Player Matchup

Terra
Terra
Moemarrow
Terra
Level 160
God Stats
256W - 29L
2,102 SR
Queue Stats
708W - 84L
2,060 Elo+
Party 1
Atlas
Atlas
Nicky
Atlas
Level 158
God Stats
40W - 4L
1,956 SR
Queue Stats
657W - 80L
2,113 Elo+
Party 1
Hou Yi
Hou Yi
SnoopyB
Hou Yi
Level 160
God Stats
8W - 1L
1,811 SR
Queue Stats
245W - 17L
2,073 Elo+
Party 1
Team Averages
Level 159
1,956 SR
2,082 Elo+

VS

Team Averages
Level 103
1,720 SR
1,576 Elo+
Izanami
Izanami
DoonPaste
Izanami
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 14L
1,458 Elo+
Party 2
Zeus
Zeus
MrMewCatFireFace
Zeus
Level 160
God Stats
2W - 2L
1,793 SR
Queue Stats
132W - 104L
1,848 Elo+
Solo
Chaac
Chaac
When Ur Too Ehh
Chaac
Level 144
God Stats
8W - 3L
1,867 SR
Queue Stats
67W - 61L
1,422 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
Moemarrow
Terra
13
1 / 0 / 17
9,052
823
5,573
11,531
10,668
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Magic Focus

Magic Focus

+20
Magical Power

Atlas
Nicky
Atlas
13
2 / 0 / 16
9,289
844
5,239
8,703
8,621
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hou Yi
SnoopyB
Hou Yi
15
15 / 0 / 3
10,388
944
11,494
4,518
1,556
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
DoonPaste
Izanami
10
0 / 5 / 0
6,575
598
3,019
6,691
2,674
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

11
0 / 6 / 0
6,804
619
11,403
7,295
2,501
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

9
0 / 7 / 0
6,298
573
4,089
10,551
7,252
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
0
18
Kills
0
0
Deaths
18
36
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Izanami
DoonPaste
Izanami
0
5
0
0
W
Terra
Moemarrow
Terra
1
0
17
9.5
L
0
6
0
0
W
Atlas
Nicky
Atlas
2
0
16
10
W
Hou Yi
SnoopyB
Hou Yi
15
0
3
16.5
L
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,306
Damage
18,511
24,752
Taken
24,537
20,845
Mitigated
12,427
15,609
Healing
3,157
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
DoonPaste
Izanami
3,019
1,904
0
132
6,691
2,674
16
2,767
3,924
0
19,210
W
Terra
Moemarrow
Terra
5,573
786
2,057
6,742
11,531
10,668
449
5,606
5,736
13,915
0
L
11,403
1,223
0
811
7,295
2,501
0
4,427
2,868
32,790
0
W
Atlas
Nicky
Atlas
5,239
1,989
442
3,873
8,703
8,621
387
3,993
4,573
18,800
0
W
Hou Yi
SnoopyB
Hou Yi
11,494
7,431
0
2,495
4,518
1,556
1,781
2,079
2,348
0
52,482
L
4,089
303
48
2,166
10,551
7,252
0
3,867
6,684
0
15,428

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,729
Gold Earned
19,677
132
Minions Killed
110
6
Camps Cleared
4
682,621
Distance Traveled
537,175
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
6,575
598
39
4
2
174,893
2
W
Terra
9,052
823
25
2
3
241,204
3
L
Zeus
6,804
619
47
4
2
174,870
3
W
Atlas
9,289
844
13
1
0
222,214
4
W
Hou Yi
10,388
944
94
9
3
219,203
4
L
Chaac
6,298
573
24
2
0
187,412
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role