Player Matchup

Vulcan
Vulcan
MSDompablo
Vulcan
Level 90
God Stats
10W - 8L
1,374 SR
Queue Stats
51W - 64L
1,382 Elo+
Party 1
Cthulhu
Cthulhu
Perikonni
Cthulhu
Level 84
God Stats
1W - 1L
1,500 SR
Queue Stats
27W - 50L
1,385 Elo+
Party 1
Neith
Neith
xOsKiz
Neith
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 21L
1,597 Elo+
Solo
Team Averages
Level 74
1,458 SR
1,455 Elo+

VS

Team Averages
Level 54
1,475 SR
1,510 Elo+
Ullr
Ullr
 
Ullr
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Scylla
Scylla
Robertooxx
Scylla
Level 72
God Stats
2W - 3L
1,593 SR
Queue Stats
5W - 8L
1,417 Elo+
Solo
Shiva
Shiva
VALDESCM
Shiva
Level 23
God Stats
3W - 5L
1,333 SR
Queue Stats
31W - 27L
1,612 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
MSDompablo
Vulcan
20
9 / 3 / 12
15,203
800
20,177
13,223
4,264
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
Perikonni
Cthulhu
19
9 / 9 / 8
14,428
759
14,655
26,467
28,907
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Neith
xOsKiz
Neith
18
7 / 2 / 13
14,571
767
14,840
11,399
3,524
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
19
7 / 8 / 6
14,712
774
11,694
21,701
6,685
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Scylla
Robertooxx
Scylla
17
3 / 9 / 9
13,109
690
14,344
13,455
3,550
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shiva
VALDESCM
Shiva
17
4 / 8 / 7
13,404
705
12,555
23,145
14,745
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
36
25
Kills
14
14
Deaths
25
33
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Ullr
 
Ullr
7
8
6
1.25
W
Vulcan
MSDompablo
Vulcan
9
3
12
5
W
Cthulhu
Perikonni
Cthulhu
9
9
8
1.44
L
Scylla
Robertooxx
Scylla
3
9
9
0.83
L
Shiva
VALDESCM
Shiva
4
8
7
0.94
W
Neith
xOsKiz
Neith
7
2
13
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,672
Damage
38,593
51,089
Taken
58,301
36,695
Mitigated
24,980
7,246
Healing
5,331
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
 
Ullr
11,694
5,349
0
2,472
21,701
6,685
2,480
12,866
8,473
0
49,406
W
Vulcan
MSDompablo
Vulcan
20,177
4,363
0
1,547
13,223
4,264
261
4,089
8,900
69,151
0
W
Cthulhu
Perikonni
Cthulhu
14,655
1,992
46
2,690
26,467
28,907
176
8,430
17,464
36,095
0
L
Scylla
Robertooxx
Scylla
14,344
758
0
500
13,455
3,550
387
8,519
4,585
50,793
0
L
Shiva
VALDESCM
Shiva
12,555
3,123
386
1,973
23,145
14,745
239
12,833
9,996
5,843
35,651
W
Neith
xOsKiz
Neith
14,840
5,284
0
2,963
11,399
3,524
2,030
2,891
8,360
0
50,751

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,202
Gold Earned
41,225
197
Minions Killed
210
5
Camps Cleared
10
924,296
Distance Traveled
986,057
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
14,712
774
84
4
5
307,862
1
W
Vulcan
15,203
800
97
5
2
375,905
5
W
Cthulhu
14,428
759
28
1
1
314,531
2
L
Scylla
13,109
690
87
5
3
328,558
6
L
Shiva
13,404
705
39
2
2
349,637
2
W
Neith
14,571
767
72
4
2
233,860
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role