Player Matchup

Zeus
Zeus
 
Zeus
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
 
Nu Wa
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
CharlesRoyal
Bacchus
Level 73
God Stats
1W - 0L
1,720 SR
Queue Stats
5W - 6L
1,357 Elo+
Solo
Medusa
Medusa
Nobleattempt
Medusa
Level 116
God Stats
21W - 20L
1,605 SR
Queue Stats
313W - 315L
1,487 Elo+
Solo
Izanami
Izanami
Scuba__Steve04
Izanami
Level 94
God Stats
2W - 0L
1,650 SR
Queue Stats
8W - 10L
1,386 Elo+
Solo
Team Averages
Level 100
1,595 SR
1,446 Elo+

VS

Team Averages
Level 74
1,502 SR
1,417 Elo+
Mulan
Mulan
KTin26
Mulan
Level 85
God Stats
3W - 2L
1,691 SR
Queue Stats
71W - 99L
1,411 Elo+
Solo
Discordia
Discordia
SpatialCognition
Discordia
Level 62
God Stats
0W - 1L
1,674 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Skadi
Skadi
TheRedDeimos
Skadi
Level 56
God Stats
0W - 1L
1,475 SR
Queue Stats
0W - 2L
1,271 Elo+
Solo
Raijin
Raijin
kingslayerxoxo
Raijin
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
87W - 84L
1,523 Elo+
Solo
Rama
Rama
queen-bnp
Rama
Level 78
God Stats
1W - 3L
1,170 SR
Queue Stats
19W - 33L
1,380 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
16
6 / 1 / 5
8,637
864
9,538
5,539
1,704
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nu Wa
 
Nu Wa
15
2 / 0 / 12
8,137
814
12,818
4,369
1,355
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
CharlesRoyal
Bacchus
13
2 / 0 / 4
7,257
726
2,576
6,324
5,969
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Medusa
16
6 / 1 / 1
8,472
847
7,954
5,371
2,093
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
4 / 1 / 3
8,480
848
3,798
6,358
2,323
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
KTin26
Mulan
13
1 / 7 / 1
7,001
700
3,270
12,397
6,664
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Discordia
13
0 / 3 / 0
6,714
671
3,544
5,695
1,388
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

14
1 / 4 / 0
7,375
738
5,903
7,224
2,162
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

13
1 / 5 / 0
6,956
696
4,226
8,147
2,053
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rama
13
0 / 1 / 1
6,798
680
1,868
8,075
2,512
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
5
20
Kills
3
3
Deaths
20
25
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
6
1
5
8.5
W
Nu Wa
 
Nu Wa
2
0
12
8
W
Bacchus
CharlesRoyal
Bacchus
2
0
4
4
L
Mulan
KTin26
Mulan
1
7
1
0.21
W
Medusa
6
1
1
6.5
W
4
1
3
5.5
L
Discordia
0
3
0
0
L
1
4
0
0.25
L
1
5
0
0.2
L
Rama
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,684
Damage
18,811
27,961
Taken
41,538
13,444
Mitigated
14,779
5,112
Healing
4,288
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
9,538
228
0
250
5,539
1,704
139
1,331
4,208
32,682
0
W
Nu Wa
 
Nu Wa
12,818
2,622
0
1,426
4,369
1,355
232
1,856
2,448
32,715
0
W
Bacchus
CharlesRoyal
Bacchus
2,576
317
368
705
6,324
5,969
739
1,261
4,970
9,091
0
L
Mulan
KTin26
Mulan
3,270
658
90
1,377
12,397
6,664
0
6,310
6,087
435
11,512
W
Medusa
7,954
3,784
0
1,613
5,371
2,093
240
2,520
2,781
0
32,820
W
3,798
2,122
0
750
6,358
2,323
3,413
1,034
5,289
0
30,470
L
Discordia
3,544
358
0
500
5,695
1,388
0
3,363
2,332
27,249
0
L
5,903
1,847
0
0
7,224
2,162
0
5,033
2,191
0
30,944
L
4,226
406
0
848
8,147
2,053
0
5,077
3,070
19,755
0
L
Rama
1,868
1,160
81
1,392
8,075
2,512
0
5,149
2,926
0
17,492

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,983
Gold Earned
34,844
239
Minions Killed
200
0
Camps Cleared
0
1,033,802
Distance Traveled
859,663
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
8,637
864
53
5
0
216,118
0
W
Nu Wa
8,137
814
50
5
0
217,428
4
W
Bacchus
7,257
726
10
1
0
184,672
2
L
Mulan
7,001
700
15
2
0
153,976
3
W
Medusa
8,472
847
73
7
0
217,318
0
W
Izanami
8,480
848
53
5
0
198,266
0
L
Discordia
6,714
671
49
5
0
174,201
3
L
Skadi
7,375
738
54
5
0
191,962
2
L
Raijin
6,956
696
40
4
0
161,502
0
L
Rama
6,798
680
42
4
0
178,022
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role