Player Matchup

Xbalanque
Xbalanque
Egroteya
Xbalanque
Level 78
God Stats
3W - 3L
1,699 SR
Queue Stats
107W - 121L
1,481 Elo+
Party 2
Agni
Agni
Hyexos
Agni
Level 42
God Stats
55W - 40L
1,653 SR
Queue Stats
97W - 96L
1,551 Elo+
Solo
Chaac
Chaac
Pytachok
Chaac
Level 49
God Stats
2W - 1L
1,500 SR
Queue Stats
179W - 179L
1,483 Elo+
Party 2
Khepri
Khepri
Sigeta
Khepri
Level 80
God Stats
2W - 0L
1,500 SR
Queue Stats
116W - 91L
1,519 Elo+
Party 3
Thanatos
Thanatos
ZFSSparta
Thanatos
Level 127
God Stats
3W - 2L
1,500 SR
Queue Stats
307W - 251L
1,531 Elo+
Party 3
Team Averages
Level 75
1,570 SR
1,513 Elo+

VS

Team Averages
Level 70
1,446 SR
1,478 Elo+
Da Ji
Da Ji
MrDemonKraken
Da Ji
Level 107
God Stats
0W - 2L
1,443 SR
Queue Stats
209W - 192L
1,564 Elo+
Solo
Achilles
Achilles
Sponkle
Achilles
Level 26
God Stats
6W - 5L
1,415 SR
Queue Stats
25W - 37L
1,253 Elo+
Party 1
Jing Wei
Jing Wei
Yrkh
Jing Wei
Level 41
God Stats
1W - 2L
1,440 SR
Queue Stats
47W - 75L
1,339 Elo+
Party 1
Cerberus
Cerberus
blumenbeer
Cerberus
Level 16
God Stats
0W - 2L
1,254 SR
Queue Stats
13W - 32L
1,366 Elo+
Party 1
Sol
Sol
Ântiker
Sol
Level 158
God Stats
4W - 7L
1,677 SR
Queue Stats
74W - 79L
1,869 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Egroteya
Xbalanque
17
4 / 2 / 5
10,913
642
12,343
8,709
3,010
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Agni
Hyexos
Agni
15
3 / 5 / 5
9,631
567
9,717
8,690
2,840
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chaac
Pytachok
Chaac
15
3 / 1 / 4
9,722
572
12,079
9,960
7,429
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Khepri
Sigeta
Khepri
14
0 / 1 / 11
8,928
525
2,833
8,926
7,147
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Thanatos
ZFSSparta
Thanatos
17
8 / 1 / 6
10,430
614
9,789
11,326
4,605
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 5 / 2
8,813
518
6,885
12,906
4,226
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Achilles
Sponkle
Achilles
14
1 / 1 / 0
8,362
492
7,670
13,980
11,154
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Jing Wei
Yrkh
Jing Wei
12
1 / 4 / 1
7,448
438
4,951
12,043
2,822
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cerberus
blumenbeer
Cerberus
10
0 / 3 / 2
6,928
408
997
13,913
7,124
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

15
4 / 5 / 2
9,225
543
9,928
11,617
4,058
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
17
18
Kills
10
10
Deaths
18
31
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
Egroteya
Xbalanque
4
2
5
3.25
W
Agni
Hyexos
Agni
3
5
5
1.1
L
4
5
2
1
W
Chaac
Pytachok
Chaac
3
1
4
5
W
Khepri
Sigeta
Khepri
0
1
11
5.5
L
Achilles
Sponkle
Achilles
1
1
0
1
L
Jing Wei
Yrkh
Jing Wei
1
4
1
0.38
W
Thanatos
ZFSSparta
Thanatos
8
1
6
11
L
Cerberus
blumenbeer
Cerberus
0
3
2
0.33
L
4
5
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,761
Damage
30,431
47,611
Taken
64,459
25,031
Mitigated
29,384
26,829
Healing
16,982
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
Egroteya
Xbalanque
12,343
6,197
0
4,084
8,709
3,010
2,535
743
7,885
0
95,010
W
Agni
Hyexos
Agni
9,717
774
72
2,169
8,690
2,840
0
4,259
4,160
53,241
0
L
6,885
846
0
500
12,906
4,226
0
3,512
9,394
0
52,672
W
Chaac
Pytachok
Chaac
12,079
2,575
0
3,844
9,960
7,429
855
631
8,789
3,144
50,340
W
Khepri
Sigeta
Khepri
2,833
560
0
1,999
8,926
7,147
78
2,641
5,711
13,726
5,059
L
Achilles
Sponkle
Achilles
7,670
2,221
42
4,842
13,980
11,154
350
1,990
11,990
65
43,234
L
Jing Wei
Yrkh
Jing Wei
4,951
3,692
0
4,018
12,043
2,822
0
1,428
10,615
0
41,063
W
Thanatos
ZFSSparta
Thanatos
9,789
2,085
0
14,661
11,326
4,605
0
1,888
9,311
0
77,570
L
Cerberus
blumenbeer
Cerberus
997
84
310
3,447
13,913
7,124
0
2,530
11,383
19,717
0
L
9,928
3,357
0
3,823
11,617
4,058
1,387
4,167
7,450
62,473
5,301

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,624
Gold Earned
40,776
511
Minions Killed
431
0
Camps Cleared
0
1,679,576
Distance Traveled
1,651,865
21
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
10,913
642
164
10
0
316,535
6
W
Agni
9,631
567
106
6
0
320,301
4
L
Da Ji
8,813
518
95
6
0
342,416
1
W
Chaac
9,722
572
100
6
0
303,841
3
W
Khepri
8,928
525
29
2
0
355,868
4
L
Achilles
8,362
492
98
6
0
326,798
0
L
Jing Wei
7,448
438
65
4
0
325,231
2
W
Thanatos
10,430
614
112
7
0
383,031
4
L
Cerberus
6,928
408
47
3
0
353,706
1
L
Sol
9,225
543
126
7
0
303,714
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role