Player Matchup

Neith
Neith
COD11SCS
Neith
Level 101
God Stats
1W - 2L
1,500 SR
Queue Stats
82W - 95L
1,602 Elo+
Party 2
Shiva
Shiva
JPVADER
Shiva
Level 105
God Stats
6W - 5L
1,601 SR
Queue Stats
154W - 140L
1,515 Elo+
Party 2
Thoth
Thoth
JP_gr_13
Thoth
Level 121
God Stats
1W - 7L
1,491 SR
Queue Stats
185W - 179L
1,501 Elo+
Party 2
Cabrakan
Cabrakan
pemaroheee13
Cabrakan
Level 95
God Stats
4W - 4L
1,500 SR
Queue Stats
97W - 101L
1,431 Elo+
Party 2
Arachne
Arachne
sdominguezf
Arachne
Level 103
God Stats
3W - 2L
1,222 SR
Queue Stats
36W - 32L
1,530 Elo+
Party 2
Team Averages
Level 105
1,463 SR
1,516 Elo+

VS

Team Averages
Level 68
1,535 SR
1,381 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
Peanut--MnM
King Arthur
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
82W - 120L
1,293 Elo+
Solo
Freya
Freya
incube96
Freya
Level 39
God Stats
1W - 2L
1,645 SR
Queue Stats
61W - 72L
1,351 Elo+
Party 1
Cerberus
Cerberus
ranger_dinis
Cerberus
Level 86
God Stats
4W - 2L
1,500 SR
Queue Stats
272W - 310L
1,362 Elo+
Solo
Osiris
Osiris
wipi208
Osiris
Level 58
God Stats
29W - 22L
1,532 SR
Queue Stats
75W - 84L
1,400 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
COD11SCS
Neith
11
6 / 2 / 3
6,795
680
5,858
6,005
2,167
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Shiva
JPVADER
Shiva
12
6 / 1 / 0
7,076
708
5,450
4,627
1,689
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Thoth
JP_gr_13
Thoth
10
5 / 2 / 2
6,237
624
4,692
3,265
892
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cabrakan
pemaroheee13
Cabrakan
10
5 / 2 / 7
6,694
669
3,719
8,436
7,648
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Arachne
sdominguezf
Arachne
10
3 / 1 / 5
6,061
606
4,223
7,374
2,571
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
9
1 / 5 / 0
4,881
488
1,872
6,576
1,964
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

King Arthur
Peanut--MnM
King Arthur
6
0 / 5 / 0
4,357
436
253
6,454
2,618
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Freya
incube96
Freya
8
2 / 5 / 1
4,887
489
2,006
5,445
1,165
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Cerberus
ranger_dinis
Cerberus
8
3 / 5 / 1
5,397
540
2,549
8,118
2,399
Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Osiris
wipi208
Osiris
8
1 / 5 / 2
5,381
538
2,175
7,692
4,082
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
11
25
Kills
7
8
Deaths
25
17
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
 
Kukulkan
1
5
0
0.2
W
Neith
COD11SCS
Neith
6
2
3
3.75
W
Shiva
JPVADER
Shiva
6
1
0
6
W
Thoth
JP_gr_13
Thoth
5
2
2
3
L
King Arthur
Peanut--MnM
King Arthur
0
5
0
0
L
Freya
incube96
Freya
2
5
1
0.5
W
Cabrakan
pemaroheee13
Cabrakan
5
2
7
4.25
L
Cerberus
ranger_dinis
Cerberus
3
5
1
0.7
W
Arachne
sdominguezf
Arachne
3
1
5
5.5
L
Osiris
wipi208
Osiris
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,942
Damage
8,855
29,707
Taken
34,285
14,967
Mitigated
12,228
7,053
Healing
5,203
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
 
Kukulkan
1,872
167
0
1,794
6,576
1,964
0
2,873
3,703
25,341
0
W
Neith
COD11SCS
Neith
5,858
3,177
0
1,152
6,005
2,167
1,529
1,937
4,068
0
38,063
W
Shiva
JPVADER
Shiva
5,450
1,044
0
436
4,627
1,689
1,059
0
4,627
0
41,676
W
Thoth
JP_gr_13
Thoth
4,692
383
0
625
3,265
892
0
1,292
1,973
30,541
0
L
King Arthur
Peanut--MnM
King Arthur
253
0
0
0
6,454
2,618
0
888
5,566
0
17,407
L
Freya
incube96
Freya
2,006
700
0
941
5,445
1,165
0
659
4,786
17,569
0
W
Cabrakan
pemaroheee13
Cabrakan
3,719
528
1,138
2,177
8,436
7,648
86
2,497
5,939
15,894
0
L
Cerberus
ranger_dinis
Cerberus
2,549
200
0
1,037
8,118
2,399
0
2,078
6,040
9,924
0
W
Arachne
sdominguezf
Arachne
4,223
2,901
0
1,525
7,374
2,571
99
701
6,673
0
29,615
L
Osiris
wipi208
Osiris
2,175
856
23
1,408
7,692
4,082
0
1,913
5,779
0
15,782

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,863
Gold Earned
24,903
284
Minions Killed
185
0
Camps Cleared
0
972,312
Distance Traveled
870,592
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
4,881
488
48
5
0
168,286
1
W
Neith
6,795
680
69
7
0
165,212
3
W
Shiva
7,076
708
93
9
0
207,361
2
W
Thoth
6,237
624
52
5
0
177,713
1
L
King Arthur
4,357
436
39
4
0
171,851
0
L
Freya
4,887
489
34
3
0
170,619
1
W
Cabrakan
6,694
669
20
2
0
169,113
0
L
Cerberus
5,397
540
29
3
0
183,853
3
W
Arachne
6,061
606
50
5
0
252,913
1
L
Osiris
5,381
538
35
4
0
175,983
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role