Player Matchup

He Bo
He Bo
 
He Bo
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Bjoran201
Danzaburou
Level 89
God Stats
26W - 49L
1,125 SR
Queue Stats
222W - 208L
1,542 Elo+
Party 2
Mercury
Mercury
Braverdae
Mercury
Level 89
God Stats
5W - 7L
1,485 SR
Queue Stats
158W - 142L
1,658 Elo+
Party 2
Athena
Athena
Ghostayane
Athena
Level 104
God Stats
5W - 4L
1,500 SR
Queue Stats
306W - 248L
1,628 Elo+
Party 1
Horus
Horus
SquidPsych
Horus
Level 89
God Stats
81W - 53L
1,798 SR
Queue Stats
495W - 445L
1,644 Elo+
Party 1
Team Averages
Level 100
1,482 SR
1,595 Elo+

VS

Team Averages
Level 139
1,544 SR
1,573 Elo+
Sobek
Sobek
 
Sobek
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
AlexG11x
Merlin
Level 125
God Stats
3W - 8L
1,674 SR
Queue Stats
102W - 105L
1,581 Elo+
Party 3
Thanatos
Thanatos
Jyouk3d
Thanatos
Level 145
God Stats
6W - 10L
1,248 SR
Queue Stats
376W - 373L
1,650 Elo+
Solo
Rama
Rama
OrtizG97
Rama
Level 128
God Stats
1W - 6L
1,500 SR
Queue Stats
279W - 245L
1,609 Elo+
Party 3
Pele
Pele
iDangerous00
Pele
Level 141
God Stats
4W - 4L
1,801 SR
Queue Stats
334W - 334L
1,527 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
13
1 / 2 / 4
7,687
512
8,764
8,875
2,428
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Danzaburou
Bjoran201
Danzaburou
14
2 / 1 / 5
8,723
582
6,627
8,931
3,157
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Mercury
Braverdae
Mercury
15
4 / 2 / 6
8,609
574
6,777
10,037
4,486
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Athena
Ghostayane
Athena
15
5 / 1 / 4
8,777
585
6,407
7,865
7,775
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Horus
12
1 / 0 / 5
6,990
466
3,081
8,378
6,387
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
10
0 / 3 / 1
6,452
430
4,039
11,812
9,151
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Merlin
AlexG11x
Merlin
13
1 / 2 / 3
7,684
512
6,792
7,543
2,867
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Thanatos
Jyouk3d
Thanatos
14
4 / 2 / 1
8,186
546
5,442
9,805
3,533
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Rama
13
0 / 1 / 2
7,647
510
5,351
7,040
2,309
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

13
1 / 5 / 0
7,856
524
3,877
11,672
7,029
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
13
13
Kills
6
6
Deaths
13
24
Assists
7
Player
Kills
Deaths
Assists
KDA
W
He Bo
 
He Bo
1
2
4
1.5
L
Sobek
 
Sobek
0
3
1
0.17
L
Merlin
AlexG11x
Merlin
1
2
3
1.25
W
Danzaburou
Bjoran201
Danzaburou
2
1
5
4.5
W
Mercury
Braverdae
Mercury
4
2
6
3.5
W
Athena
Ghostayane
Athena
5
1
4
7
L
Thanatos
Jyouk3d
Thanatos
4
2
1
2.25
L
Rama
0
1
2
1
W
Horus
1
0
5
3.5
L
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,656
Damage
25,501
44,086
Taken
47,872
24,233
Mitigated
24,889
18,769
Healing
22,249
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
 
He Bo
8,764
409
0
3,513
8,875
2,428
0
3,944
4,435
51,407
0
L
Sobek
 
Sobek
4,039
216
192
4,006
11,812
9,151
0
2,373
9,439
16,127
0
L
Merlin
AlexG11x
Merlin
6,792
369
0
740
7,543
2,867
0
4,516
3,027
45,648
0
W
Danzaburou
Bjoran201
Danzaburou
6,627
2,463
0
4,041
8,931
3,157
1,002
1,306
7,579
0
71,310
W
Mercury
Braverdae
Mercury
6,777
2,597
0
2,234
10,037
4,486
0
2,241
7,742
0
61,804
W
Athena
Ghostayane
Athena
6,407
2,134
0
3,438
7,865
7,775
672
735
7,106
47,871
0
L
Thanatos
Jyouk3d
Thanatos
5,442
1,169
0
10,634
9,805
3,533
0
1,637
8,168
0
52,844
L
Rama
5,351
4,614
0
3,497
7,040
2,309
716
1,500
5,540
0
56,816
W
Horus
3,081
1,868
2,206
3,337
8,378
6,387
36
1,881
6,393
0
14,835
L
3,877
840
0
3,180
11,672
7,029
0
5,145
6,527
0
48,395

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,786
Gold Earned
37,825
447
Minions Killed
458
0
Camps Cleared
0
1,572,291
Distance Traveled
1,500,314
25
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
7,687
512
105
7
0
288,182
6
L
Sobek
6,452
430
21
1
0
318,558
8
L
Merlin
7,684
512
96
6
0
283,839
3
W
Danzaburou
8,723
582
125
8
0
289,256
5
W
Mercury
8,609
574
100
7
0
354,877
3
W
Athena
8,777
585
97
6
0
325,751
4
L
Thanatos
8,186
546
102
7
0
327,278
3
L
Rama
7,647
510
125
8
0
267,562
5
W
Horus
6,990
466
20
1
0
314,225
7
L
Pele
7,856
524
114
8
0
303,077
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role