Player Matchup

Ullr
Ullr
Grandmaster
 
Ullr
Grandmaster
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Kumbhakarna
Kumbhakarna
Grandmaster
Kaddο
Kumbhakarna
Grandmaster
Level 111
God Stats
16W - 2L
1,965 SR
Queue Stats
494W - 54L
3,500 MMR
Party 1
Nox
Nox
Grandmaster
Mexı
Nox
Grandmaster
Level 140
God Stats
17W - 0L
1,500 SR
Queue Stats
445W - 12L
3,500 MMR
Party 1
Team Averages
Grandmaster
Grandmaster
Average Tier
Level 125
1,655 SR
2,833 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 157
1,693 SR
2,001 MMR
Izanami
Izanami
Diamond II
 
Izanami
Diamond II
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Geb
Geb
Platinum III
Davi_Markss
Geb
Platinum III
Level 159
God Stats
3W - 5L
1,760 SR
Queue Stats
61W - 59L
2,038 MMR
Party 2
Zeus
Zeus
Diamond III
Sants_X
Zeus
Diamond III
Level 153
God Stats
22W - 15L
1,817 SR
Queue Stats
77W - 87L
2,466 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
13
7 / 2 / 9
8,653
865
13,671
8,590
2,987
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Kumbhakarna
Kaddο
Kumbhakarna
11
2 / 3 / 12
8,261
826
5,135
11,406
11,669
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Nox
Mexı
Nox
14
9 / 2 / 8
9,037
904
9,409
5,226
1,947
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bans
Ah Muzen CabBastetFenrirThothAchilles

VS

Bans
AtlasSobekHou YiXing TianOdin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
11
2 / 5 / 2
6,990
699
4,740
9,119
3,248
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

12
2 / 5 / 3
7,948
795
3,433
12,733
8,867
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Zeus
Sants_X
Zeus
11
2 / 8 / 4
7,599
760
7,633
9,608
2,925
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
15
18
Kills
6
7
Deaths
18
29
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Ullr
 
Ullr
7
2
9
5.75
L
Izanami
 
Izanami
2
5
2
0.6
L
2
5
3
0.7
W
Kumbhakarna
Kaddο
Kumbhakarna
2
3
12
2.67
W
Nox
Mexı
Nox
9
2
8
6.5
L
Zeus
Sants_X
Zeus
2
8
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,215
Damage
15,806
25,222
Taken
31,460
16,603
Mitigated
15,040
5,947
Healing
3,513
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
 
Ullr
13,671
5,703
0
2,032
8,590
2,987
313
3,089
5,501
0
35,423
L
Izanami
 
Izanami
4,740
1,907
0
476
9,119
3,248
0
4,498
4,621
0
24,059
L
3,433
379
264
2,104
12,733
8,867
0
6,139
6,594
9,572
0
W
Kumbhakarna
Kaddο
Kumbhakarna
5,135
375
0
3,449
11,406
11,669
208
6,038
5,368
13,822
0
W
Nox
Mexı
Nox
9,409
640
0
466
5,226
1,947
0
2,063
3,163
25,575
0
L
Zeus
Sants_X
Zeus
7,633
1,049
0
669
9,608
2,925
0
4,340
5,268
18,968
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,951
Gold Earned
22,537
105
Minions Killed
81
5
Camps Cleared
4
520,634
Distance Traveled
493,470
4
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
8,653
865
54
5
3
181,822
0
L
Izanami
6,990
699
43
4
2
161,397
3
L
Geb
7,948
795
7
1
0
170,527
4
W
Kumbhakarna
8,261
826
10
1
1
168,896
3
W
Nox
9,037
904
41
4
1
169,916
1
L
Zeus
7,599
760
31
3
2
161,546
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role