Player Matchup

Bellona
Bellona
HomelikeBasil33
Bellona
Level 160
God Stats
6W - 10L
1,933 SR
Queue Stats
96W - 98L
1,453 Elo+
Party 1
Sol
Sol
JinkiesShaggy
Sol
Level 156
God Stats
1W - 0L
1,621 SR
Queue Stats
22W - 10L
1,813 Elo+
Party 1
Chaac
Chaac
zachdos03
Chaac
Level 118
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,500 Elo+
Party 1
Team Averages
Level 145
1,685 SR
1,589 Elo+

VS

Team Averages
Level 79
1,595 SR
1,527 Elo+
Ah Puch
Ah Puch
 
Ah Puch
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Sugqr Rvsh
Neith
Level 47
God Stats
29W - 45L
1,479 SR
Queue Stats
158W - 224L
1,424 Elo+
Solo
Achilles
Achilles
moriatyvela
Achilles
Level 128
God Stats
7W - 4L
1,805 SR
Queue Stats
70W - 65L
1,659 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 1 / 6
8,516
710
7,048
9,672
8,379
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

15
6 / 2 / 3
9,534
795
12,131
6,978
2,326
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chaac
zachdos03
Chaac
14
2 / 0 / 7
8,768
731
6,891
10,159
6,647
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
12
0 / 4 / 2
7,621
635
7,814
8,928
2,504
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Neith
13
3 / 2 / 0
8,575
715
6,640
6,758
2,449
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Achilles
moriatyvela
Achilles
11
0 / 4 / 2
7,401
617
5,459
13,045
11,014
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
7
10
Kills
3
3
Deaths
10
16
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
 
Ah Puch
0
4
2
0.25
W
2
1
6
5
W
6
2
3
3.75
L
Neith
3
2
0
1.5
L
Achilles
moriatyvela
Achilles
0
4
2
0.25
W
Chaac
zachdos03
Chaac
2
0
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,070
Damage
19,913
26,809
Taken
28,731
17,352
Mitigated
15,967
8,126
Healing
6,822
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
 
Ah Puch
7,814
32
0
3,854
8,928
2,504
0
3,988
4,940
31,354
0
W
7,048
1,229
329
1,203
9,672
8,379
270
2,436
7,016
0
26,027
W
12,131
4,225
0
1,619
6,978
2,326
2,432
2,075
4,691
41,590
0
L
Neith
6,640
1,477
0
1,217
6,758
2,449
0
2,077
4,681
0
21,660
L
Achilles
moriatyvela
Achilles
5,459
589
106
1,645
13,045
11,014
0
6,343
6,702
4,239
12,081
W
Chaac
zachdos03
Chaac
6,891
1,037
349
4,626
10,159
6,647
328
4,598
5,280
0
21,624

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,818
Gold Earned
23,597
157
Minions Killed
129
7
Camps Cleared
5
680,677
Distance Traveled
676,833
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
7,621
635
59
5
2
213,062
2
W
Bellona
8,516
710
37
3
2
234,615
3
W
Sol
9,534
795
87
7
4
214,305
1
L
Neith
8,575
715
47
4
2
225,137
0
L
Achilles
7,401
617
23
2
1
238,634
4
W
Chaac
8,768
731
33
3
1
231,757
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role