Player Matchup

Odin
Odin
IntegraHelsing
Odin
Level 26
God Stats
1W - 3L
1,500 SR
Queue Stats
104W - 110L
1,508 Elo+
Party 1
Artio
Artio
Lionel_Yad
Artio
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 12L
1,460 Elo+
Solo
Amaterasu
Amaterasu
Suga095
Amaterasu
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
201W - 196L
1,521 Elo+
Party 1
Jormungandr
Jormungandr
Wofih
Jormungandr
Level 60
God Stats
2W - 1L
1,500 SR
Queue Stats
42W - 36L
1,464 Elo+
Party 3
Ra
Ra
Zabraxis1202
Ra
Level 102
God Stats
1W - 2L
1,226 SR
Queue Stats
27W - 22L
1,416 Elo+
Party 3
Team Averages
Level 73
1,445 SR
1,474 Elo+

VS

Team Averages
Level 39
1,453 SR
1,454 Elo+
Jing Wei
Jing Wei
 
Jing Wei
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
Gocher
Hachiman
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 5L
1,500 Elo+
Solo
Sylvanus
Sylvanus
PSIHOZ-GAME
Sylvanus
Level 17
God Stats
3W - 2L
1,263 SR
Queue Stats
96W - 123L
1,403 Elo+
Party 2
Kuzenbo
Kuzenbo
Peffe1989
Kuzenbo
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
158W - 157L
1,453 Elo+
Solo
Bastet
Bastet
НЕЗAБУДКА
Bastet
Level 24
God Stats
3W - 0L
1,500 SR
Queue Stats
44W - 35L
1,416 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 7 / 7
10,077
630
5,811
28,360
27,999
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Artio
16
0 / 4 / 8
9,870
617
4,408
19,028
20,846
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Magic Focus

Magic Focus

+20
Magical Power

Amaterasu
Suga095
Amaterasu
18
7 / 7 / 5
11,870
742
15,448
24,211
25,546
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Jormungandr
Wofih
Jormungandr
18
2 / 4 / 6
10,739
671
16,818
22,460
24,509
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

17
3 / 5 / 4
10,934
683
27,724
16,922
7,930
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
20
5 / 3 / 14
12,282
768
16,038
15,613
7,965
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hachiman
Gocher
Hachiman
10
0 / 2 / 5
8,533
533
7,105
4,199
1,731
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Sylvanus
PSIHOZ-GAME
Sylvanus
19
2 / 4 / 17
11,707
732
11,469
18,896
22,951
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Kuzenbo
Peffe1989
Kuzenbo
20
5 / 2 / 18
12,459
779
14,765
32,527
39,931
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

20
15 / 2 / 10
12,989
812
41,023
17,365
9,089
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
91
12
Kills
27
27
Deaths
13
30
Assists
64
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
 
Jing Wei
5
3
14
4
W
Hachiman
Gocher
Hachiman
0
2
5
1.25
L
0
7
7
0.5
L
Artio
0
4
8
1
W
Sylvanus
PSIHOZ-GAME
Sylvanus
2
4
17
2.63
W
Kuzenbo
Peffe1989
Kuzenbo
5
2
18
7
L
Amaterasu
Suga095
Amaterasu
7
7
5
1.36
L
Jormungandr
Wofih
Jormungandr
2
4
6
1.25
L
3
5
4
1
W
15
2
10
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,209
Damage
90,400
110,981
Taken
88,600
106,830
Mitigated
81,667
35,611
Healing
46,296
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
 
Jing Wei
16,038
10,899
1,878
5,749
15,613
7,965
2,384
10,022
5,591
0
50,612
W
Hachiman
Gocher
Hachiman
7,105
4,427
66
738
4,199
1,731
405
2,333
1,866
0
12,247
L
5,811
1,672
2,027
6,356
28,360
27,999
996
5,576
22,784
0
12,033
L
Artio
4,408
611
4,494
3,988
19,028
20,846
368
5,409
13,619
15,449
0
W
Sylvanus
PSIHOZ-GAME
Sylvanus
11,469
3,395
10,308
6,533
18,896
22,951
412
12,357
6,539
18,698
0
W
Kuzenbo
Peffe1989
Kuzenbo
14,765
5,382
1,009
12,538
32,527
39,931
559
14,896
17,631
27,469
0
L
Amaterasu
Suga095
Amaterasu
15,448
6,035
765
4,510
24,211
25,546
1,033
4,962
19,249
0
25,278
L
Jormungandr
Wofih
Jormungandr
16,818
4,607
1,165
1,594
22,460
24,509
501
5,432
17,028
42,632
0
L
27,724
884
6,451
4,261
16,922
7,930
306
4,855
12,067
52,733
0
W
41,023
9,278
1,698
5,779
17,365
9,089
1,407
9,342
8,023
0
60,044

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,490
Gold Earned
57,970
225
Minions Killed
144
0
Camps Cleared
0
1,389,438
Distance Traveled
1,276,501
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
12,282
768
64
4
0
254,712
0
W
Hachiman
8,533
533
14
1
0
96,937
0
L
Odin
10,077
630
22
1
0
205,828
0
L
Artio
9,870
617
36
2
0
313,158
0
W
Sylvanus
11,707
732
16
1
0
252,175
1
W
Kuzenbo
12,459
779
18
1
0
303,701
2
L
Amaterasu
11,870
742
44
3
0
301,719
2
L
Jormungandr
10,739
671
45
3
0
259,183
0
L
Ra
10,934
683
78
5
0
309,550
2
W
Bastet
12,989
812
32
2
0
368,976
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role