Player Matchup

Ullr
Ullr
 
Ullr
Level 55
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Anubis
Anubis
JocelinM
Anubis
Level 47
God Stats
4W - 2L
1,903 SR
Queue Stats
19W - 24L
1,520 Elo+
Party 2
Cthulhu
Cthulhu
zZen Aku Zz
Cthulhu
Level 122
God Stats
3W - 0L
1,724 SR
Queue Stats
273W - 275L
1,517 Elo+
Party 2
Team Averages
Level 75
1,709 SR
1,512 Elo+

VS

Team Averages
Level 81
1,548 SR
1,560 Elo+
Ganesha
Ganesha
 
Ganesha
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Rama
Rama
Linкin
Rama
Level 66
God Stats
0W - 1L
1,645 SR
Queue Stats
25W - 19L
1,675 Elo+
Party 1
Baron Samedi
Baron Samedi
OKYPATHEE
Baron Samedi
Level 48
God Stats
0W - 2L
1,500 SR
Queue Stats
34W - 80L
1,506 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
9
2 / 0 / 1
4,970
994
2,760
3,223
1,006
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Anubis
JocelinM
Anubis
8
3 / 1 / 2
4,739
948
1,590
4,007
1,675
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
zZen Aku Zz
Cthulhu
8
0 / 1 / 5
4,913
983
1,863
4,990
2,628
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
3
0 / 1 / 0
3,521
704
0
997
218
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Rama
Linкin
Rama
6
0 / 1 / 0
3,601
720
1,751
2,520
795
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Baron Samedi
OKYPATHEE
Baron Samedi
7
2 / 3 / 0
4,525
905
1,869
4,572
1,572
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
2
5
Kills
2
2
Deaths
5
8
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Ullr
 
Ullr
2
0
1
2.5
L
Ganesha
 
Ganesha
0
1
0
0
W
Anubis
JocelinM
Anubis
3
1
2
4
L
Rama
Linкin
Rama
0
1
0
0
L
Baron Samedi
OKYPATHEE
Baron Samedi
2
3
0
0.67
W
Cthulhu
zZen Aku Zz
Cthulhu
0
1
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,213
Damage
3,620
12,220
Taken
8,089
5,309
Mitigated
2,585
4,119
Healing
1,388
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
 
Ullr
2,760
607
0
500
3,223
1,006
932
809
2,414
0
12,206
L
Ganesha
 
Ganesha
0
0
0
24
997
218
0
410
587
0
0
W
Anubis
JocelinM
Anubis
1,590
80
0
1,193
4,007
1,675
164
693
3,314
9,269
0
L
Rama
Linкin
Rama
1,751
1,310
0
327
2,520
795
0
1,202
1,318
0
4,450
L
Baron Samedi
OKYPATHEE
Baron Samedi
1,869
145
21
1,016
4,572
1,572
0
1,841
2,731
6,344
0
W
Cthulhu
zZen Aku Zz
Cthulhu
1,863
150
304
2,122
4,990
2,628
0
563
4,427
12,364
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

14,622
Gold Earned
11,647
68
Minions Killed
13
4
Camps Cleared
0
273,757
Distance Traveled
163,689
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
4,970
994
36
7
2
95,603
0
L
Ganesha
3,521
704
0
0
0
11,134
1
W
Anubis
4,739
948
18
4
2
86,369
1
L
Rama
3,601
720
8
2
0
86,335
1
L
Baron Samedi
4,525
905
5
1
0
66,220
0
W
Cthulhu
4,913
983
14
3
0
91,785
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role