Player Matchup

Guan Yu
Guan Yu
 
Guan Yu
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
Act Harsh
Medusa
Level 63
God Stats
49W - 21L
1,747 SR
Queue Stats
79W - 61L
1,517 Elo+
Party 1
Zeus
Zeus
itzRickyxx15743
Zeus
Level 18
God Stats
13W - 10L
1,542 SR
Queue Stats
69W - 52L
1,472 Elo+
Party 1
Team Averages
Level 73
1,596 SR
1,496 Elo+

VS

Team Averages
Level 61
1,610 SR
1,415 Elo+
Chiron
Chiron
Havin_Motion83
Chiron
Level 66
God Stats
9W - 20L
1,526 SR
Queue Stats
23W - 40L
1,231 Elo+
Solo
Thoth
Thoth
SNIPxAWOLxF
Thoth
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 4L
1,500 Elo+
Party 2
Ganesha
Ganesha
clique23skelly
Ganesha
Level 107
God Stats
7W - 2L
1,805 SR
Queue Stats
339W - 424L
1,514 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
13
0 / 10 / 5
9,220
615
4,823
17,524
13,385
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Medusa
Act Harsh
Medusa
15
5 / 5 / 5
11,423
762
13,759
15,454
4,676
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
6 / 9 / 4
11,603
774
19,456
13,960
3,984
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 3 / 13
11,930
795
11,790
13,134
4,927
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

16
17 / 5 / 4
13,451
897
17,866
12,613
4,134
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

16
1 / 3 / 20
11,801
787
8,770
21,157
23,862
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
61
11
Kills
24
24
Deaths
11
14
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
 
Guan Yu
0
10
5
0.25
L
Medusa
Act Harsh
Medusa
5
5
5
1.5
W
6
3
13
4.17
W
17
5
4
3.8
W
1
3
20
3.67
L
6
9
4
0.89

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,038
Damage
38,426
46,938
Taken
46,904
22,045
Mitigated
32,923
6,063
Healing
10,690
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
 
Guan Yu
4,823
524
419
1,987
17,524
13,385
0
9,303
8,221
0
26,779
L
Medusa
Act Harsh
Medusa
13,759
5,783
0
2,165
15,454
4,676
0
8,168
7,286
0
49,128
W
11,790
6,161
891
3,134
13,134
4,927
1,807
4,199
8,935
0
38,046
W
17,866
795
306
1,854
12,613
4,134
606
4,760
7,853
38,241
0
W
8,770
580
207
4,298
21,157
23,862
299
10,630
10,527
27,544
0
L
19,456
4,644
60
1,432
13,960
3,984
99
10,182
3,778
45,503
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,246
Gold Earned
37,182
158
Minions Killed
144
7
Camps Cleared
4
706,805
Distance Traveled
792,181
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
9,220
615
35
2
3
237,724
3
L
Medusa
11,423
762
60
4
2
270,904
2
W
Chiron
11,930
795
74
5
2
249,103
2
W
Thoth
13,451
897
61
4
2
254,842
1
W
Ganesha
11,801
787
9
1
0
288,236
1
L
Zeus
11,603
774
63
4
2
198,177
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role