Player Matchup

Scylla
Scylla
 
Scylla
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cupid
Cupid
BaiKolioKechista
Cupid
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 20L
1,549 Elo+
Party 2
Fafnir
Fafnir
FjordWinds
Fafnir
Level 104
God Stats
1W - 0L
1,706 SR
Queue Stats
7W - 7L
1,549 Elo+
Party 2
Team Averages
Level 109
1,569 SR
1,532 Elo+

VS

Team Averages
Level 84
1,612 SR
1,491 Elo+
Izanami
Izanami
INNEHOLDER
Izanami
Level 95
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 42L
1,557 Elo+
Party 1
King Arthur
King Arthur
Robertooxx
King Arthur
Level 72
God Stats
1W - 1L
1,715 SR
Queue Stats
5W - 8L
1,356 Elo+
Solo
Poseidon
Poseidon
SnikersLV
Poseidon
Level 86
God Stats
23W - 12L
1,620 SR
Queue Stats
38W - 33L
1,559 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
19
13 / 3 / 9
13,696
806
26,345
10,182
3,174
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

15
1 / 6 / 15
11,151
656
7,703
11,771
8,478
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fafnir
FjordWinds
Fafnir
18
9 / 0 / 10
13,385
787
12,623
13,058
17,031
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
INNEHOLDER
Izanami
15
2 / 10 / 7
11,042
650
8,620
18,127
5,899
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

King Arthur
Robertooxx
King Arthur
13
2 / 8 / 3
9,675
569
8,189
22,393
14,891
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Poseidon
SnikersLV
Poseidon
16
5 / 5 / 3
11,232
661
8,368
13,306
4,166
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
22
23
Kills
9
9
Deaths
23
34
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
13
3
9
5.83
W
1
6
15
1.42
W
Fafnir
FjordWinds
Fafnir
9
0
10
14
L
Izanami
INNEHOLDER
Izanami
2
10
7
0.55
L
King Arthur
Robertooxx
King Arthur
2
8
3
0.44
L
Poseidon
SnikersLV
Poseidon
5
5
3
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,671
Damage
25,177
35,011
Taken
53,826
28,683
Mitigated
24,956
8,804
Healing
9,121
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
26,345
2,841
0
2,867
10,182
3,174
1,778
2,270
7,533
69,530
0
W
7,703
3,293
718
2,100
11,771
8,478
128
3,313
7,929
41
30,700
W
Fafnir
FjordWinds
Fafnir
12,623
1,999
0
3,119
13,058
17,031
169
3,555
8,716
38,447
0
L
Izanami
INNEHOLDER
Izanami
8,620
4,865
0
2,143
18,127
5,899
934
12,607
5,520
0
44,765
L
King Arthur
Robertooxx
King Arthur
8,189
722
0
4,814
22,393
14,891
0
16,647
5,746
1,495
16,619
L
Poseidon
SnikersLV
Poseidon
8,368
812
0
2,164
13,306
4,166
0
11,702
1,604
40,820
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,232
Gold Earned
31,949
187
Minions Killed
165
10
Camps Cleared
5
874,973
Distance Traveled
816,748
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
13,696
806
88
5
5
308,833
1
W
Cupid
11,151
656
52
3
3
267,069
3
W
Fafnir
13,385
787
47
3
2
299,071
2
L
Izanami
11,042
650
52
3
2
236,595
1
L
King Arthur
9,675
569
17
1
0
278,295
1
L
Poseidon
11,232
661
96
6
3
301,858
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role