Player Matchup

Scylla
Scylla
LEXIVEXY
Scylla
Level 40
God Stats
5W - 3L
1,500 SR
Queue Stats
20W - 27L
1,373 Elo+
Party 1
Janus
Janus
OPCPGaming
Janus
Level 125
God Stats
2W - 4L
1,240 SR
Queue Stats
284W - 292L
1,500 Elo+
Party 1
Tsukuyomi
Tsukuyomi
no1SWAGDOG
Tsukuyomi
Level 67
God Stats
3W - 1L
1,710 SR
Queue Stats
175W - 187L
1,464 Elo+
Party 1
Team Averages
Level 77
1,483 SR
1,445 Elo+

VS

Team Averages
Level 98
1,517 SR
1,400 Elo+
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Shiva
Shiva
GilGalad91
Shiva
Level 118
God Stats
3W - 4L
1,474 SR
Queue Stats
19W - 29L
1,326 Elo+
Solo
Rama
Rama
Samsonrhys
Rama
Level 79
God Stats
4W - 3L
1,577 SR
Queue Stats
63W - 101L
1,374 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
LEXIVEXY
Scylla
14
2 / 0 / 16
9,295
715
5,212
4,076
1,429
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Janus
14
4 / 2 / 10
9,648
742
9,328
6,358
2,231
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Tsukuyomi
no1SWAGDOG
Tsukuyomi
16
16 / 3 / 5
11,291
869
21,204
15,357
6,419
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
13
3 / 8 / 1
9,665
743
9,390
13,945
6,308
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shiva
10
1 / 7 / 1
7,808
601
4,333
16,467
14,798
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

12
1 / 7 / 1
7,939
611
5,675
11,666
2,773
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
8
22
Kills
5
5
Deaths
22
31
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
 
Zhong Kui
3
8
1
0.44
L
Shiva
1
7
1
0.21
W
Scylla
LEXIVEXY
Scylla
2
0
16
10
W
Janus
4
2
10
4.5
L
1
7
1
0.21
W
Tsukuyomi
no1SWAGDOG
Tsukuyomi
16
3
5
6.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,744
Damage
19,398
25,791
Taken
42,078
10,079
Mitigated
23,879
2,828
Healing
5,815
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
 
Zhong Kui
9,390
295
0
3,998
13,945
6,308
0
6,544
7,401
33,479
0
L
Shiva
4,333
549
100
1,227
16,467
14,798
0
4,898
11,569
0
12,083
W
Scylla
LEXIVEXY
Scylla
5,212
1,301
0
210
4,076
1,429
1,238
1,645
2,431
14,110
0
W
Janus
9,328
525
0
381
6,358
2,231
679
3,614
2,744
35,267
0
L
5,675
4,716
0
490
11,666
2,773
0
3,698
7,968
0
24,300
W
Tsukuyomi
no1SWAGDOG
Tsukuyomi
21,204
5,880
211
2,026
15,357
6,419
307
4,460
10,897
0
43,605

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,234
Gold Earned
25,412
129
Minions Killed
99
5
Camps Cleared
5
734,832
Distance Traveled
552,348
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
9,665
743
51
4
3
186,014
0
L
Shiva
7,808
601
8
1
1
191,488
1
W
Scylla
9,295
715
24
2
2
236,411
0
W
Janus
9,648
742
71
5
2
232,553
1
L
Rama
7,939
611
40
3
1
174,846
1
W
Tsukuyomi
11,291
869
34
3
1
265,868
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role