Player Matchup

He Bo
He Bo
Alegan239
He Bo
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 11L
1,547 Elo+
Solo
Cthulhu
Cthulhu
EaT_tHiS304
Cthulhu
Level 107
God Stats
103W - 128L
1,547 SR
Queue Stats
528W - 669L
1,422 Elo+
Solo
Charybdis
Charybdis
Quicjfreeze
Charybdis
Level 90
God Stats
1W - 3L
1,433 SR
Queue Stats
20W - 23L
1,074 Elo+
Solo
Team Averages
Level 114
1,493 SR
1,348 Elo+

VS

Team Averages
Level 82
1,500 SR
1,378 Elo+
Anubis
Anubis
Brayan_Jurado319
Anubis
Level 33
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 8L
1,598 Elo+
Solo
Sobek
Sobek
Lucas-dark777777
Sobek
Level 67
God Stats
1W - 2L
1,500 SR
Queue Stats
156W - 242L
1,287 Elo+
Solo
Shiva
Shiva
ksuke16
Shiva
Level 145
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 4L
1,250 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
Alegan239
He Bo
11
1 / 11 / 4
8,502
567
10,693
12,971
3,319
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
EaT_tHiS304
Cthulhu
14
1 / 4 / 6
9,715
648
11,586
23,049
15,511
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Charybdis
Quicjfreeze
Charybdis
15
6 / 6 / 1
10,625
708
15,156
13,568
5,093
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
12 / 2 / 9
13,065
871
21,834
17,256
9,806
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

15
1 / 2 / 16
11,107
740
6,420
18,224
19,178
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shiva
ksuke16
Shiva
16
8 / 5 / 9
11,635
776
12,294
18,113
8,512
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
55
8
Kills
21
21
Deaths
9
11
Assists
34
Player
Kills
Deaths
Assists
KDA
L
He Bo
Alegan239
He Bo
1
11
4
0.27
W
12
2
9
8.25
L
Cthulhu
EaT_tHiS304
Cthulhu
1
4
6
1
W
1
2
16
4.5
L
Charybdis
Quicjfreeze
Charybdis
6
6
1
1.08
W
Shiva
ksuke16
Shiva
8
5
9
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,435
Damage
40,548
49,588
Taken
53,593
23,923
Mitigated
37,496
11,979
Healing
22,965
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
Alegan239
He Bo
10,693
710
38
622
12,971
3,319
0
8,217
4,754
21,154
0
W
21,834
1,553
0
11,011
17,256
9,806
1,552
8,735
7,976
78,530
0
L
Cthulhu
EaT_tHiS304
Cthulhu
11,586
675
486
8,457
23,049
15,511
0
11,643
11,406
35,575
0
W
6,420
514
491
7,194
18,224
19,178
273
5,865
11,406
18,516
0
L
Charybdis
Quicjfreeze
Charybdis
15,156
5,661
0
2,376
13,568
5,093
0
8,852
4,716
0
31,315
W
Shiva
ksuke16
Shiva
12,294
2,203
924
3,345
18,113
8,512
568
7,411
10,176
0
31,188

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,842
Gold Earned
35,807
123
Minions Killed
170
2
Camps Cleared
11
735,030
Distance Traveled
810,835
11
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
8,502
567
26
2
0
218,537
0
W
Anubis
13,065
871
114
8
6
245,857
5
L
Cthulhu
9,715
648
45
3
2
282,500
7
W
Sobek
11,107
740
24
2
1
299,113
5
L
Charybdis
10,625
708
52
3
0
233,993
4
W
Shiva
11,635
776
32
2
4
265,865
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role