Player Matchup

Chang'e
Chang'e
Incögnito
Chang'e
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 14L
1,750 Elo+
Party 1
Artio
Artio
KaMaKaSiii
Artio
Level 29
God Stats
5W - 3L
1,500 SR
Queue Stats
137W - 120L
1,693 Elo+
Party 3
King Arthur
King Arthur
LukSensei
King Arthur
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
111W - 159L
1,506 Elo+
Solo
Merlin
Merlin
Robopup
Merlin
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 33L
1,589 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
Vosoa
Ah Muzen Cab
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 1L
1,942 Elo+
Party 1
Team Averages
Level 54
1,500 SR
1,696 Elo+

VS

Team Averages
Level 32
1,415 SR
1,508 Elo+
Agni
Agni
Hercules253
Agni
Level 27
God Stats
1W - 2L
1,285 SR
Queue Stats
86W - 84L
1,559 Elo+
Solo
Chang'e
Chang'e
Jaredfg2552
Chang'e
Level 61
God Stats
6W - 4L
1,377 SR
Queue Stats
211W - 227L
1,548 Elo+
Party 2
Thanatos
Thanatos
Yddaz02
Thanatos
Level 27
God Stats
3W - 1L
1,423 SR
Queue Stats
61W - 60L
1,503 Elo+
Party 2
Cerberus
Cerberus
johnsina2010
Cerberus
Level 17
God Stats
2W - 0L
1,500 SR
Queue Stats
44W - 45L
1,320 Elo+
Solo
Athena
Athena
ryanorange
Athena
Level 27
God Stats
2W - 1L
1,492 SR
Queue Stats
19W - 13L
1,611 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Incögnito
Chang'e
15
1 / 4 / 12
8,889
684
12,075
13,788
7,441
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Artio
13
1 / 7 / 10
8,434
649
7,446
18,089
19,970
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

King Arthur
LukSensei
King Arthur
14
1 / 5 / 9
8,406
647
6,852
19,109
10,857
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Merlin
Robopup
Merlin
17
4 / 5 / 7
9,898
761
22,904
9,766
3,847
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ah Muzen Cab
Vosoa
Ah Muzen Cab
16
5 / 3 / 8
9,528
733
21,523
9,699
3,270
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 1 / 17
10,185
783
14,631
10,498
5,059
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chang'e
Jaredfg2552
Chang'e
18
7 / 1 / 13
10,327
794
12,367
12,521
10,241
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Thanatos
Yddaz02
Thanatos
17
8 / 3 / 12
10,127
779
13,778
16,201
8,861
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Cerberus
johnsina2010
Cerberus
16
4 / 3 / 15
10,634
818
10,146
21,529
24,797
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Athena
ryanorange
Athena
16
2 / 5 / 20
10,211
785
11,582
23,307
26,110
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
101
12
Kills
24
24
Deaths
13
46
Assists
77
Player
Kills
Deaths
Assists
KDA
W
3
1
17
11.5
L
Chang'e
Incögnito
Chang'e
1
4
12
1.75
W
Chang'e
Jaredfg2552
Chang'e
7
1
13
13.5
L
Artio
1
7
10
0.86
L
King Arthur
LukSensei
King Arthur
1
5
9
1.1
L
Merlin
Robopup
Merlin
4
5
7
1.5
L
Ah Muzen Cab
Vosoa
Ah Muzen Cab
5
3
8
3
W
Thanatos
Yddaz02
Thanatos
8
3
12
4.67
W
Cerberus
johnsina2010
Cerberus
4
3
15
3.83
W
Athena
ryanorange
Athena
2
5
20
2.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,800
Damage
62,504
70,451
Taken
84,056
45,385
Mitigated
75,068
26,952
Healing
49,182
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,631
198
2,178
1,753
10,498
5,059
1,042
5,513
4,985
40,645
0
L
Chang'e
Incögnito
Chang'e
12,075
1,625
4,033
5,343
13,788
7,441
776
10,260
3,528
27,649
0
W
Chang'e
Jaredfg2552
Chang'e
12,367
935
14,266
6,377
12,521
10,241
1,164
6,547
5,974
27,404
0
L
Artio
7,446
566
4,215
4,437
18,089
19,970
0
13,420
4,669
8,288
0
L
King Arthur
LukSensei
King Arthur
6,852
1,342
711
5,010
19,109
10,857
341
11,478
7,631
0
13,678
L
Merlin
Robopup
Merlin
22,904
1,921
382
419
9,766
3,847
424
7,905
1,861
43,409
0
L
Ah Muzen Cab
Vosoa
Ah Muzen Cab
21,523
6,166
713
1,689
9,699
3,270
1,211
5,663
4,036
0
34,995
W
Thanatos
Yddaz02
Thanatos
13,778
3,520
445
8,851
16,201
8,861
2,024
9,449
6,752
0
22,636
W
Cerberus
johnsina2010
Cerberus
10,146
163
2,342
7,182
21,529
24,797
363
10,051
11,478
23,315
0
W
Athena
ryanorange
Athena
11,582
3,555
982
4,806
23,307
26,110
547
10,865
12,442
15,037
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,155
Gold Earned
51,484
122
Minions Killed
170
0
Camps Cleared
0
1,162,753
Distance Traveled
1,287,241
0
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
10,185
783
67
5
0
249,545
0
L
Chang'e
8,889
684
31
2
0
251,936
0
W
Chang'e
10,327
794
47
4
0
262,379
5
L
Artio
8,434
649
0
0
0
230,739
0
L
King Arthur
8,406
647
12
1
0
217,308
0
L
Merlin
9,898
761
48
4
0
207,101
0
L
Ah Muzen Cab
9,528
733
31
2
0
255,669
0
W
Thanatos
10,127
779
13
1
0
271,237
1
W
Cerberus
10,634
818
33
3
0
250,411
0
W
Athena
10,211
785
10
1
0
253,669
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role