Player Matchup

Tiamat
Tiamat
DDauntles
Tiamat
Level 83
God Stats
9W - 4L
1,514 SR
Queue Stats
306W - 308L
1,538 Elo+
Solo
Chronos
Chronos
DIlIinger
Chronos
Level 62
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 8L
1,474 Elo+
Solo
Khepri
Khepri
Jokoo
Khepri
Level 144
God Stats
1W - 1L
1,500 SR
Queue Stats
92W - 89L
1,507 Elo+
Solo
Cu Chulainn
Cu Chulainn
MissMorti
Cu Chulainn
Level 125
God Stats
1W - 1L
1,500 SR
Queue Stats
149W - 177L
1,408 Elo+
Solo
Artemis
Artemis
ThePla
Artemis
Level 66
God Stats
3W - 3L
1,362 SR
Queue Stats
114W - 95L
1,449 Elo+
Solo
Team Averages
Level 96
1,475 SR
1,475 Elo+

VS

Team Averages
Level 124
1,501 SR
1,483 Elo+
Tyr
Tyr
Calacacou
Tyr
Level 139
God Stats
6W - 16L
1,239 SR
Queue Stats
308W - 306L
1,453 Elo+
Solo
Hera
Hera
Grizzlybaer_HH
Hera
Level 148
God Stats
4W - 2L
1,281 SR
Queue Stats
175W - 176L
1,503 Elo+
Solo
Mercury
Mercury
KurłaPjoter
Mercury
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
195W - 178L
1,619 Elo+
Party 1
Baba Yaga
Baba Yaga
Ric051297
Baba Yaga
Level 86
God Stats
2W - 1L
1,728 SR
Queue Stats
70W - 70L
1,467 Elo+
Solo
Medusa
Medusa
VanDavv
Medusa
Level 100
God Stats
1W - 1L
1,755 SR
Queue Stats
7W - 9L
1,375 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
DDauntles
Tiamat
19
8 / 1 / 9
10,936
911
10,678
8,578
5,633
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Chronos
DIlIinger
Chronos
16
3 / 3 / 11
9,728
811
9,703
10,937
4,992
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Khepri
Jokoo
Khepri
16
1 / 2 / 12
9,386
782
4,284
12,637
13,798
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cu Chulainn
MissMorti
Cu Chulainn
16
3 / 3 / 14
9,975
831
6,053
13,829
8,762
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Artemis
ThePla
Artemis
17
10 / 5 / 7
11,096
925
16,507
12,913
6,859
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 2 / 0
6,684
557
550
4,773
2,884
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Talisman

Talisman

+75
Health
+15
Magical Protection

17
6 / 5 / 3
9,748
812
15,262
11,134
3,456
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mercury
KurłaPjoter
Mercury
14
2 / 6 / 3
8,386
699
4,875
10,382
4,149
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Baba Yaga
Ric051297
Baba Yaga
16
4 / 6 / 6
9,563
797
13,002
13,924
5,108
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Medusa
VanDavv
Medusa
16
1 / 6 / 6
8,938
745
10,262
12,652
4,115
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
31
25
Kills
13
14
Deaths
25
53
Assists
18
Player
Kills
Deaths
Assists
KDA
L
0
2
0
0
W
Tiamat
DDauntles
Tiamat
8
1
9
12.5
W
Chronos
DIlIinger
Chronos
3
3
11
2.83
L
6
5
3
1.5
W
Khepri
Jokoo
Khepri
1
2
12
3.5
L
Mercury
KurłaPjoter
Mercury
2
6
3
0.58
W
Cu Chulainn
MissMorti
Cu Chulainn
3
3
14
3.33
L
Baba Yaga
Ric051297
Baba Yaga
4
6
6
1.17
W
Artemis
ThePla
Artemis
10
5
7
2.7
L
Medusa
VanDavv
Medusa
1
6
6
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,225
Damage
43,951
58,894
Taken
52,865
40,044
Mitigated
19,712
15,839
Healing
13,131
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
550
0
202
507
4,773
2,884
0
2,192
2,581
0
1,185
W
Tiamat
DDauntles
Tiamat
10,678
548
107
1,786
8,578
5,633
411
3,129
5,208
33,999
0
W
Chronos
DIlIinger
Chronos
9,703
1,683
338
442
10,937
4,992
1,766
3,856
6,947
23,117
0
L
15,262
2,732
622
2,939
11,134
3,456
440
6,074
5,060
25,990
0
W
Khepri
Jokoo
Khepri
4,284
118
1,609
2,863
12,637
13,798
772
7,951
4,491
11,522
0
L
Mercury
KurłaPjoter
Mercury
4,875
518
52
2,206
10,382
4,149
0
2,956
7,426
0
9,841
W
Cu Chulainn
MissMorti
Cu Chulainn
6,053
710
937
3,575
13,829
8,762
301
6,726
6,806
0
12,152
L
Baba Yaga
Ric051297
Baba Yaga
13,002
180
816
3,561
13,924
5,108
504
6,078
7,846
23,354
0
W
Artemis
ThePla
Artemis
16,507
6,578
877
3,305
12,913
6,859
2,547
6,059
6,700
0
34,319
L
Medusa
VanDavv
Medusa
10,262
3,572
151
2,075
12,652
4,115
986
7,365
5,287
0
30,474

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,121
Gold Earned
43,319
116
Minions Killed
95
0
Camps Cleared
0
1,084,278
Distance Traveled
932,765
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
6,684
557
0
0
0
70,982
0
W
Tiamat
10,936
911
41
3
0
239,136
0
W
Chronos
9,728
811
21
2
0
210,363
2
L
Hera
9,748
812
33
3
0
194,973
1
W
Khepri
9,386
782
11
1
0
212,695
5
L
Mercury
8,386
699
13
1
0
264,346
4
W
Cu Chulainn
9,975
831
12
1
0
218,713
0
L
Baba Yaga
9,563
797
19
2
0
183,542
3
W
Artemis
11,096
925
31
3
0
203,371
3
L
Medusa
8,938
745
30
3
0
218,922
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role