Player Matchup

Bacchus
Bacchus
C7ani
Bacchus
Level 73
God Stats
1W - 0L
1,625 SR
Queue Stats
5W - 8L
1,344 Elo+
Solo
Ymir
Ymir
MOONbase_BOMBER
Ymir
Level 46
God Stats
8W - 2L
1,901 SR
Queue Stats
82W - 70L
1,398 Elo+
Party 1
Chang'e
Chang'e
PinKyAndDaBrain7
Chang'e
Level 129
God Stats
7W - 10L
1,474 SR
Queue Stats
251W - 263L
1,426 Elo+
Party 1
Shiva
Shiva
Spartan1127312
Shiva
Level 38
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 7L
1,336 Elo+
Solo
Skadi
Skadi
lemongrass615
Skadi
Level 94
God Stats
88W - 103L
1,440 SR
Queue Stats
239W - 247L
1,429 Elo+
Party 1
Team Averages
Level 76
1,588 SR
1,386 Elo+

VS

Team Averages
Level 97
1,513 SR
1,432 Elo+
Hades
Hades
CallUsVenom
Hades
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
161W - 186L
1,433 Elo+
Solo
Fenrir
Fenrir
Hergulio83
Fenrir
Level 103
God Stats
162W - 190L
1,478 SR
Queue Stats
365W - 430L
1,454 Elo+
Party 2
Vamana
Vamana
King_jonathan19
Vamana
Level 89
God Stats
70W - 87L
1,447 SR
Queue Stats
193W - 223L
1,405 Elo+
Solo
Shiva
Shiva
NeoMulderX
Shiva
Level 63
God Stats
11W - 6L
1,635 SR
Queue Stats
114W - 122L
1,433 Elo+
Party 2
Heimdallr
Heimdallr
SirRocko90
Heimdallr
Level 85
God Stats
48W - 52L
1,502 SR
Queue Stats
158W - 195L
1,433 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
C7ani
Bacchus
13
7 / 2 / 10
8,366
523
8,537
9,205
4,072
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

12
4 / 1 / 6
7,869
492
4,331
14,316
13,014
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

16
4 / 1 / 5
9,299
581
12,907
9,443
3,310
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

15
3 / 0 / 3
8,644
540
6,853
7,489
6,580
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

14
4 / 3 / 4
8,257
516
9,257
12,153
3,605
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 5 / 1
6,741
421
5,580
11,383
4,348
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Fenrir
Hergulio83
Fenrir
11
0 / 4 / 1
6,642
415
2,986
10,652
3,864
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

12
3 / 3 / 1
7,531
471
7,482
15,521
5,184
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shiva
13
1 / 4 / 2
7,734
483
6,994
13,181
7,478
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman

Talisman

+75
Health
+15
Magical Protection

Heimdallr
SirRocko90
Heimdallr
12
2 / 6 / 1
7,644
478
11,006
11,505
4,131
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
13
22
Kills
7
7
Deaths
22
28
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Bacchus
C7ani
Bacchus
7
2
10
6
L
1
5
1
0.3
L
Fenrir
Hergulio83
Fenrir
0
4
1
0.13
L
3
3
1
1.17
W
4
1
6
7
L
Shiva
1
4
2
0.5
W
4
1
5
6.5
L
Heimdallr
SirRocko90
Heimdallr
2
6
1
0.42
W
3
0
3
4.5
W
4
3
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,885
Damage
34,048
52,606
Taken
62,242
30,581
Mitigated
25,005
13,968
Healing
12,388
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
C7ani
Bacchus
8,537
1,044
0
237
9,205
4,072
192
813
7,576
27,556
0
L
5,580
234
95
2,970
11,383
4,348
0
8,146
3,237
30,649
0
L
Fenrir
Hergulio83
Fenrir
2,986
591
0
782
10,652
3,864
0
4,865
5,609
0
35,117
L
7,482
2,846
0
5,702
15,521
5,184
84
3,504
12,017
0
32,017
W
4,331
1,253
340
2,611
14,316
13,014
116
866
13,343
23,372
0
L
Shiva
6,994
1,157
0
1,578
13,181
7,478
123
4,485
8,159
0
42,971
W
12,907
809
1,320
3,972
9,443
3,310
2,610
2,397
7,010
76,746
0
L
Heimdallr
SirRocko90
Heimdallr
11,006
5,247
0
1,261
11,505
4,131
0
5,967
5,538
0
48,310
W
6,853
452
0
3,314
7,489
6,580
0
0
7,099
8,912
33,914
W
9,257
4,633
408
1,766
12,153
3,605
2,225
1,504
10,648
0
50,622

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,435
Gold Earned
36,292
371
Minions Killed
326
0
Camps Cleared
0
1,581,823
Distance Traveled
1,432,054
9
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
8,366
523
31
2
0
321,051
0
L
Hades
6,741
421
51
3
0
237,803
8
L
Fenrir
6,642
415
57
4
0
323,886
6
L
Vamana
7,531
471
47
3
0
306,043
2
W
Ymir
7,869
492
31
2
0
295,048
0
L
Shiva
7,734
483
85
5
0
292,380
1
W
Chang'e
9,299
581
135
8
0
302,081
4
L
Heimdallr
7,644
478
86
5
0
271,942
0
W
Shiva
8,644
540
81
5
0
315,056
5
W
Skadi
8,257
516
93
6
0
348,587
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role