Player Matchup

Thoth
Thoth
AbrailRus
Thoth
Level 103
God Stats
1W - 6L
1,283 SR
Queue Stats
317W - 342L
1,587 Elo+
Solo
Erlang Shen
Erlang Shen
JONESON
Erlang Shen
Level 138
God Stats
2W - 5L
1,399 SR
Queue Stats
77W - 86L
1,513 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Leanstreet
Ah Muzen Cab
Level 108
God Stats
4W - 6L
1,359 SR
Queue Stats
138W - 149L
1,498 Elo+
Solo
Thor
Thor
PushAndPoke
Thor
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
180W - 191L
1,456 Elo+
Solo
Atlas
Atlas
werewolffo
Atlas
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 5L
1,500 Elo+
Solo
Team Averages
Level 96
1,408 SR
1,511 Elo+

VS

Team Averages
Level 104
1,548 SR
1,453 Elo+
Agni
Agni
 
Agni
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
 
Mulan
Level 56
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Akimboslayer2000
Neith
Level 121
God Stats
8W - 6L
1,500 SR
Queue Stats
423W - 409L
1,432 Elo+
Party 1
Thoth
Thoth
BabyYngvik
Thoth
Level 129
God Stats
3W - 0L
1,741 SR
Queue Stats
358W - 349L
1,459 Elo+
Party 1
Hel
Hel
Wildwíchsender
Hel
Level 53
God Stats
1W - 1L
1,500 SR
Queue Stats
78W - 86L
1,373 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
AbrailRus
Thoth
11
0 / 7 / 2
7,096
473
7,726
9,985
2,707
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Erlang Shen
JONESON
Erlang Shen
13
2 / 5 / 1
7,869
525
6,929
15,325
11,246
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ah Muzen Cab
Leanstreet
Ah Muzen Cab
12
1 / 1 / 2
7,179
479
4,542
9,121
2,723
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
1 / 7 / 1
6,633
442
6,704
14,181
4,091
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Atlas
12
2 / 4 / 2
7,825
522
6,261
14,601
11,656
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
15
8 / 1 / 2
9,461
631
10,628
10,381
3,973
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mulan
 
Mulan
16
6 / 1 / 8
9,347
623
10,977
11,168
4,887
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
6 / 1 / 4
8,619
575
11,604
8,326
3,129
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thoth
15
4 / 1 / 8
8,934
596
8,864
10,159
2,821
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

12
0 / 2 / 12
7,744
516
6,537
11,320
2,931
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
58
6
Kills
24
24
Deaths
6
8
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Agni
 
Agni
8
1
2
9
W
Mulan
 
Mulan
6
1
8
10
L
Thoth
AbrailRus
Thoth
0
7
2
0.14
W
6
1
4
8
W
Thoth
4
1
8
8
L
Erlang Shen
JONESON
Erlang Shen
2
5
1
0.5
L
Ah Muzen Cab
Leanstreet
Ah Muzen Cab
1
1
2
2
L
1
7
1
0.21
W
0
2
12
3
L
Atlas
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,162
Damage
48,610
63,213
Taken
51,354
32,423
Mitigated
17,741
16,674
Healing
28,940
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
 
Agni
10,628
1,076
0
5,023
10,381
3,973
468
1,124
9,257
54,848
0
W
Mulan
 
Mulan
10,977
2,733
0
4,656
11,168
4,887
1,500
2,492
8,676
0
61,221
L
Thoth
AbrailRus
Thoth
7,726
321
0
1,326
9,985
2,707
0
5,411
4,574
48,817
0
W
11,604
6,075
276
2,296
8,326
3,129
1,356
1,614
6,712
0
53,130
W
Thoth
8,864
561
236
2,779
10,159
2,821
1,912
4,260
5,899
61,201
0
L
Erlang Shen
JONESON
Erlang Shen
6,929
1,224
0
5,677
15,325
11,246
0
8,035
7,290
0
33,064
L
Ah Muzen Cab
Leanstreet
Ah Muzen Cab
4,542
1,330
0
3,893
9,121
2,723
0
2,844
6,277
0
54,203
L
6,704
2,043
0
3,131
14,181
4,091
0
4,812
9,369
0
32,855
W
6,537
827
6,830
6,844
11,320
2,931
503
4,497
6,823
29,072
0
L
Atlas
6,261
2,547
0
2,647
14,601
11,656
0
4,927
9,674
21,715
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,602
Gold Earned
44,105
365
Minions Killed
491
0
Camps Cleared
0
1,348,741
Distance Traveled
1,413,811
16
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
9,461
631
112
7
0
267,306
3
W
Mulan
9,347
623
112
7
0
284,309
0
L
Thoth
7,096
473
92
6
0
249,041
2
W
Neith
8,619
575
115
8
0
281,537
4
W
Thoth
8,934
596
116
8
0
271,087
5
L
Erlang Shen
7,869
525
69
5
0
269,647
8
L
Ah Muzen Cab
7,179
479
115
8
0
282,101
3
L
Thor
6,633
442
69
5
0
260,827
1
W
Hel
7,744
516
36
2
0
309,572
3
L
Atlas
7,825
522
20
1
0
287,125
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role