Player Matchup

Hun Batz
Hun Batz
BronksBombers
Hun Batz
Level 61
God Stats
6W - 7L
1,244 SR
Queue Stats
423W - 358L
1,532 Elo+
Party 3
Izanami
Izanami
Chanke Nuggets
Izanami
Level 48
God Stats
2W - 3L
1,328 SR
Queue Stats
476W - 445L
1,516 Elo+
Party 3
Vamana
Vamana
FIex_Cross
Vamana
Level 45
God Stats
20W - 27L
1,379 SR
Queue Stats
151W - 165L
1,373 Elo+
Party 2
Eset
Eset
K Boogie4128
Eset
Level 48
God Stats
3W - 2L
1,730 SR
Queue Stats
196W - 156L
1,549 Elo+
Party 3
Fenrir
Fenrir
rainyshot8
Fenrir
Level 29
God Stats
3W - 8L
1,358 SR
Queue Stats
207W - 230L
1,368 Elo+
Party 2
Team Averages
Level 46
1,408 SR
1,468 Elo+

VS

Team Averages
Level 44
1,568 SR
1,495 Elo+
Chaac
Chaac
Dubs8426
Chaac
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,485 Elo+
Party 1
Chernobog
Chernobog
GankRight
Chernobog
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 20L
1,503 Elo+
Party 1
Atlas
Atlas
Roleoj11
Atlas
Level 46
God Stats
14W - 9L
1,595 SR
Queue Stats
248W - 229L
1,446 Elo+
Solo
Nu Wa
Nu Wa
SpartanGuards
Nu Wa
Level 23
God Stats
1W - 1L
1,683 SR
Queue Stats
12W - 9L
1,533 Elo+
Party 1
Arachne
Arachne
illGankRightLane
Arachne
Level 108
God Stats
33W - 22L
1,560 SR
Queue Stats
139W - 123L
1,506 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
BronksBombers
Hun Batz
17
7 / 1 / 4
11,434
602
10,892
14,976
9,713
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

16
4 / 2 / 10
10,725
564
14,096
14,321
4,835
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Vamana
FIex_Cross
Vamana
15
8 / 4 / 9
10,309
543
9,985
16,550
11,708
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

18
8 / 1 / 11
11,351
597
18,552
8,487
2,909
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
rainyshot8
Fenrir
14
6 / 4 / 5
9,797
516
5,951
16,215
5,465
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Dubs8426
Chaac
10
0 / 6 / 0
6,778
357
1,372
9,578
8,081
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Chernobog
GankRight
Chernobog
15
3 / 7 / 6
9,410
495
15,032
18,260
4,502
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Atlas
Roleoj11
Atlas
10
0 / 11 / 6
8,024
422
5,346
21,191
14,477
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

14
2 / 7 / 4
9,139
481
12,619
12,417
3,291
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

15
7 / 4 / 1
9,871
520
7,340
17,054
6,444
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
29
33
Kills
12
12
Deaths
35
39
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
BronksBombers
Hun Batz
7
1
4
9
W
4
2
10
4.5
L
Chaac
Dubs8426
Chaac
0
6
0
0
W
Vamana
FIex_Cross
Vamana
8
4
9
3.13
L
Chernobog
GankRight
Chernobog
3
7
6
0.86
W
8
1
11
13.5
L
Atlas
Roleoj11
Atlas
0
11
6
0.27
L
2
7
4
0.57
L
7
4
1
1.88
W
Fenrir
rainyshot8
Fenrir
6
4
5
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,476
Damage
41,709
70,549
Taken
78,500
34,630
Mitigated
36,795
17,890
Healing
16,905
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
BronksBombers
Hun Batz
10,892
1,297
0
3,375
14,976
9,713
1,429
2,814
11,918
0
72,462
W
14,096
9,946
0
5,109
14,321
4,835
3,724
2,765
11,263
0
82,400
L
Chaac
Dubs8426
Chaac
1,372
327
0
1,558
9,578
8,081
161
1,520
8,058
0
16,871
W
Vamana
FIex_Cross
Vamana
9,985
3,619
0
4,648
16,550
11,708
223
5,747
10,735
0
51,607
L
Chernobog
GankRight
Chernobog
15,032
10,176
44
4,190
18,260
4,502
731
3,540
14,720
0
66,332
W
18,552
384
597
715
8,487
2,909
1,342
2,017
6,470
95,290
0
L
Atlas
Roleoj11
Atlas
5,346
1,118
1,190
2,948
21,191
14,477
85
3,884
17,307
18,152
0
L
12,619
3,748
683
2,115
12,417
3,291
402
4,592
7,825
57,698
0
L
7,340
5,246
0
4,177
17,054
6,444
0
5,016
12,038
0
56,627
W
Fenrir
rainyshot8
Fenrir
5,951
1,626
0
3,446
16,215
5,465
0
4,261
11,922
0
35,174

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,616
Gold Earned
43,222
564
Minions Killed
375
0
Camps Cleared
0
1,967,038
Distance Traveled
1,715,222
15
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
11,434
602
147
8
0
388,828
7
W
Izanami
10,725
564
128
7
0
361,844
4
L
Chaac
6,778
357
32
2
0
294,279
0
W
Vamana
10,309
543
74
4
0
410,451
0
L
Chernobog
9,410
495
110
6
0
352,873
1
W
Eset
11,351
597
163
9
0
403,169
3
L
Atlas
8,024
422
15
1
0
346,226
5
L
Nu Wa
9,139
481
109
6
0
307,826
3
L
Arachne
9,871
520
109
6
0
414,018
2
W
Fenrir
9,797
516
52
3
0
402,746
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role