Player Matchup

Atlas
Atlas
Caracatus148
Atlas
Level 146
God Stats
1W - 1L
1,623 SR
Queue Stats
52W - 45L
1,514 Elo+
Solo
Vamana
Vamana
Neoskrim
Vamana
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,363 Elo+
Solo
Sol
Sol
WesTerminator
Sol
Level 106
God Stats
2W - 2L
1,523 SR
Queue Stats
38W - 40L
1,550 Elo+
Solo
Tsukuyomi
Tsukuyomi
Zhmon
Tsukuyomi
Level 69
God Stats
3W - 1L
1,727 SR
Queue Stats
67W - 79L
1,470 Elo+
Solo
Hachiman
Hachiman
iwilldieforelsa
Hachiman
Level 14
God Stats
0W - 6L
1,057 SR
Queue Stats
0W - 6L
1,040 Elo+
Solo
Team Averages
Level 70
1,486 SR
1,387 Elo+

VS

Team Averages
Level 98
1,691 SR
1,648 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chronos
Chronos
BloodEagle_95
Chronos
Level 160
God Stats
3W - 1L
1,847 SR
Queue Stats
46W - 36L
1,620 Elo+
Party 1
Tsukuyomi
Tsukuyomi
EurosS
Tsukuyomi
Level 44
God Stats
32W - 28L
1,637 SR
Queue Stats
245W - 161L
1,624 Elo+
Party 1
Horus
Horus
iBeSirx
Horus
Level 60
God Stats
13W - 1L
1,969 SR
Queue Stats
197W - 119L
1,609 Elo+
Party 1
Ymir
Ymir
xXWilli97Xx
Ymir
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
55W - 16L
1,888 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 3 / 2
7,015
702
6,142
9,336
6,063
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Vamana
Neoskrim
Vamana
11
0 / 5 / 4
6,711
671
4,621
11,831
4,201
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

13
1 / 5 / 2
6,816
682
7,189
9,231
2,696
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tsukuyomi
Zhmon
Tsukuyomi
13
2 / 10 / 1
7,228
723
6,618
14,442
5,681
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Hachiman
12
1 / 5 / 2
6,661
666
2,946
8,090
2,186
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
15
3 / 0 / 14
8,720
872
6,562
6,390
3,414
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Chronos
14
3 / 2 / 14
7,922
792
10,193
10,448
4,172
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tsukuyomi
EurosS
Tsukuyomi
17
11 / 0 / 8
9,557
956
13,201
7,592
3,477
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Horus
iBeSirx
Horus
15
9 / 0 / 8
8,655
866
9,853
8,213
4,175
Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

14
2 / 4 / 14
8,302
830
6,717
13,662
13,665
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
86
6
Kills
28
28
Deaths
6
11
Assists
58
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
3
0
14
10
W
Chronos
3
2
14
5
L
2
3
2
1
W
Tsukuyomi
EurosS
Tsukuyomi
11
0
8
15
L
Vamana
Neoskrim
Vamana
0
5
4
0.4
L
1
5
2
0.4
L
Tsukuyomi
Zhmon
Tsukuyomi
2
10
1
0.25
W
Horus
iBeSirx
Horus
9
0
8
13
L
Hachiman
1
5
2
0.4
W
2
4
14
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,516
Damage
46,526
52,930
Taken
46,305
20,827
Mitigated
28,903
8,205
Healing
12,470
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
6,562
2,015
145
1,782
6,390
3,414
1,204
3,152
3,238
0
21,998
W
Chronos
10,193
2,921
0
4,281
10,448
4,172
2,138
2,750
7,698
23,671
0
L
6,142
1,967
0
324
9,336
6,063
0
2,110
7,226
14,624
0
W
Tsukuyomi
EurosS
Tsukuyomi
13,201
2,949
0
714
7,592
3,477
330
1,752
5,840
0
40,321
L
Vamana
Neoskrim
Vamana
4,621
1,519
1,298
2,777
11,831
4,201
0
3,538
8,293
0
9,558
L
7,189
2,396
0
2,616
9,231
2,696
0
3,806
5,425
21,535
0
L
Tsukuyomi
Zhmon
Tsukuyomi
6,618
2,102
0
211
14,442
5,681
0
4,526
9,916
0
20,038
W
Horus
iBeSirx
Horus
9,853
4,512
1,051
3,072
8,213
4,175
0
2,466
5,747
0
23,451
L
Hachiman
2,946
1,807
102
877
8,090
2,186
520
2,930
5,160
0
10,829
W
6,717
1,850
0
1,425
13,662
13,665
96
3,211
10,451
11,308
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,431
Gold Earned
43,156
127
Minions Killed
191
0
Camps Cleared
0
894,405
Distance Traveled
1,075,305
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
8,720
872
42
4
0
223,330
4
W
Chronos
7,922
792
34
3
0
194,154
0
L
Atlas
7,015
702
8
1
0
187,234
0
W
Tsukuyomi
9,557
956
71
7
0
230,703
0
L
Vamana
6,711
671
9
1
0
208,211
4
L
Sol
6,816
682
51
5
0
160,802
4
L
Tsukuyomi
7,228
723
38
4
0
173,888
2
W
Horus
8,655
866
30
3
0
229,720
0
L
Hachiman
6,661
666
21
2
0
164,270
0
W
Ymir
8,302
830
14
1
0
197,398
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role