Player Matchup

Jing Wei
Jing Wei
Ditzy23
Jing Wei
Level 18
God Stats
8W - 7L
1,520 SR
Queue Stats
21W - 43L
1,183 Elo+
Party 1
Ares
Ares
IOWubblez
Ares
Level 18
God Stats
0W - 2L
1,289 SR
Queue Stats
23W - 42L
1,294 Elo+
Party 1
Ymir
Ymir
LyxenAviana
Ymir
Level 27
God Stats
9W - 29L
1,148 SR
Queue Stats
9W - 29L
1,093 Elo+
Party 1
Fenrir
Fenrir
MonkeMann
Fenrir
Level 14
God Stats
0W - 2L
1,222 SR
Queue Stats
3W - 18L
1,155 Elo+
Party 1
Thoth
Thoth
djibouski
Thoth
Level 61
God Stats
1W - 3L
1,500 SR
Queue Stats
150W - 169L
1,388 Elo+
Party 1
Team Averages
Level 28
1,336 SR
1,223 Elo+

VS

Team Averages
Level 62
1,472 SR
1,370 Elo+
Arachne
Arachne
 
Arachne
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
GhosttxDragon
Baron Samedi
Level 70
God Stats
3W - 1L
1,500 SR
Queue Stats
320W - 308L
1,405 Elo+
Solo
Medusa
Medusa
HeelZero
Medusa
Level 43
God Stats
3W - 1L
1,500 SR
Queue Stats
126W - 164L
1,380 Elo+
Party 2
Shiva
Shiva
LordCarinn
Shiva
Level 50
God Stats
8W - 4L
1,318 SR
Queue Stats
226W - 249L
1,312 Elo+
Solo
Jormungandr
Jormungandr
billionice
Jormungandr
Level 20
God Stats
4W - 2L
1,544 SR
Queue Stats
32W - 67L
1,250 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Ditzy23
Jing Wei
8
0 / 5 / 1
5,275
440
1,734
5,292
987
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ares
7
1 / 7 / 0
5,621
468
3,737
10,318
7,360
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

11
1 / 0 / 0
6,224
519
3,950
5,202
2,710
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Fenrir
MonkeMann
Fenrir
8
1 / 6 / 0
5,494
458
2,433
8,251
2,258
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Thoth
djibouski
Thoth
12
2 / 3 / 1
6,779
565
6,539
5,364
1,478
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
11
3 / 1 / 2
6,540
545
2,611
5,652
1,983
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Baron Samedi
GhosttxDragon
Baron Samedi
12
2 / 2 / 1
6,498
542
3,506
7,437
2,249
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
HeelZero
Medusa
11
13 / 1 / 2
7,646
637
9,287
4,955
1,530
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Short Bow

Short Bow

+15%
Attack Speed

Shiva
11
0 / 1 / 0
6,309
526
2,524
7,573
4,116
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jormungandr
billionice
Jormungandr
11
3 / 0 / 13
7,486
624
3,407
5,917
3,809
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
39
5
Kills
21
21
Deaths
5
2
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
3
1
2
4
L
Jing Wei
Ditzy23
Jing Wei
0
5
1
0.1
W
Baron Samedi
GhosttxDragon
Baron Samedi
2
2
1
1.25
W
Medusa
HeelZero
Medusa
13
1
2
14
L
Ares
1
7
0
0.14
W
Shiva
0
1
0
0
L
1
0
0
1
L
Fenrir
MonkeMann
Fenrir
1
6
0
0.17
W
Jormungandr
billionice
Jormungandr
3
0
13
9.5
L
Thoth
djibouski
Thoth
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,393
Damage
21,335
34,427
Taken
31,534
14,793
Mitigated
13,687
4,114
Healing
11,440
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
2,611
1,489
0
2,625
5,652
1,983
0
1,264
4,304
0
31,006
L
Jing Wei
Ditzy23
Jing Wei
1,734
1,381
0
455
5,292
987
982
924
4,368
0
17,550
W
Baron Samedi
GhosttxDragon
Baron Samedi
3,506
155
0
2,424
7,437
2,249
180
4,203
2,906
34,597
0
W
Medusa
HeelZero
Medusa
9,287
5,556
137
1,895
4,955
1,530
2,153
2,182
2,755
0
32,212
L
Ares
3,737
342
0
192
10,318
7,360
0
2,310
8,008
14,259
0
W
Shiva
2,524
313
0
2,151
7,573
4,116
250
3,692
3,623
0
26,701
L
3,950
327
0
1,591
5,202
2,710
0
0
4,939
27,263
0
L
Fenrir
MonkeMann
Fenrir
2,433
533
0
1,876
8,251
2,258
0
1,595
6,656
0
25,220
W
Jormungandr
billionice
Jormungandr
3,407
1,287
0
2,208
5,917
3,809
779
2,179
3,470
24,163
0
L
Thoth
djibouski
Thoth
6,539
243
0
0
5,364
1,478
0
2,084
3,280
34,235
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,393
Gold Earned
34,479
223
Minions Killed
274
0
Camps Cleared
0
1,102,223
Distance Traveled
994,484
3
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
6,540
545
61
5
0
153,536
4
L
Jing Wei
5,275
440
34
3
0
255,364
0
W
Baron Samedi
6,498
542
56
5
0
201,039
2
W
Medusa
7,646
637
55
5
0
200,357
4
L
Ares
5,621
468
18
2
0
201,095
1
W
Shiva
6,309
526
60
5
0
218,211
4
L
Ymir
6,224
519
57
5
0
213,001
1
L
Fenrir
5,494
458
44
4
0
210,477
1
W
Jormungandr
7,486
624
42
4
0
221,341
3
L
Thoth
6,779
565
70
6
0
222,286
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role