Player Matchup

Erlang Shen
Erlang Shen
 
Erlang Shen
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Izanami
Izanami
Granitozz_
Izanami
Level 40
God Stats
4W - 8L
1,395 SR
Queue Stats
196W - 249L
1,382 Elo+
Party 3
Thanatos
Thanatos
Kushy4081
Thanatos
Level 29
God Stats
1W - 2L
1,706 SR
Queue Stats
2W - 2L
1,750 Elo+
Party 2
Bacchus
Bacchus
MissesGoku
Bacchus
Level 126
God Stats
157W - 168L
1,492 SR
Queue Stats
458W - 515L
1,389 Elo+
Party 3
Baron Samedi
Baron Samedi
Rastaraine7
Baron Samedi
Level 92
God Stats
5W - 4L
1,500 SR
Queue Stats
107W - 108L
1,530 Elo+
Party 2
Team Averages
Level 82
1,519 SR
1,510 Elo+

VS

Team Averages
Level 54
1,540 SR
1,466 Elo+
Medusa
Medusa
J-MiiDGE
Medusa
Level 87
God Stats
1W - 4L
1,540 SR
Queue Stats
22W - 28L
1,401 Elo+
Party 4
Bacchus
Bacchus
JefeLoso
Bacchus
Level 24
God Stats
11W - 8L
1,673 SR
Queue Stats
107W - 131L
1,421 Elo+
Party 4
Ah Puch
Ah Puch
ManBearPig1511
Ah Puch
Level 105
God Stats
2W - 1L
1,488 SR
Queue Stats
26W - 17L
1,245 Elo+
Solo
Awilix
Awilix
NeutralisierDich
Awilix
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 36L
1,698 Elo+
Party 1
Chaac
Chaac
matkle1
Chaac
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 10L
1,566 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
19
7 / 5 / 5
12,639
527
13,397
20,679
19,836
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Izanami
Granitozz_
Izanami
17
6 / 9 / 9
11,863
494
10,776
18,756
5,670
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Bow

Short Bow

+15%
Attack Speed

Thanatos
Kushy4081
Thanatos
17
6 / 10 / 5
12,086
504
8,567
20,469
8,791
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Bacchus
MissesGoku
Bacchus
15
0 / 4 / 10
10,106
421
8,588
21,040
24,623
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Baron Samedi
Rastaraine7
Baron Samedi
18
5 / 9 / 8
11,896
496
15,573
23,314
10,622
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
J-MiiDGE
Medusa
19
7 / 4 / 4
12,453
519
15,425
16,720
6,298
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Bacchus
JefeLoso
Bacchus
16
3 / 5 / 14
10,959
457
6,946
18,908
24,695
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

18
6 / 7 / 15
12,146
506
20,836
18,445
7,051
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
19 / 4 / 10
14,527
605
27,965
18,165
7,784
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Chaac
matkle1
Chaac
16
2 / 6 / 10
11,043
460
6,301
14,533
15,169
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
90
24
Kills
37
37
Deaths
26
37
Assists
53
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
 
Erlang Shen
7
5
5
1.9
L
Izanami
Granitozz_
Izanami
6
9
9
1.17
W
Medusa
J-MiiDGE
Medusa
7
4
4
2.25
W
Bacchus
JefeLoso
Bacchus
3
5
14
2
L
Thanatos
Kushy4081
Thanatos
6
10
5
0.85
W
6
7
15
1.93
L
Bacchus
MissesGoku
Bacchus
0
4
10
1.25
W
19
4
10
6
L
Baron Samedi
Rastaraine7
Baron Samedi
5
9
8
1
W
Chaac
matkle1
Chaac
2
6
10
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,901
Damage
77,473
104,258
Taken
86,771
69,542
Mitigated
60,997
33,536
Healing
20,786
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
 
Erlang Shen
13,397
7,441
0
6,779
20,679
19,836
370
5,237
15,051
168
77,582
L
Izanami
Granitozz_
Izanami
10,776
7,208
0
5,102
18,756
5,670
2,493
2,445
16,167
856
78,620
W
Medusa
J-MiiDGE
Medusa
15,425
8,420
0
7,661
16,720
6,298
3,212
6,145
10,575
0
95,029
W
Bacchus
JefeLoso
Bacchus
6,946
408
0
1,031
18,908
24,695
51
6,146
12,762
24,953
0
L
Thanatos
Kushy4081
Thanatos
8,567
1,768
233
9,880
20,469
8,791
725
4,939
15,291
0
72,033
W
20,836
739
0
4,241
18,445
7,051
156
7,423
11,022
77,598
0
L
Bacchus
MissesGoku
Bacchus
8,588
1,419
650
3,960
21,040
24,623
361
5,996
14,791
27,985
0
W
27,965
10,611
0
5,265
18,165
7,784
0
5,820
12,345
0
107,638
L
Baron Samedi
Rastaraine7
Baron Samedi
15,573
1,198
1,336
5,596
23,314
10,622
165
8,398
14,429
82,768
0
W
Chaac
matkle1
Chaac
6,301
305
0
2,588
14,533
15,169
407
4,152
10,381
821
36,776

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,590
Gold Earned
61,128
494
Minions Killed
479
0
Camps Cleared
0
2,089,981
Distance Traveled
2,168,511
15
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
12,639
527
130
5
0
434,116
5
L
Izanami
11,863
494
133
6
0
363,969
3
W
Medusa
12,453
519
136
6
0
399,548
4
W
Bacchus
10,959
457
24
1
0
452,043
5
L
Thanatos
12,086
504
101
4
0
440,994
4
W
Ah Puch
12,146
506
114
5
0
422,021
5
L
Bacchus
10,106
421
18
1
0
479,645
0
W
Awilix
14,527
605
141
6
0
504,814
3
L
Baron Samedi
11,896
496
112
5
0
371,257
3
W
Chaac
11,043
460
64
3
0
390,085
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role