Hades
Krim223
Hades
Level 24
God Stats
47W - 24L
1,788 SR
Queue Stats
278W - 269L
1,589 Elo+
Party 1
Atlas
Atlas
SirChucklez0071
Atlas
Level 129
God Stats
9W - 4L
1,858 SR
Queue Stats
200W - 182L
1,585 Elo+
Party 1
Team Averages
Level 77
1,616 SR
1,556 Elo+

VS

Team Averages
Level 72
1,604 SR
1,662 Elo+
Awilix
Awilix
Ama no jaku7018
Awilix
Level 38
God Stats
1W - 2L
1,139 SR
Queue Stats
118W - 156L
1,252 Elo+
Solo
Hel
Hel
Bdotti
Hel
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
45W - 23L
1,633 Elo+
Party 3
Sylvanus
Sylvanus
Czar_Ken
Sylvanus
Level 126
God Stats
8W - 6L
1,555 SR
Queue Stats
68W - 49L
1,670 Elo+
Party 3
Thanatos
Thanatos
DeAdEye_MoNsTeR
Thanatos
Level 140
God Stats
21W - 10L
1,889 SR
Queue Stats
103W - 57L
1,931 Elo+
Party 3
Olorun
Olorun
Zelxes
Olorun
Level 28
God Stats
47W - 10L
1,937 SR
Queue Stats
58W - 15L
1,825 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
10
1 / 3 / 3
5,871
534
3,433
6,509
2,487
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

9
0 / 3 / 0
5,469
497
608
6,035
1,504
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bellona
Keven0810
Bellona
9
2 / 3 / 2
5,466
497
3,266
6,952
3,859
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

Hades
Krim223
Hades
11
1 / 2 / 3
6,247
568
5,615
7,338
4,405
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

9
3 / 4 / 1
5,990
545
3,472
11,492
3,732
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 2 / 7
6,210
565
3,789
6,904
1,954
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hel
Bdotti
Hel
11
2 / 1 / 0
6,461
587
5,244
4,364
1,792
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sylvanus
Czar_Ken
Sylvanus
9
2 / 2 / 6
6,023
548
5,327
9,398
7,773
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Thanatos
11
6 / 2 / 0
7,024
639
6,893
7,472
5,292
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Olorun
Zelxes
Olorun
12
3 / 0 / 5
6,971
634
4,665
2,606
995
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
33
7
Kills
15
15
Deaths
7
9
Assists
18
Player
Kills
Deaths
Assists
KDA
W
2
2
7
2.75
W
Hel
Bdotti
Hel
2
1
0
2
L
Bakasura
1
3
3
0.83
L
0
3
0
0
W
Sylvanus
Czar_Ken
Sylvanus
2
2
6
2.5
W
Thanatos
6
2
0
3
L
Bellona
Keven0810
Bellona
2
3
2
1
L
Hades
Krim223
Hades
1
2
3
1.25
L
3
4
1
0.88
W
Olorun
Zelxes
Olorun
3
0
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,394
Damage
25,918
38,326
Taken
30,744
15,987
Mitigated
17,806
14,074
Healing
17,113
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,789
2,124
0
1,497
6,904
1,954
86
1,699
4,997
0
22,018
W
Hel
Bdotti
Hel
5,244
0
738
1,742
4,364
1,792
393
1,872
2,372
34,561
0
L
Bakasura
3,433
2,493
0
1,809
6,509
2,487
0
2,005
4,408
0
27,378
L
608
467
0
2,243
6,035
1,504
0
3,234
2,801
0
31,380
W
Sylvanus
Czar_Ken
Sylvanus
5,327
1,220
1,293
3,242
9,398
7,773
272
3,294
5,770
13,827
3,983
W
Thanatos
6,893
2,371
0
6,864
7,472
5,292
0
1,331
6,051
0
34,765
L
Bellona
Keven0810
Bellona
3,266
1,235
0
2,131
6,952
3,859
0
502
6,432
0
16,351
L
Hades
Krim223
Hades
5,615
498
141
3,739
7,338
4,405
0
3,428
3,720
32,576
0
L
3,472
1,542
1,041
2,970
11,492
3,732
0
4,795
6,635
13,599
0
W
Olorun
Zelxes
Olorun
4,665
1,936
304
1,433
2,606
995
726
891
1,591
38,543
4,436

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,043
Gold Earned
32,689
249
Minions Killed
291
0
Camps Cleared
0
1,005,788
Distance Traveled
1,091,247
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
6,210
565
45
4
0
237,613
1
W
Hel
6,461
587
73
7
0
220,221
0
L
Bakasura
5,871
534
61
6
0
244,375
0
L
Rama
5,469
497
78
7
0
169,157
3
W
Sylvanus
6,023
548
32
3
0
200,230
0
W
Thanatos
7,024
639
68
6
0
223,003
3
L
Bellona
5,466
497
25
2
0
227,534
0
L
Hades
6,247
568
64
6
0
177,942
5
L
Atlas
5,990
545
21
2
0
186,780
0
W
Olorun
6,971
634
73
7
0
210,180
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role