Player Matchup

Hou Yi
Hou Yi
Diamond V
Levi178
Hou Yi
Diamond V
Level 67
God Stats
4W - 2L
1,782 SR
Queue Stats
145W - 128L
2,101 MMR
Party 2
Da Ji
Da Ji
Diamond V
blackout-dagger
Da Ji
Diamond V
Level 129
God Stats
17W - 9L
1,717 SR
Queue Stats
166W - 164L
2,015 MMR
Party 2
Thoth
Thoth
Platinum I
enaro_rulesttv
Thoth
Platinum I
Level 160
God Stats
12W - 15L
1,615 SR
Queue Stats
212W - 242L
2,176 MMR
Solo
Team Averages
Diamond V
Diamond V
Average Tier
Level 119
1,705 SR
2,097 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 156
1,771 SR
1,955 MMR
Anhur
Anhur
Platinum III
 
Anhur
Platinum III
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Fenrir
Fenrir
Platinum III
Davi_Markss
Fenrir
Platinum III
Level 159
God Stats
9W - 2L
2,012 SR
Queue Stats
61W - 59L
1,969 MMR
Party 1
Zeus
Zeus
Diamond III
Sants_X
Zeus
Diamond III
Level 153
God Stats
22W - 15L
1,801 SR
Queue Stats
77W - 87L
2,396 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Levi178
Hou Yi
12
2 / 9 / 2
8,084
674
7,105
11,748
3,241
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

12
3 / 7 / 1
8,708
726
9,712
13,974
4,051
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

13
0 / 5 / 4
8,016
668
7,763
8,753
2,180
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bans
BastetAchillesGebGilgameshAh Muzen Cab

VS

Bans
ScyllaAresOdinCerberusAtlas
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
14
4 / 3 / 10
9,981
832
5,430
10,625
2,824
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Fenrir
16
10 / 2 / 10
10,621
885
13,608
16,655
10,158
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Zeus
Sants_X
Zeus
16
7 / 0 / 6
10,204
850
11,220
8,682
3,054
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
47
5
Kills
21
21
Deaths
5
7
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
4
3
10
3
W
Fenrir
10
2
10
7.5
L
Hou Yi
Levi178
Hou Yi
2
9
2
0.33
W
Zeus
Sants_X
Zeus
7
0
6
10
L
3
7
1
0.5
L
0
5
4
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,580
Damage
30,258
34,475
Taken
35,962
9,472
Mitigated
16,036
1,327
Healing
9,152
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
5,430
2,514
0
1,366
10,625
2,824
1,073
3,353
7,272
0
29,938
W
Fenrir
13,608
3,342
0
5,136
16,655
10,158
468
4,067
12,588
0
29,147
L
Hou Yi
Levi178
Hou Yi
7,105
3,699
0
500
11,748
3,241
0
3,573
8,175
0
20,172
W
Zeus
Sants_X
Zeus
11,220
1,121
0
2,650
8,682
3,054
1,122
836
7,846
49,980
0
L
9,712
2,139
0
140
13,974
4,051
0
5,142
8,832
0
15,993
L
7,763
103
0
687
8,753
2,180
0
2,873
5,880
36,531
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,808
Gold Earned
30,806
119
Minions Killed
153
3
Camps Cleared
9
628,116
Distance Traveled
700,751
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
9,981
832
55
5
2
209,665
3
W
Fenrir
10,621
885
26
2
5
247,799
2
L
Hou Yi
8,084
674
24
2
1
197,290
0
W
Zeus
10,204
850
72
6
2
243,287
6
L
Da Ji
8,708
726
9
1
1
224,616
0
L
Thoth
8,016
668
86
7
1
206,210
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role