Player Matchup

Ra
Ra
Hayden777
Ra
Level 134
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 2
Neith
Neith
IkeShinx
Neith
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Zeus
Zeus
Vugele
Zeus
Level 42
God Stats
3W - 3L
1,503 SR
Queue Stats
8W - 17L
1,273 Elo+
Solo
Team Averages
Level 59
1,501 SR
1,424 Elo+

VS

Team Averages
Level 42
1,284 SR
1,440 Elo+
Da Ji
Da Ji
Gekon39
Da Ji
Level 51
God Stats
0W - 2L
1,172 SR
Queue Stats
11W - 14L
1,473 Elo+
Party 1
Chaac
Chaac
xvost39
Chaac
Level 65
God Stats
12W - 23L
1,424 SR
Queue Stats
54W - 79L
1,368 Elo+
Party 1
Anubis
Anubis
Даегил
Anubis
Level 11
God Stats
0W - 2L
1,256 SR
Queue Stats
7W - 10L
1,478 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 5 / 13
12,949
863
13,030
10,470
3,466
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Neith
IkeShinx
Neith
14
1 / 7 / 11
10,275
685
6,581
9,851
2,349
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Zeus
Vugele
Zeus
18
13 / 4 / 4
13,143
876
18,283
14,799
3,864
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Gekon39
Da Ji
14
6 / 8 / 6
10,936
729
7,609
14,319
4,305
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chaac
xvost39
Chaac
16
8 / 6 / 6
11,429
762
18,144
19,439
14,172
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Anubis
14
2 / 6 / 8
10,164
678
5,865
11,155
3,642
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
36
20
Kills
16
16
Deaths
20
28
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Da Ji
Gekon39
Da Ji
6
8
6
1.13
W
6
5
13
2.5
W
Neith
IkeShinx
Neith
1
7
11
0.93
W
Zeus
Vugele
Zeus
13
4
4
3.75
L
Chaac
xvost39
Chaac
8
6
6
1.83
L
Anubis
2
6
8
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,894
Damage
31,618
35,120
Taken
44,913
9,679
Mitigated
22,119
11,085
Healing
9,127
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
Gekon39
Da Ji
7,609
1,751
0
737
14,319
4,305
518
10,345
3,974
0
19,411
W
13,030
801
2,446
2,826
10,470
3,466
486
1,409
8,700
51,984
0
W
Neith
IkeShinx
Neith
6,581
3,235
59
877
9,851
2,349
473
1,919
7,706
0
17,010
W
Zeus
Vugele
Zeus
18,283
5,678
0
4,877
14,799
3,864
1,814
3,133
11,273
49,980
0
L
Chaac
xvost39
Chaac
18,144
3,461
509
7,185
19,439
14,172
0
12,728
6,711
0
51,672
L
Anubis
5,865
403
0
696
11,155
3,642
94
8,737
2,418
22,017
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,367
Gold Earned
32,529
163
Minions Killed
132
4
Camps Cleared
9
732,988
Distance Traveled
707,509
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
10,936
729
17
1
3
224,936
4
W
Ra
12,949
863
95
6
0
269,477
1
W
Neith
10,275
685
23
2
0
204,860
2
W
Zeus
13,143
876
45
3
4
258,651
2
L
Chaac
11,429
762
70
5
4
260,036
2
L
Anubis
10,164
678
45
3
2
222,537
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role