Player Matchup

Hun Batz
Hun Batz
IronicSeraph
Hun Batz
Level 125
God Stats
1W - 0L
1,276 SR
Queue Stats
76W - 73L
1,594 Elo+
Solo
Bacchus
Bacchus
OuOSonCowkuOuO
Bacchus
Level 88
God Stats
1W - 1L
1,668 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 1
Shiva
Shiva
Zoomstorm38
Shiva
Level 124
God Stats
3W - 5L
1,429 SR
Queue Stats
35W - 33L
1,388 Elo+
Party 1
Zeus
Zeus
agent00nuggets
Zeus
Level 109
God Stats
1W - 0L
1,716 SR
Queue Stats
62W - 46L
1,449 Elo+
Party 1
Medusa
Medusa
shotforshotplz
Medusa
Level 28
God Stats
171W - 53L
1,831 SR
Queue Stats
238W - 108L
1,768 Elo+
Solo
Team Averages
Level 95
1,584 SR
1,540 Elo+

VS

Team Averages
Level 39
1,631 SR
1,461 Elo+
Pele
Pele
 
Pele
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
KuwaiKuma
Ares
Level 43
God Stats
4W - 2L
1,763 SR
Queue Stats
128W - 134L
1,567 Elo+
Solo
Poseidon
Poseidon
Oathan
Poseidon
Level 48
God Stats
7W - 14L
1,846 SR
Queue Stats
153W - 144L
1,350 Elo+
Solo
Artemis
Artemis
Starkerseiin7
Artemis
Level 61
God Stats
4W - 5L
1,544 SR
Queue Stats
40W - 44L
1,503 Elo+
Solo
Cupid
Cupid
SxlamancaBUN
Cupid
Level 16
God Stats
1W - 2L
1,500 SR
Queue Stats
68W - 67L
1,384 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
IronicSeraph
Hun Batz
14
2 / 1 / 8
8,141
740
6,861
6,183
2,291
Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

14
1 / 0 / 6
7,879
716
3,816
7,181
6,886
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

15
4 / 2 / 6
8,205
746
6,823
8,031
8,992
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

15
3 / 3 / 6
8,356
760
5,850
6,174
1,844
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

18
9 / 0 / 2
10,022
911
8,439
7,767
3,023
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
13
0 / 6 / 2
7,053
641
5,205
10,020
4,014
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ares
14
3 / 3 / 1
7,667
697
6,409
10,122
12,086
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Poseidon
Oathan
Poseidon
15
2 / 6 / 1
7,875
716
4,368
6,583
2,037
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
12
0 / 2 / 0
6,893
627
2,466
3,819
1,239
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

13
1 / 2 / 3
7,228
657
3,380
6,614
2,194
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
13
19
Kills
6
6
Deaths
19
28
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Pele
 
Pele
0
6
2
0.17
W
Hun Batz
IronicSeraph
Hun Batz
2
1
8
6
L
Ares
3
3
1
1.17
L
Poseidon
Oathan
Poseidon
2
6
1
0.42
W
1
0
6
4
L
Artemis
0
2
0
0
L
1
2
3
1.25
W
4
2
6
3.5
W
3
3
6
2
W
9
0
2
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,789
Damage
21,828
35,336
Taken
37,158
23,036
Mitigated
21,570
2,268
Healing
2,844
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
 
Pele
5,205
630
0
1,076
10,020
4,014
0
2,059
7,845
0
18,171
W
Hun Batz
IronicSeraph
Hun Batz
6,861
789
0
130
6,183
2,291
1,176
1,976
4,103
0
26,738
L
Ares
6,409
301
0
507
10,122
12,086
0
2,389
7,599
14,105
0
L
Poseidon
Oathan
Poseidon
4,368
312
0
8
6,583
2,037
0
3,409
3,075
25,451
0
W
3,816
172
75
90
7,181
6,886
0
1,372
5,736
9,708
0
L
Artemis
2,466
469
0
528
3,819
1,239
0
1,262
2,517
0
15,319
L
3,380
1,894
43
682
6,614
2,194
0
547
5,895
0
11,709
W
6,823
822
595
941
8,031
8,992
338
2,159
5,772
0
12,924
W
5,850
164
0
187
6,174
1,844
1,070
3,538
2,556
29,146
0
W
8,439
2,975
0
250
7,767
3,023
1,497
1,309
6,392
0
46,798

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,603
Gold Earned
36,716
209
Minions Killed
171
0
Camps Cleared
0
1,145,649
Distance Traveled
923,079
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
7,053
641
37
3
0
212,282
3
W
Hun Batz
8,141
740
43
4
0
222,261
3
L
Ares
7,667
697
17
2
0
198,882
4
L
Poseidon
7,875
716
56
5
0
187,339
1
W
Bacchus
7,879
716
12
1
0
240,337
0
L
Artemis
6,893
627
33
3
0
103,575
1
L
Cupid
7,228
657
28
3
0
221,001
0
W
Shiva
8,205
746
10
1
0
241,632
2
W
Zeus
8,356
760
59
5
0
187,483
2
W
Medusa
10,022
911
85
8
0
253,936
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role