Player Matchup

Freya
Freya
Brandoo0
Freya
Level 18
God Stats
1W - 3L
1,463 SR
Queue Stats
23W - 24L
1,544 Elo+
Party 2
Cthulhu
Cthulhu
DonLeChiChi
Cthulhu
Level 66
God Stats
21W - 21L
1,539 SR
Queue Stats
449W - 479L
1,513 Elo+
Party 1
He Bo
He Bo
Niightmareee
He Bo
Level 29
God Stats
0W - 1L
1,840 SR
Queue Stats
43W - 25L
1,608 Elo+
Party 1
Atlas
Atlas
PEPLINO
Atlas
Level 46
God Stats
8W - 7L
1,652 SR
Queue Stats
24W - 35L
1,510 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
nibbakilla
Ah Muzen Cab
Level 27
God Stats
10W - 17L
1,487 SR
Queue Stats
17W - 28L
1,519 Elo+
Party 2
Team Averages
Level 37
1,596 SR
1,539 Elo+

VS

Team Averages
Level 73
1,490 SR
1,447 Elo+
Merlin
Merlin
Alcuro
Merlin
Level 84
God Stats
3W - 6L
1,438 SR
Queue Stats
58W - 52L
1,453 Elo+
Party 3
Fafnir
Fafnir
DarthSwole
Fafnir
Level 29
God Stats
13W - 13L
1,543 SR
Queue Stats
92W - 121L
1,450 Elo+
Solo
Bastet
Bastet
Tdogg__5
Bastet
Level 118
God Stats
1W - 1L
1,500 SR
Queue Stats
254W - 214L
1,466 Elo+
Party 3
Neith
Neith
jimthemcchip
Neith
Level 8
God Stats
1W - 2L
1,500 SR
Queue Stats
26W - 25L
1,408 Elo+
Party 3
Shiva
Shiva
kaseyman2001
Shiva
Level 124
God Stats
19W - 24L
1,469 SR
Queue Stats
203W - 190L
1,458 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
Brandoo0
Freya
16
0 / 9 / 3
10,066
592
8,335
16,152
5,603
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cthulhu
DonLeChiChi
Cthulhu
17
0 / 6 / 5
10,346
609
13,422
28,795
31,135
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
2 / 4 / 2
12,077
710
21,295
14,400
5,636
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Atlas
PEPLINO
Atlas
16
2 / 8 / 2
10,780
634
16,498
25,309
30,567
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ah Muzen Cab
nibbakilla
Ah Muzen Cab
19
3 / 12 / 2
12,159
715
12,148
22,172
9,706
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Alcuro
Merlin
20
5 / 2 / 21
12,752
750
20,973
13,851
5,517
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fafnir
DarthSwole
Fafnir
19
2 / 0 / 24
12,377
728
8,705
19,936
24,295
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bastet
Tdogg__5
Bastet
20
10 / 0 / 19
14,066
827
18,681
16,724
6,332
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
15 / 1 / 12
14,742
867
23,395
18,109
8,460
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

19
7 / 4 / 21
13,007
765
20,319
23,171
22,637
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
136
7
Kills
39
39
Deaths
7
14
Assists
97
Player
Kills
Deaths
Assists
KDA
W
Merlin
Alcuro
Merlin
5
2
21
7.75
L
Freya
Brandoo0
Freya
0
9
3
0.17
W
Fafnir
DarthSwole
Fafnir
2
0
24
14
L
Cthulhu
DonLeChiChi
Cthulhu
0
6
5
0.42
L
2
4
2
0.75
L
Atlas
PEPLINO
Atlas
2
8
2
0.38
W
Bastet
Tdogg__5
Bastet
10
0
19
19.5
W
15
1
12
21
W
7
4
21
4.38
L
Ah Muzen Cab
nibbakilla
Ah Muzen Cab
3
12
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,698
Damage
92,073
106,828
Taken
91,791
82,647
Mitigated
67,241
7,602
Healing
36,675
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
Alcuro
Merlin
20,973
1,944
1,854
4,007
13,851
5,517
2,642
10,498
3,269
50,714
0
L
Freya
Brandoo0
Freya
8,335
3,141
0
2,070
16,152
5,603
0
3,821
12,267
28,688
0
W
Fafnir
DarthSwole
Fafnir
8,705
2,245
1,340
8,230
19,936
24,295
673
13,645
6,004
13,902
0
L
Cthulhu
DonLeChiChi
Cthulhu
13,422
457
326
1,845
28,795
31,135
0
7,143
21,475
31,763
0
L
21,295
379
116
913
14,400
5,636
898
3,211
11,117
71,520
0
L
Atlas
PEPLINO
Atlas
16,498
5,648
0
753
25,309
30,567
72
8,959
16,248
31,269
0
W
Bastet
Tdogg__5
Bastet
18,681
4,049
0
6,697
16,724
6,332
379
10,563
6,090
0
67,169
W
23,395
13,184
0
9,329
18,109
8,460
4,764
8,284
9,585
0
79,380
W
20,319
2,934
2,148
3,070
23,171
22,637
777
15,396
7,293
697
47,132
L
Ah Muzen Cab
nibbakilla
Ah Muzen Cab
12,148
5,384
0
1,579
22,172
9,706
1,203
6,339
15,698
0
47,816

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,428
Gold Earned
66,944
303
Minions Killed
331
0
Camps Cleared
0
1,530,343
Distance Traveled
1,817,672
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
12,752
750
67
4
0
348,067
2
L
Freya
10,066
592
40
2
0
295,054
0
W
Fafnir
12,377
728
8
0
0
351,074
5
L
Cthulhu
10,346
609
45
3
0
334,015
2
L
He Bo
12,077
710
122
7
0
323,883
0
L
Atlas
10,780
634
24
1
0
306,755
0
W
Bastet
14,066
827
89
5
0
412,635
2
W
Neith
14,742
867
102
6
0
310,880
0
W
Shiva
13,007
765
65
4
0
395,016
0
L
Ah Muzen Cab
12,159
715
72
4
0
270,636
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role