Player Matchup

Medusa
Medusa
Platinum I
AsM
Medusa
Platinum I
Level 122
God Stats
61W - 59L
1,500 SR
Queue Stats
589W - 615L
1,982 MMR
Solo
Zeus
Zeus
Diamond IV
Sants_X
Zeus
Diamond IV
Level 153
God Stats
22W - 15L
1,757 SR
Queue Stats
77W - 87L
2,122 MMR
Solo
Achilles
Achilles
Diamond V
TheGreatMRE
Achilles
Diamond V
Level 143
God Stats
10W - 20L
1,496 SR
Queue Stats
183W - 228L
2,007 MMR
Solo
Team Averages
Diamond V
Diamond V
Average Tier
Level 139
1,585 SR
2,037 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 136
1,691 SR
1,960 MMR
Scylla
Scylla
Platinum III
LokiGotcha
Scylla
Platinum III
Level 105
God Stats
16W - 24L
1,535 SR
Queue Stats
328W - 271L
1,874 MMR
Party 1
Cthulhu
Cthulhu
Diamond IV
MadDogKiller517
Cthulhu
Diamond IV
Level 144
God Stats
15W - 9L
1,892 SR
Queue Stats
420W - 327L
2,185 MMR
Party 1
Ah Muzen Cab
Ah Muzen Cab
Diamond V
Pxradox
Ah Muzen Cab
Diamond V
Level 160
God Stats
3W - 2L
1,646 SR
Queue Stats
50W - 48L
1,819 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
AsM
Medusa
18
5 / 0 / 3
11,804
694
14,830
15,646
8,497
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Zeus
Sants_X
Zeus
17
3 / 2 / 5
11,459
674
19,961
10,776
4,160
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Achilles
TheGreatMRE
Achilles
17
1 / 0 / 7
10,843
638
8,080
16,801
22,226
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Bans
BastetFenrirOdinGilgameshAtlas

VS

Bans
SolCabrakanAresSobekGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
LokiGotcha
Scylla
14
1 / 4 / 0
9,794
576
5,702
11,648
2,740
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

13
0 / 3 / 1
10,057
592
13,690
20,085
22,042
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ah Muzen Cab
Pxradox
Ah Muzen Cab
16
1 / 2 / 1
10,395
611
15,980
14,541
6,678
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
4
9
Kills
2
2
Deaths
9
15
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Medusa
AsM
Medusa
5
0
3
6.5
L
Scylla
LokiGotcha
Scylla
1
4
0
0.25
L
0
3
1
0.17
L
Ah Muzen Cab
Pxradox
Ah Muzen Cab
1
2
1
0.75
W
Zeus
Sants_X
Zeus
3
2
5
2.75
W
Achilles
TheGreatMRE
Achilles
1
0
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,871
Damage
35,372
43,223
Taken
46,274
34,883
Mitigated
31,460
14,507
Healing
8,926
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
AsM
Medusa
14,830
6,099
0
7,381
15,646
8,497
1,272
7,488
7,795
0
73,444
L
Scylla
LokiGotcha
Scylla
5,702
125
0
400
11,648
2,740
0
5,015
6,482
34,342
0
L
13,690
554
1,762
2,006
20,085
22,042
0
7,797
11,693
26,051
0
L
Ah Muzen Cab
Pxradox
Ah Muzen Cab
15,980
5,153
0
4,758
14,541
6,678
168
7,600
6,742
0
52,247
W
Zeus
Sants_X
Zeus
19,961
651
0
3,419
10,776
4,160
1,321
6,053
4,325
64,017
0
W
Achilles
TheGreatMRE
Achilles
8,080
2,440
0
3,707
16,801
22,226
227
6,193
9,827
0
21,582

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,106
Gold Earned
30,246
250
Minions Killed
191
12
Camps Cleared
4
1,003,167
Distance Traveled
999,094
18
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
11,804
694
116
7
9
344,245
6
L
Scylla
9,794
576
56
3
2
294,496
5
L
Cthulhu
10,057
592
35
2
0
338,056
4
L
Ah Muzen Cab
10,395
611
100
6
2
366,542
0
W
Zeus
11,459
674
85
5
2
307,699
8
W
Achilles
10,843
638
49
3
1
351,223
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role