Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Serqet
Serqet
EMontero4
Serqet
Level 127
God Stats
2W - 1L
1,500 SR
Queue Stats
124W - 121L
1,542 Elo+
Party 2
Raijin
Raijin
Ener19
Raijin
Level 121
God Stats
5W - 3L
1,882 SR
Queue Stats
77W - 68L
1,584 Elo+
Party 2
Cthulhu
Cthulhu
MikeGR1065
Cthulhu
Level 29
God Stats
36W - 25L
1,659 SR
Queue Stats
71W - 67L
1,587 Elo+
Party 2
Charybdis
Charybdis
evcutt
Charybdis
Level 87
God Stats
21W - 22L
1,422 SR
Queue Stats
506W - 486L
1,467 Elo+
Party 1
Team Averages
Level 79
1,593 SR
1,536 Elo+

VS

Team Averages
Level 49
1,589 SR
1,514 Elo+
Mercury
Mercury
Bqtv
Mercury
Level 96
God Stats
22W - 10L
1,500 SR
Queue Stats
201W - 174L
1,581 Elo+
Party 3
Neith
Neith
GigaChomp
Neith
Level 6
God Stats
4W - 13L
1,720 SR
Queue Stats
124W - 118L
1,603 Elo+
Party 3
Chang'e
Chang'e
IdeaI Nut
Chang'e
Level 30
God Stats
2W - 2L
1,692 SR
Queue Stats
45W - 37L
1,658 Elo+
Party 3
Bacchus
Bacchus
NGATI_STRUGGLES
Bacchus
Level 46
God Stats
33W - 27L
1,808 SR
Queue Stats
95W - 127L
1,453 Elo+
Solo
King Arthur
King Arthur
bX Scumps
King Arthur
Level 65
God Stats
0W - 2L
1,225 SR
Queue Stats
8W - 17L
1,273 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
7
3 / 0 / 0
4,584
917
1,533
2,295
877
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Serqet
EMontero4
Serqet
5
0 / 0 / 1
3,580
716
682
3,171
789
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Raijin
Ener19
Raijin
7
3 / 0 / 0
4,338
868
1,417
1,612
393
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
MikeGR1065
Cthulhu
6
0 / 0 / 1
3,769
754
1,038
2,083
1,000
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Charybdis
evcutt
Charybdis
5
2 / 0 / 0
3,661
732
1,591
3,318
809
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Bqtv
Mercury
7
0 / 1 / 0
3,703
741
471
2,535
624
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Neith
GigaChomp
Neith
4
0 / 1 / 0
2,755
551
361
1,221
135
Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Chang'e
IdeaI Nut
Chang'e
3
0 / 3 / 0
2,786
557
741
2,234
546
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

5
0 / 0 / 0
3,052
610
1,596
3,159
1,532
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

King Arthur
bX Scumps
King Arthur
4
0 / 3 / 0
2,944
589
538
2,843
992
Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
0
8
Kills
0
0
Deaths
8
2
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
3
0
0
3
L
Mercury
Bqtv
Mercury
0
1
0
0
W
Serqet
EMontero4
Serqet
0
0
1
0.5
W
Raijin
Ener19
Raijin
3
0
0
3
L
Neith
GigaChomp
Neith
0
1
0
0
L
Chang'e
IdeaI Nut
Chang'e
0
3
0
0
W
Cthulhu
MikeGR1065
Cthulhu
0
0
1
0.5
L
0
0
0
0
L
King Arthur
bX Scumps
King Arthur
0
3
0
0
W
Charybdis
evcutt
Charybdis
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,261
Damage
3,707
12,479
Taken
11,992
3,868
Mitigated
3,829
6,962
Healing
1,393
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
1,533
753
0
1,384
2,295
877
44
0
2,295
0
15,803
L
Mercury
Bqtv
Mercury
471
137
0
125
2,535
624
0
593
1,878
0
16,732
W
Serqet
EMontero4
Serqet
682
207
0
1,952
3,171
789
0
534
2,553
0
11,281
W
Raijin
Ener19
Raijin
1,417
207
0
500
1,612
393
33
83
1,489
15,946
0
L
Neith
GigaChomp
Neith
361
256
0
79
1,221
135
0
268
953
0
4,266
L
Chang'e
IdeaI Nut
Chang'e
741
278
39
232
2,234
546
0
678
1,474
3,588
0
W
Cthulhu
MikeGR1065
Cthulhu
1,038
112
69
924
2,083
1,000
0
545
1,538
7,754
0
L
1,596
36
0
828
3,159
1,532
0
770
2,389
8,249
0
L
King Arthur
bX Scumps
King Arthur
538
103
0
90
2,843
992
0
0
2,843
0
5,100
W
Charybdis
evcutt
Charybdis
1,591
925
0
2,133
3,318
809
256
1,051
2,267
0
17,501

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,932
Gold Earned
15,240
147
Minions Killed
83
0
Camps Cleared
0
553,546
Distance Traveled
478,542
10
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
4,584
917
36
7
0
108,988
1
L
Mercury
3,703
741
45
9
0
133,754
1
W
Serqet
3,580
716
31
6
0
134,324
0
W
Raijin
4,338
868
33
7
0
100,571
6
L
Neith
2,755
551
12
2
0
92,656
0
L
Chang'e
2,786
557
8
2
0
88,017
0
W
Cthulhu
3,769
754
7
1
0
114,236
3
L
Bacchus
3,052
610
5
1
0
100,405
0
L
King Arthur
2,944
589
13
3
0
63,710
0
W
Charybdis
3,661
732
40
8
0
95,427
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role