Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
DVdragon
Kukulkan
Level 104
God Stats
3W - 3L
1,955 SR
Queue Stats
285W - 270L
1,580 Elo+
Solo
Hou Yi
Hou Yi
Mekatorque
Hou Yi
Level 124
God Stats
1W - 4L
1,356 SR
Queue Stats
149W - 131L
1,547 Elo+
Solo
Ares
Ares
chinomane99
Ares
Level 62
God Stats
0W - 5L
1,116 SR
Queue Stats
63W - 65L
1,613 Elo+
Party 2
Sun Wukong
Sun Wukong
hugebird14
Sun Wukong
Level 56
God Stats
14W - 11L
1,698 SR
Queue Stats
50W - 53L
1,600 Elo+
Party 2
Team Averages
Level 86
1,525 SR
1,568 Elo+

VS

Team Averages
Level 115
1,589 SR
1,584 Elo+
Ganesha
Ganesha
 
Ganesha
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ullr
Ullr
FroFroo
Ullr
Level 87
God Stats
8W - 11L
1,378 SR
Queue Stats
322W - 289L
1,577 Elo+
Party 1
Awilix
Awilix
JAX1525
Awilix
Level 123
God Stats
2W - 2L
1,571 SR
Queue Stats
69W - 66L
1,611 Elo+
Solo
Shiva
Shiva
Srium
Shiva
Level 150
God Stats
2W - 1L
1,530 SR
Queue Stats
20W - 19L
1,613 Elo+
Solo
Baron Samedi
Baron Samedi
VorteXnitro
Baron Samedi
Level 89
God Stats
8W - 2L
1,967 SR
Queue Stats
355W - 321L
1,620 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
15
1 / 8 / 3
9,183
459
9,802
16,514
6,527
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Kukulkan
DVdragon
Kukulkan
16
2 / 9 / 3
9,864
493
9,254
14,176
5,934
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hou Yi
Mekatorque
Hou Yi
19
9 / 5 / 1
12,823
641
15,939
13,688
4,570
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

12
1 / 10 / 8
8,618
431
10,194
23,081
21,504
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Sun Wukong
hugebird14
Sun Wukong
16
2 / 4 / 4
9,773
489
9,288
18,919
13,857
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
15
0 / 4 / 27
9,906
495
7,282
15,227
15,515
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ullr
FroFroo
Ullr
20
14 / 5 / 3
13,123
656
13,443
14,896
4,971
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Awilix
JAX1525
Awilix
19
9 / 4 / 9
11,747
587
13,622
15,024
5,366
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shiva
Srium
Shiva
17
3 / 1 / 15
10,790
540
17,097
19,612
13,748
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Baron Samedi
VorteXnitro
Baron Samedi
19
10 / 1 / 11
11,808
590
18,022
16,754
7,726
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
101
15
Kills
36
36
Deaths
15
19
Assists
65
Player
Kills
Deaths
Assists
KDA
L
Da Ji
 
Da Ji
1
8
3
0.31
W
Ganesha
 
Ganesha
0
4
27
3.38
L
Kukulkan
DVdragon
Kukulkan
2
9
3
0.39
W
Ullr
FroFroo
Ullr
14
5
3
3.1
W
Awilix
JAX1525
Awilix
9
4
9
3.38
L
Hou Yi
Mekatorque
Hou Yi
9
5
1
1.9
W
Shiva
Srium
Shiva
3
1
15
10.5
W
Baron Samedi
VorteXnitro
Baron Samedi
10
1
11
15.5
L
1
10
8
0.5
L
Sun Wukong
hugebird14
Sun Wukong
2
4
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,477
Damage
69,466
86,378
Taken
81,513
52,392
Mitigated
47,326
16,619
Healing
29,271
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
 
Da Ji
9,802
1,492
0
3,538
16,514
6,527
0
4,104
12,410
0
56,208
W
Ganesha
 
Ganesha
7,282
767
1,000
3,704
15,227
15,515
114
6,158
9,069
27,688
5,572
L
Kukulkan
DVdragon
Kukulkan
9,254
987
0
1,688
14,176
5,934
0
7,072
7,104
61,507
0
W
Ullr
FroFroo
Ullr
13,443
5,219
0
2,631
14,896
4,971
520
1,932
12,964
0
101,485
W
Awilix
JAX1525
Awilix
13,622
6,718
0
1,852
15,024
5,366
0
3,781
11,243
0
93,200
L
Hou Yi
Mekatorque
Hou Yi
15,939
6,481
0
1,532
13,688
4,570
0
2,282
11,406
0
90,193
W
Shiva
Srium
Shiva
17,097
3,447
834
6,247
19,612
13,748
524
2,997
16,615
10,729
63,175
W
Baron Samedi
VorteXnitro
Baron Samedi
18,022
2,428
2,444
10,559
16,754
7,726
160
4,580
12,174
79,474
0
L
10,194
679
0
1,970
23,081
21,504
0
9,810
13,271
24,265
0
L
Sun Wukong
hugebird14
Sun Wukong
9,288
2,477
351
7,540
18,919
13,857
0
3,995
14,924
0
55,488

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,261
Gold Earned
57,374
517
Minions Killed
597
0
Camps Cleared
0
1,793,630
Distance Traveled
1,974,034
19
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
9,183
459
100
5
0
362,126
2
W
Ganesha
9,906
495
15
1
0
383,064
5
L
Kukulkan
9,864
493
123
6
0
336,332
5
W
Ullr
13,123
656
172
9
0
378,332
9
W
Awilix
11,747
587
148
7
0
427,948
3
L
Hou Yi
12,823
641
147
7
0
376,388
1
W
Shiva
10,790
540
125
6
0
414,269
4
W
Baron Samedi
11,808
590
137
7
0
370,421
8
L
Ares
8,618
431
24
1
0
348,494
7
L
Sun Wukong
9,773
489
123
6
0
370,290
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role