Player Matchup

Khepri
Khepri
Acnoleogia
Khepri
Level 28
God Stats
3W - 3L
1,309 SR
Queue Stats
3W - 3L
1,290 Elo+
Party 1
Janus
Janus
Heenkoki
Janus
Level 114
God Stats
1W - 1L
1,745 SR
Queue Stats
9W - 6L
1,600 Elo+
Party 3
Guan Yu
Guan Yu
Rafaplayer1
Guan Yu
Level 158
God Stats
2W - 3L
1,254 SR
Queue Stats
193W - 196L
1,290 Elo+
Party 1
Anhur
Anhur
jacouda
Anhur
Level 123
God Stats
7W - 7L
1,733 SR
Queue Stats
116W - 119L
1,511 Elo+
Solo
Susano
Susano
mcdonalts
Susano
Level 26
God Stats
3W - 5L
1,310 SR
Queue Stats
76W - 88L
1,465 Elo+
Party 3
Team Averages
Level 90
1,470 SR
1,431 Elo+

VS

Team Averages
Level 81
1,529 SR
1,478 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Discordia
Discordia
 
Discordia
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Set
Set
 
Set
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Horus
Horus
Fred Skywalker9
Horus
Level 105
God Stats
18W - 21L
1,556 SR
Queue Stats
322W - 347L
1,502 Elo+
Solo
Tyr
Tyr
ProDiluc
Tyr
Level 46
God Stats
7W - 2L
1,590 SR
Queue Stats
12W - 4L
1,389 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Acnoleogia
Khepri
10
1 / 7 / 3
7,040
414
3,728
14,179
9,202
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Janus
Heenkoki
Janus
10
1 / 5 / 1
6,806
400
4,264
7,689
1,518
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Guan Yu
Rafaplayer1
Guan Yu
13
1 / 4 / 1
8,374
493
15,341
18,282
17,277
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Anhur
jacouda
Anhur
13
3 / 6 / 1
8,422
495
4,936
10,608
1,761
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Susano
mcdonalts
Susano
11
0 / 8 / 2
6,822
401
7,719
12,375
2,898
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
17
13 / 1 / 4
11,655
686
15,842
14,682
5,240
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Discordia
 
Discordia
18
3 / 1 / 8
10,991
647
8,421
6,971
2,458
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Set
 
Set
17
11 / 1 / 6
10,719
631
10,778
9,754
4,919
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

14
1 / 3 / 12
8,897
523
2,804
13,822
10,665
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

16
2 / 0 / 5
10,192
600
13,332
20,726
20,319
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
65
6
Kills
30
30
Deaths
6
8
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
13
1
4
15
W
Discordia
 
Discordia
3
1
8
7
W
Set
 
Set
11
1
6
14
L
Khepri
Acnoleogia
Khepri
1
7
3
0.36
W
1
3
12
2.33
L
Janus
Heenkoki
Janus
1
5
1
0.3
W
2
0
5
4.5
L
Guan Yu
Rafaplayer1
Guan Yu
1
4
1
0.38
L
Anhur
jacouda
Anhur
3
6
1
0.58
L
Susano
mcdonalts
Susano
0
8
2
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,988
Damage
51,177
63,133
Taken
65,955
32,656
Mitigated
43,601
13,217
Healing
30,659
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
15,842
8,428
0
6,675
14,682
5,240
2,555
2,351
12,291
0
83,371
W
Discordia
 
Discordia
8,421
286
0
2,037
6,971
2,458
1,241
1,738
5,233
90,758
0
W
Set
 
Set
10,778
5,148
0
1,793
9,754
4,919
1,522
1,516
8,198
0
78,071
L
Khepri
Acnoleogia
Khepri
3,728
618
0
892
14,179
9,202
0
2,674
11,353
13,787
0
W
2,804
1,456
2,590
4,570
13,822
10,665
208
2,517
11,225
0
18,696
L
Janus
Heenkoki
Janus
4,264
279
0
961
7,689
1,518
0
2,522
4,877
36,307
0
W
13,332
2,706
0
12,994
20,726
20,319
693
3,521
16,028
0
70,648
L
Guan Yu
Rafaplayer1
Guan Yu
15,341
2,824
255
6,559
18,282
17,277
0
0
18,282
11,939
47,312
L
Anhur
jacouda
Anhur
4,936
3,056
0
2,239
10,608
1,761
0
589
9,961
0
43,018
L
Susano
mcdonalts
Susano
7,719
1,391
0
2,311
12,375
2,898
0
1,976
10,239
0
38,436

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,464
Gold Earned
52,454
336
Minions Killed
601
0
Camps Cleared
0
1,469,792
Distance Traveled
1,749,759
19
Wards Purchased
37
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
11,655
686
138
8
0
332,009
9
W
Discordia
10,991
647
186
11
0
355,808
6
W
Set
10,719
631
123
7
0
353,840
4
L
Khepri
7,040
414
13
1
0
327,357
5
W
Horus
8,897
523
18
1
0
347,230
10
L
Janus
6,806
400
66
4
0
227,448
6
W
Tyr
10,192
600
136
8
0
360,872
8
L
Guan Yu
8,374
493
109
6
0
347,854
5
L
Anhur
8,422
495
85
5
0
244,085
3
L
Susano
6,822
401
63
4
0
323,048
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role