Player Matchup

Artemis
Artemis
Juiceboxhero8
Artemis
Level 104
God Stats
3W - 4L
1,723 SR
Queue Stats
46W - 46L
1,539 Elo+
Party 4
Kali
Kali
P-A-T-B-A-C-K
Kali
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 59L
1,578 Elo+
Party 2
Ymir
Ymir
ekuu
Ymir
Level 97
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 35L
1,597 Elo+
Party 4
Baron Samedi
Baron Samedi
iVenetia
Baron Samedi
Level 109
God Stats
9W - 8L
1,746 SR
Queue Stats
46W - 65L
1,558 Elo+
Party 2
Ra
Ra
xander669
Ra
Level 95
God Stats
2W - 1L
1,723 SR
Queue Stats
46W - 38L
1,637 Elo+
Party 4
Team Averages
Level 107
1,639 SR
1,582 Elo+

VS

Team Averages
Level 132
1,661 SR
1,689 Elo+
Shiva
Shiva
LaxusSenpai
Shiva
Level 160
God Stats
7W - 4L
1,649 SR
Queue Stats
97W - 65L
1,655 Elo+
Party 1
Baron Samedi
Baron Samedi
NINJAxSuperior
Baron Samedi
Level 153
God Stats
7W - 1L
1,586 SR
Queue Stats
110W - 80L
1,610 Elo+
Party 3
Sylvanus
Sylvanus
Sad Debuff
Sylvanus
Level 46
God Stats
1W - 1L
1,894 SR
Queue Stats
39W - 13L
1,779 Elo+
Party 1
Izanami
Izanami
TooAmazingg4u
Izanami
Level 149
God Stats
2W - 2L
1,806 SR
Queue Stats
61W - 26L
1,814 Elo+
Party 1
Serqet
Serqet
tanlerpippert17
Serqet
Level 153
God Stats
2W - 6L
1,370 SR
Queue Stats
176W - 160L
1,584 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
13
1 / 4 / 3
7,530
753
8,324
8,507
2,686
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
1 / 4 / 1
7,794
779
7,292
12,202
4,281
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ymir
ekuu
Ymir
12
1 / 8 / 3
7,540
754
6,499
17,998
14,027
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Baron Samedi
iVenetia
Baron Samedi
14
2 / 4 / 4
8,166
817
10,619
8,235
3,145
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

14
2 / 5 / 3
8,117
812
10,808
7,938
2,671
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 2 / 10
9,129
913
12,161
14,696
14,229
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Baron Samedi
NINJAxSuperior
Baron Samedi
16
3 / 1 / 16
8,955
896
11,378
8,984
3,983
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sylvanus
Sad Debuff
Sylvanus
15
4 / 2 / 20
9,315
932
6,873
14,914
16,156
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Izanami
16
6 / 1 / 14
9,270
927
13,071
10,289
4,896
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

15
5 / 1 / 13
8,570
857
4,778
10,254
5,221
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
98
7
Kills
25
25
Deaths
7
14
Assists
73
Player
Kills
Deaths
Assists
KDA
L
Artemis
1
4
3
0.63
W
7
2
10
6
W
Baron Samedi
NINJAxSuperior
Baron Samedi
3
1
16
11
L
1
4
1
0.38
W
Sylvanus
Sad Debuff
Sylvanus
4
2
20
7
W
Izanami
6
1
14
13
L
Ymir
ekuu
Ymir
1
8
3
0.31
L
Baron Samedi
iVenetia
Baron Samedi
2
4
4
1
W
5
1
13
11.5
L
2
5
3
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,542
Damage
48,261
54,880
Taken
59,137
26,810
Mitigated
44,485
9,121
Healing
21,805
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
8,324
3,932
0
1,279
8,507
2,686
0
2,526
5,817
0
17,395
W
12,161
1,972
832
2,453
14,696
14,229
75
6,063
8,633
0
33,192
W
Baron Samedi
NINJAxSuperior
Baron Samedi
11,378
1,391
2,292
2,653
8,984
3,983
1,120
3,978
5,006
41,145
0
L
7,292
2,797
0
1,988
12,202
4,281
0
3,263
8,705
0
27,222
W
Sylvanus
Sad Debuff
Sylvanus
6,873
1,819
4,159
4,775
14,914
16,156
664
6,780
8,134
11,860
0
W
Izanami
13,071
9,577
0
2,482
10,289
4,896
5,614
5,233
5,056
0
47,077
L
Ymir
ekuu
Ymir
6,499
743
0
1,233
17,998
14,027
0
6,332
11,585
14,568
0
L
Baron Samedi
iVenetia
Baron Samedi
10,619
216
957
1,435
8,235
3,145
0
4,104
4,026
25,376
0
W
4,778
892
0
2,159
10,254
5,221
520
5,872
4,382
0
8,589
L
10,808
590
1,227
1,002
7,938
2,671
0
2,026
5,912
29,278
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,147
Gold Earned
45,239
169
Minions Killed
218
0
Camps Cleared
0
955,509
Distance Traveled
1,068,023
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
7,530
753
28
3
0
150,510
0
W
Shiva
9,129
913
39
4
0
230,842
2
W
Baron Samedi
8,955
896
73
7
0
205,197
2
L
Kali
7,794
779
36
4
0
223,463
1
W
Sylvanus
9,315
932
12
1
0
190,327
1
W
Izanami
9,270
927
84
8
0
204,990
2
L
Ymir
7,540
754
22
2
0
156,325
0
L
Baron Samedi
8,166
817
38
4
0
207,763
2
W
Serqet
8,570
857
10
1
0
236,667
0
L
Ra
8,117
812
45
5
0
217,448
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role